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models Call of Duty : CoD Mapping ok, Well all you have to do is extract the xmodel,xmodelalias,xmodelparts,xmodelsurfs files out of the Pak0 PK3 to your Call of Duty\Main folder. Then they should be in folders (it should do this automatically), And there you go you now have m... [more] |
4 | 1198 | Oct 2, 2006 11:14 am by -{Bl!nk}-WiZZFiZZ ![]() |
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Ideas for map? Call of Duty 2 : CoD2 MP Mapping New update!! Cliff Backround fix ... [more] |
9 | 1982 | Sep 6, 2006 06:05 am by -{Bl!nk}-WiZZFiZZ ![]() |
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Ideas for map? Call of Duty 2 : CoD2 MP Mapping The weapons are just for testing,I will change them when the map is complete.... [more] |
9 | 1982 | Sep 6, 2006 05:36 am by -{Bl!nk}-WiZZFiZZ ![]() |
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Ideas for map? Call of Duty 2 : CoD2 MP Mapping some where around normandy... [more] |
9 | 1982 | Sep 5, 2006 10:01 pm by -{Bl!nk}-WiZZFiZZ ![]() |
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Ideas for map? Call of Duty 2 : CoD2 MP Mapping Hey guys, I just wanna know where you guys get your ideas from?. E.G. Map layout, buildings e.c.t. P.S this is a SP map and is make believe this is what i have so far... ... [more] |
9 | 1982 | Sep 5, 2006 08:31 am by -{Bl!nk}-WiZZFiZZ ![]() |
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bent roof Call of Duty 2 : CoD2 MP Mapping I was thinking that you should make a patch then bend it.(just a normal patch not a terrain patch).Not a brush that will not work.... [more] |
5 | 1362 | May 29, 2006 06:03 am by -{Bl!nk}-WiZZFiZZ ![]() |
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Where is the bsps Call of Duty 2 : CoD2 MP Mapping i dont think its working ... [more] |
4 | 1038 | Apr 22, 2006 01:10 am by -{Bl!nk}-WiZZFiZZ ![]() |
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Where is the bsps Call of Duty 2 : CoD2 MP Mapping When i compile my map it either does not work or i cant find the bsp. This is for cod2... [more] |
4 | 1038 | Apr 22, 2006 12:53 am by -{Bl!nk}-WiZZFiZZ ![]() |
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[preview] mp_argentan Call of Duty : CoD+UO Map + Mod Releases very very nice!... [more] |
15 | 1351 | Apr 9, 2006 11:42 pm by -{Bl!nk}-WiZZFiZZ ![]() |
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Cutom Tank Level Call of Duty : CoDUO Mapping probly something to do with the vehicle script.... [more] |
6 | 1051 | Apr 3, 2006 05:20 am by -{Bl!nk}-WiZZFiZZ ![]() |
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mods Call of Duty 2 : CoD2 SP Mapping Just use winzip it opens it.... [more] |
16 | 1189 | Mar 14, 2006 07:20 am by -{Bl!nk}-WiZZFiZZ ![]() |
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Hack group "g00ns" getting in trouble... MODSonline : General Keep it up.we need to get rid of the hacking community.... [more] |
3 | 1137 | Mar 14, 2006 07:19 am by -{Bl!nk}-WiZZFiZZ ![]() |
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[Preview] Tuchola Forest 1945 Call of Duty : CoD+UO Map + Mod Releases love that tank!... [more] |
55 | 2140 | Mar 11, 2006 11:24 am by -{Bl!nk}-WiZZFiZZ ![]() |
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Tiger Tank Call of Duty : CoDUO Mapping Well im not an expert but, i think these are the steps Making a model. (only if u want to) The scripting.(for how the tank moves and works) The CSV(how the sounds are played when the tank shoots or reloads) The vehicletype file(Some stuff about how ... [more] |
4 | 927 | Feb 27, 2006 05:40 am by -{Bl!nk}-WiZZFiZZ ![]() |
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Tiger Tank Call of Duty : CoDUO Mapping If u download the new GFm for uo it has the tiger tank,k if u wanna c how to make one.... [more] |
4 | 927 | Feb 25, 2006 07:42 am by -{Bl!nk}-WiZZFiZZ ![]() |
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spawners not spawning and objective wont work proply. Call of Duty : CoDUO Mapping surgar, soz wrong place to post. This is for uo soz.... [more] |
2 | 1064 | Feb 15, 2006 09:37 am by -{Bl!nk}-WiZZFiZZ ![]() |
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spawners not spawning and objective wont work proply. Call of Duty : CoDUO Mapping Ok guys i have 2 problems,first i have spawners in my map and the objective is to kill them but they dont ever spawn ???. Secondly the objective all works fine except when you start it is checked off and the objective is to kill the spawners and clear t... [more] |
2 | 1064 | Feb 15, 2006 09:36 am by -{Bl!nk}-WiZZFiZZ ![]() |
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Bad Synax Call of Duty : CoDUO Mapping wate i fixed it yay!, but it says cant find vehicle script for panzeriv, and the panzer4s vehicletype is panzerIV is that right?... [more] |
11 | 944 | Jan 26, 2006 12:59 am by -{Bl!nk}-WiZZFiZZ ![]() |
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Bad Synax Call of Duty : CoDUO Mapping K thanks, but i have run it in developer mode and when i drop down the console it says bad synax and thats all.... [more] |
11 | 944 | Jan 25, 2006 11:00 pm by -{Bl!nk}-WiZZFiZZ ![]() |
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Bad Synax Call of Duty : CoDUO Mapping sorry for not telling u much info, any way ive tryed to run it in developer but all it says is bad synax and its SP.Also i am trying to get a panzer4 to move around in the map.... [more] |
11 | 944 | Jan 25, 2006 05:45 am by -{Bl!nk}-WiZZFiZZ ![]() |
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Bad Synax Call of Duty : CoDUO Mapping really sorry!! can u move this to cod uo scripting.soz... [more] |
11 | 944 | Jan 24, 2006 08:16 am by -{Bl!nk}-WiZZFiZZ ![]() |
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Bad Synax Call of Duty : CoDUO Mapping Hey guys i bet ure used to getting ppl with questions about scripting lol.But can u please look at this and find out about the problems. main() { maps\_load::main(); maps\_panzer4_gmi::main(); level thread maps\pak43::main(); setCul... [more] |
11 | 944 | Jan 24, 2006 08:15 am by -{Bl!nk}-WiZZFiZZ ![]() |
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the CoD2 map tools... Call of Duty 2 : CoD2 MP Mapping There is thousand of posts the same as this please use the search tool... [more] |
4 | 1151 | Jan 19, 2006 10:43 am by -{Bl!nk}-WiZZFiZZ ![]() |
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Pak43? Call of Duty : CoDUO Mapping I think it means u can get it to shoot at a tank with ai.... [more] |
12 | 1434 | Jan 18, 2006 10:41 pm by -{Bl!nk}-WiZZFiZZ ![]() |
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Pak43? Call of Duty : CoDUO Mapping In kursk the uo map when ure in a T-34 theres a couple of Pak43s shooting at u. I was looking through the kursk GSC and i found this // watch all the paks for death river_paks = getentarray("river_paks","groupname"); paks_dead = false; first_t... [more] |
12 | 1434 | Jan 17, 2006 11:53 pm by -{Bl!nk}-WiZZFiZZ ![]() |
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