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Latest Posts by {R.E.D} Duke Justice
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looping sound question
Call of Duty : CoDUO Mapping
Hi. I have a question regarding looping sound. I have a sound that starts when I come close to it. The entry in soundaliases is: mp_uo_sound_loop,,confrontation/sound.mp3,0.9,0.9,1,1,5,250,auto,streamed,, looping,, I would like to know why it ... [more]
2 728 Sep 14, 2005 02:28 pm
by {R.E.D} Duke Justice
Why Carnt i Host an Internet Game
Call of Duty : CoD+UO General
Dear apjc1965 I may suggest checking two things: 1- in your software firewall, you have to open port 28960 to ip address 127.0.0.1. (it means local computer) 2- in your belkin router, you also have to open the port 28960 to point it to your compute... [more]
9 950 Sep 12, 2005 11:39 am
by {R.E.D} Duke Justice
sound favor to ask
Call of Duty : CoDUO Mapping
Ok, I got it. Dear Caretaker. I have read and tried so many tuts that I can figure out if they are good or not. As for typos, I have, beleive me, done everything right. I only know I tried adding HQ with the tut and even with help from the masters (fol... [more]
6 765 Sep 11, 2005 09:48 pm
by {R.E.D} Duke Justice
IE can't log me to this website anymore...
MODSonline : MODSonline
started ie6 again didn't log in and it calls me by my name... strange enough... but hey it works thks Duke... [more]
6 1501 Oct 30, 2004 04:17 am
by {R.E.D} Duke Justice
IE can't log me to this website anymore...
MODSonline : MODSonline
I did just that and it is ther it stopped working. ??? Did it again and still not working ??? I got control of my own linux firewall... I have to look elsewhere ??? Duke... [more]
6 1501 Oct 30, 2004 04:15 am
by {R.E.D} Duke Justice
IE can't log me to this website anymore...
MODSonline : MODSonline
Hi. I can't log into this website with IE6 anymore... Gotta use Netscape 7 Is there a problem with this site? Has there been a change? It says logging me in... and welcomes me as a new user... Strange. Duke... [more]
6 1501 Oct 29, 2004 09:56 am
by {R.E.D} Duke Justice
Ok big problem it = gay
Call of Duty : CoDUO Mapping
I hate terraining Duke... [more]
10 1106 Oct 27, 2004 04:23 am
by {R.E.D} Duke Justice
a maybe on hq for UO
Call of Duty : CoDUO Mapping
Can I add that already-hq cod maps work in coduo! custom or not. This is really bizarre. I tried many many things to get it up and running... with the same results as of yet. I am thinking I should try q3map2 Duke... [more]
3 970 Oct 27, 2004 04:21 am
by {R.E.D} Duke Justice
anyone got door sounds to work?
Call of Duty : CoDUO Mapping
did that, not working... func_door ain't working and func_door_rotating is still mute Grr Duke... [more]
5 1022 Oct 26, 2004 10:34 pm
by {R.E.D} Duke Justice
question on hills/terrain
Call of Duty : CoDUO Mapping
Thanks I tried that, but my problem is to put an unregular bend road over an accidented terrain. Maps don't look realistic if terrain is perfectly flat.. Thing is I want 2 sides of my map to be cut by a mountain, but on one of these, I want a roa... [more]
3 889 Oct 26, 2004 07:36 pm
by {R.E.D} Duke Justice
a maybe on hq for UO
Call of Duty : CoDUO Mapping
Hey guys. is it ever possible that the fact hq doesn't work in UO maps is the fact it's compiled with the new "tool"? What if we would simply make it for CoD... compile it for CoD... the map would work in UO (as already many of them do without a sin... [more]
3 970 Oct 26, 2004 05:46 pm
by {R.E.D} Duke Justice
NEED HELP!!!!! (TESXTURES)
Call of Duty : CoDUO Mapping
your game is installed in the deffault directory (c:\program files\call of duty) or not?... [more]
4 1030 Oct 26, 2004 05:39 pm
by {R.E.D} Duke Justice
Help me with gsc
Call of Duty : CoDUO Mapping
Here is an extract from my gsc: level._effect["fire"] = loadfx ("fx/fire/tinybon.efx"); maps\mp\_fx::loopfx("fire", (634, 1412, 246), 0.3); 634.1412.246 being graydient coordinates for your fire. include that in yourmapname.gsc in your pk3 and... [more]
4 840 Oct 26, 2004 05:37 pm
by {R.E.D} Duke Justice
anyone got door sounds to work?
