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| Topic | Replies | Views | Last Post | |
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Shader List Call of Duty : CoDUO Mapping Thanks... [more] |
4 | 834 | Mar 9, 2006 09:32 pm by TheCanadian ![]() |
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Shader List Call of Duty : CoDUO Mapping is there a list somewere with a list of all the Shaders? I searched it but found nothing that really helped.... [more] |
4 | 834 | Mar 9, 2006 08:17 pm by TheCanadian ![]() |
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HeadQuarters Call of Duty : CoDUO Mapping Thanks... [more] |
8 | 1208 | Mar 9, 2006 06:13 pm by TheCanadian ![]() |
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HeadQuarters Call of Duty : CoDUO Mapping I was wondering If someone could point me in the right direction to a thread or tutorial showing how to set up Headquarters. I searched but found nothing... any help is apreciated... [more] |
8 | 1208 | Mar 9, 2006 02:54 am by TheCanadian ![]() |
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Question about custom textures Call of Duty : CoDUO Mapping Thanks that was what I was looking for. must not have seen it when I looked ... [more] |
3 | 1077 | Jan 24, 2006 04:12 am by TheCanadian ![]() |
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Question about custom textures Call of Duty : CoDUO Mapping Allright im making a couple different custom textures, and was just wondering what all the extentions were to make them act differently. not sure how else to put it I searched and couldent find anything and i checked the tuts for something but couldent fi... [more] |
3 | 1077 | Jan 24, 2006 02:26 am by TheCanadian ![]() |
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wall question Call of Duty : CoDUO Mapping instead of a wall why dont you use a mine field? or if its a snipeing map your looking for make houses with windows in the front that you cant get out of with no doors or lay down crawl spaces that you cant get over but you can lay under to snipe? maybe a... [more] |
16 | 2109 | Jan 18, 2006 01:14 am by TheCanadian ![]() |
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All the map ideas you can think of Call of Duty : CoD Mapping Not sure if there is a theater map or something with trap doors and secret passages and stuff were you can turn on the spotlights and stuff with music, and pyro techs when you open doors and stuff ... [more] |
11 | 1977 | Dec 28, 2005 12:48 am by TheCanadian ![]() |
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Portal/PortalnoDraw Call of Duty : CoDUO Mapping I was just wondering if someone could explain to me when and how a portal should be used in a map. I could not find any other threads about this so...... [more] |
2 | 1063 | Dec 27, 2005 08:03 am by TheCanadian ![]() |
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Patches Dissapear Call of Duty : CoDUO Mapping Thank you again... [more] |
7 | 957 | Dec 24, 2005 03:41 am by TheCanadian ![]() |
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Patches Dissapear Call of Duty : CoDUO Mapping Ok new question. How do you make the texture look normal on the patch you just edited so it does not appear streched or to cramped on the spot were it is? Get what im saying? edited on Dec. 23, 2005 07:04 pm by TheCanadian... [more] |
7 | 957 | Dec 24, 2005 12:04 am by TheCanadian ![]() |
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Patches Dissapear Call of Duty : CoDUO Mapping Thanks guys Its working now... [more] |
7 | 957 | Dec 23, 2005 10:27 pm by TheCanadian ![]() |
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Patches Dissapear Call of Duty : CoDUO Mapping allright I made a simple patch a while ago in my map and when I went into my map again today It was gone, and when I went to create it again it would just make the brush I was using dissapear so now I cant create any terrain any Ideas?... [more] |
7 | 957 | Dec 23, 2005 10:21 pm by TheCanadian ![]() |
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map testers wanted Call of Duty : CoDUO Mapping Cant connect to the server... [more] |
2 | 831 | Dec 10, 2005 01:20 am by TheCanadian ![]() |
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rifle only mod Call of Duty : CoD+UO General http://lmaoclan.com/CoDUOMapStrats/ i did this for my clan a while ago but its not being used so you can use them. just dont link to them download them and then rehost them please... [more] |
10 | 1390 | Jul 23, 2005 05:48 pm by TheCanadian ![]() |
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Setting Allied teams Call of Duty : CoD+UO General Just to let you no a server called DNR rifles has made an american rifle that is bolt action and unscoped.... [more] |
7 | 987 | Jul 7, 2005 01:58 am by TheCanadian ![]() |
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