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zombies wont climb Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Hi ppl, Got another problem .. Im making a large zombie trail kind of map sort of like left 4 dead, and im using trigger_multiples to trigger the zombies spawning in different sections, but the zombies that are spawned from triggers dont seem to und... [more] |
1 | 654 | Mar 24, 2009 08:42 am by Chav ![]() |
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custom project recruiting Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Im sure its definately possible but the maps file would be very large to download but i would be willing if it was really good. I wouldnt mind helping out, ive made quite a few maps and im not bad at scripting and stuff. Just got the blockers that y... [more] |
9 | 2547 | Mar 22, 2009 11:20 am by Chav ![]() |
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Block zombies off idea- cant get it to work Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping YEY! Finally fixed this! Took me a while but i got it working.. I had to set it to hide and make noncollision using a .gsc and define the entity using a script__noteworthy instead of target names because it was getting confused with the zombie_debr... [more] |
13 | 1023 | Mar 22, 2009 11:11 am by Chav ![]() |
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Block zombies off idea- cant get it to work Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping The zombies seem to be able to walk through it wheather the dynamicpath box is ticked or not. ... [more] |
13 | 1023 | Mar 21, 2009 06:11 pm by Chav ![]() |
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Block zombies off idea- cant get it to work Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Yep its definately moving! I textured one side and it moves perfectly into the door space, but the zombies just keep walkin through it lol weird...... [more] |
13 | 1023 | Mar 20, 2009 09:12 pm by Chav ![]() |
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Block zombies off idea- cant get it to work Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Thanks alot guys for your help, ive got the trigger and everything working. BUT there's still one problem, the clip_ai dosent seem to work when its made into a script brush model. so the zombies just still walk through it . clip_ai only seems to wor... [more] |
13 | 1023 | Mar 20, 2009 07:35 pm by Chav ![]() |
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Block zombies off idea- cant get it to work Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Ive tried making the elevator type thing by first making the script_brushmodel out of a normal texture so i can see if it falls into place properly and when you press the trigger to move the baricade, it works and the baricade moves but the script_brushmo... [more] |
13 | 1023 | Mar 20, 2009 11:35 am by Chav ![]() |
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Block zombies off idea- cant get it to work Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping ye i was thinkin of making it like an elevator kinda thing, but can the trigger_use, activate the brushmodel and the model of the furnature at the same time?... [more] |
13 | 1023 | Mar 20, 2009 10:44 am by Chav ![]() |
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Block zombies off idea- cant get it to work Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Hey all, I thought it would be cool if when you open up new rooms you can block the last room that you came from off. you could also have things like permenant blocks for windows and things. I have tried getting this to work and i failed every time... [more] |
13 | 1023 | Mar 20, 2009 10:10 am by Chav ![]() |
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Buyable blocker wont move! Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping OH im so stupid!!!!! i was using a misc_model in stead of a script_model It helps if you use the correct one lol ... [more] |
2 | 650 | Mar 19, 2009 10:10 am by Chav ![]() |
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Buyable blocker wont move! Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Hey ive been following the great tut on zombies. Ive got my map working exept the buyable blocker wont move when you buy it. It takes off your points but just dosent budge. Ive tried making the bocker from scratch and using different models and it s... [more] |
2 | 650 | Mar 19, 2009 09:35 am by Chav ![]() |
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cant select brush! help Call of Duty 2 : CoD2 MP Mapping yey it worked! I love you forever! I though this would have just bin stuck forever! lol thanks a bunch! ... [more] |
5 | 786 | Nov 18, 2008 09:53 am by Chav ![]() |
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cant select brush! help Call of Duty 2 : CoD2 MP Mapping that dont work.. any other ideas...... [more] |
5 | 786 | Nov 17, 2008 06:09 pm by Chav ![]() |
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cant select brush! help Call of Duty 2 : CoD2 MP Mapping Im getting this problem where i cant select this one piece of brush. Ive made a triangle piece of caulk for a part of a roof on this map im making and once i de-selected it with the escape key I just cant select it again. I cant select the faces nei... [more] |
5 | 786 | Nov 17, 2008 04:56 pm by Chav ![]() |
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Granade damage Call of Duty 2 : CoD2 Scripting Im just trying to modify the american frag grandae first, so i went ito iwd.13 and found the american frag, then found the line that says: explosionRadius\256\explosionInnerDamage\200\explosionOuterDamage\50 Is that the damage in units on radiant? ... [more] |
4 | 907 | Apr 20, 2007 06:03 pm by Chav ![]() |
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Granade damage Call of Duty 2 : CoD2 Scripting Hey, How can i change the damage radius of a granade for a multiplayer map? Do i have to add some code to my.gsc file? any help would be nice , thanx... [more] |
4 | 907 | Apr 20, 2007 05:16 pm by Chav ![]() |
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destructable wall Call of Duty 2 : CoD2 MP Mapping Hey, how could i make a destructable wall. like when a granade goes off near it it blows up. Nothing to do with s&d or objectives. Im not quite sure how it is done, and whats the scrippting for the .gsc file? any help would be apriciated. thanx... [more] |
2 | 883 | Apr 13, 2007 07:30 pm by Chav ![]() |
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making water Call of Duty 2 : CoD2 MP Mapping thanx for the help it was really useful ! ... [more] |
20 | 1466 | Dec 14, 2006 09:28 pm by Chav ![]() |
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making water Call of Duty 2 : CoD2 MP Mapping ---oops ignore this post---- edited on Dec. 14, 2006 02:50 am by Chav... [more] |
20 | 1466 | Dec 14, 2006 07:49 am by Chav ![]() |
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making water Call of Duty 2 : CoD2 MP Mapping ahhh i understand now the "f" is to filter what you see on radiant and if i select clip i can see the water clip. Thanx guys ill see if i can get it to work now. ... [more] |
20 | 1466 | Dec 14, 2006 07:46 am by Chav ![]() |
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making water Call of Duty 2 : CoD2 MP Mapping i dont realy understand what you mean, im kinda new to map making. I understand the press "f" thing to bring up that window, but what do i have selected when i do that? and do all the boxes have to be ticked?... [more] |
20 | 1466 | Dec 14, 2006 07:41 am by Chav ![]() |
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making water Call of Duty 2 : CoD2 MP Mapping Hi, im trying to make a beach for a single player map that im making and im having a little problem with the water. Ive read an old post about how to make water. The_Caretaker said that you have to make a brush and texture it with water_clip then select t... [more] |
20 | 1466 | Dec 13, 2006 09:01 pm by Chav ![]() |
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What SP map do YOU want? Call of Duty 2 : CoD2 SP Mapping ive started making a sp map, it acctualy sounds quite similar to what you guys have been talking about. It starts off where your in a small french town and you have to fight you way through the streets with germans in the houses and on mg42 in bunkers... [more] |
16 | 1370 | Dec 10, 2006 11:17 am by Chav ![]() |
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mortar team trouble Call of Duty 2 : CoD2 SP Mapping well i duno what that means, so i guess not.... [more] |
4 | 996 | Dec 8, 2006 09:58 pm by Chav ![]() |
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mortar team trouble Call of Duty 2 : CoD2 SP Mapping plz can anyone help me? ... [more] |
4 | 996 | Dec 8, 2006 08:51 pm by Chav ![]() |
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