Call of Duty : CoDUO Mapping
I did try the tut for sounds... I did try a map in CoD for which door sounds worked... But doors are still silent in CoDUO. Darn. Duke... [more]
5 1022 Oct 26, 2004 05:35 pm
by {R.E.D} Duke Justice
question on hills/terrain
Call of Duty : CoDUO Mapping
Anyone of you know of a terrain generator? I don't like "terain-ing" It seems I have trouble to get grass align to a sidewalk... Among other things... Regards Duke... [more]
3 889 Oct 26, 2004 05:41 am
by {R.E.D} Duke Justice
anyone got door sounds to work?
Call of Duty : CoDUO Mapping
Hi. Has anyone got door sounds to work yet? Regards Duke... [more]
5 1022 Oct 26, 2004 05:39 am
by {R.E.D} Duke Justice
WARNING: Please read
Soldier of Fortune : SoFII Mapping
Once, I had to leg go of a map I had just because I lost the .map... Too many houyrs works... was discouraged...... [more]
12 3004 Oct 26, 2004 05:22 am
by {R.E.D} Duke Justice
terrain problem
Call of Duty : CoDUO Mapping
Hi I laughed my ass off when I passed long hours on terrain building and when I compiled... I would simply fall through it. Anyone has a clue why? Duke... [more]
27 1264 Oct 23, 2004 01:57 pm
by {R.E.D} Duke Justice
selecting things
Call of Duty : CoDUO Mapping
hehe... issue resolved Duke... [more]
2 719 Oct 23, 2004 08:43 am
by {R.E.D} Duke Justice
selecting things
Call of Duty : CoDUO Mapping
hi even though everything is checked in filter and in view-show, I can't select misc_model and certain other stuff. anyone has an idea? Duke... [more]
2 719 Oct 23, 2004 08:39 am
by {R.E.D} Duke Justice
question on scripting for flak88
Call of Duty : CoDUO Mapping
Hi. It is for MP actually. I haven't started with the script. I would like to know if it is feasable before investigating this aspect of scripting. Regards Duke... [more]
10 961 Oct 22, 2004 01:34 pm
by {R.E.D} Duke Justice
RE_loadworldmap error
Call of Duty : CoDUO Mapping
No problem. Glad I could help. Best regards Duke... [more]
4 1006 Oct 22, 2004 01:08 pm
by {R.E.D} Duke Justice
question on scripting for flak88
Call of Duty : CoDUO Mapping
Hello all Just a quicky question: is it possible to make a flak 88 fire only 1 round and then de-activates itself... you have to use a trigger (a bombshell) to "reload" it and then it fires one more shot? I need a flakk 88 in a map, but having fire ... [more]
10 961 Oct 22, 2004 12:19 pm
by {R.E.D} Duke Justice
RE_loadworldmap error
Call of Duty : CoDUO Mapping
hum... try removing the pure server Duke... [more]
4 1006 Oct 20, 2004 09:02 pm
by {R.E.D} Duke Justice
looking for a partner
Call of Duty : CoDUO Mapping
Azz is right. Certain things were to be a problem for me just as you mention with models and light. I can assure you that if you post the right question in the proper forum, you will get more help then a "partner" would provide. People here are s... [more]
7 922 Oct 20, 2004 03:40 am
by {R.E.D} Duke Justice
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