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Codec Link for Wyatt's New Tutorial Call of Duty : CoD Mapping i downloaded the codec but didn't work for me what should i do... [more] |
11 | 6944 | Sep 26, 2005 04:47 pm by aries ![]() |
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model problem in bsp file Call of Duty : CoD Mapping i created my map and compiled it but the models that i put in my .map file do not apear in the .bsp file. only the trees apear on the map nothing else loads pls help tanx in advance... [more] |
2 | 967 | Sep 10, 2005 07:35 pm by aries ![]() |
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pak sum/name mismach Call of Duty : CoD Mapping i got my map ready to play and made a pk3 but now i keep getting this pas sum/ name mismach error my friend are getting it too so what is wrong here i got all the mods and other maps out of it and i still get the error... [more] |
3 | 1062 | Sep 9, 2005 07:16 pm by aries ![]() |
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problem with map Call of Duty : CoDUO Mapping the white city... [more] |
11 | 1229 | Jul 12, 2005 08:17 am by aries ![]() |
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S&D problem Call of Duty : CoDUO Mapping StrYdeR writes...Quote:add +set com_hunkmegs 256 to your launch shortcut hi again your salution worked but now when i compile my own map and try it i get that error even with the " +set com_hunkmegs 256" it doen't seem to work anymore anu1 ha... [more] |
7 | 1368 | Jul 11, 2005 03:57 pm by aries ![]() |
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problem with map Call of Duty : CoDUO Mapping tanx guys for the help, i don't know why i forgot that maybe it's becouse i'm still a newbie. but tnx for help and chek my map it's realy good(at least i think)... [more] |
11 | 1229 | Jul 10, 2005 05:39 pm by aries ![]() |
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problem with map Call of Duty : CoDUO Mapping i was finaly done with my map and compiled it bur when i want to play it i get the next msg: ________________________________________ RE_Loadworldmap: maps/mp/the_white_city(3).bsp not found ________________________________________ please help me ... [more] |
11 | 1229 | Jul 10, 2005 04:26 pm by aries ![]() |
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S&D problem Call of Duty : CoDUO Mapping since i already opened this topic and don't want to open antother one i inserted the S&D in one of my maps now i get another error: _______________________________________________________ CL_Parsegamestate: bad command byte please help... [more] |
7 | 1368 | Jun 26, 2005 04:15 pm by aries ![]() |
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S&D problem Call of Duty : CoDUO Mapping tnx dude you saved mu map... [more] |
7 | 1368 | Jun 26, 2005 01:41 pm by aries ![]() |
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S&D problem Call of Duty : CoDUO Mapping i folowed the tuts of wyatt and did everything a he said, but when i had everything in a pk3 and i want to run it i get the following error: ______________________________________ Unknown projectile explosion "tank" in "pak43_turret_mp" ______________... [more] |
7 | 1368 | Jun 26, 2005 01:08 pm by aries ![]() |
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colors in COD radiant Call of Duty : CoDUO Mapping k tanx dudes for the help you guys rock... [more] |
4 | 1162 | Jun 13, 2005 08:21 pm by aries ![]() |
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colors in COD radiant Call of Duty : CoDUO Mapping hee guys a newbie here i was wondering how i can give a brush a specific color so no texture just a color like blue or red hope someone can help tnx... [more] |
4 | 1162 | Jun 13, 2005 06:37 pm by aries ![]() |
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Scripting Call of Duty : CoDUO Mapping wel first we need to know what kind of script it is... [more] |
7 | 1290 | Jun 13, 2005 05:03 pm by aries ![]() |
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Learning to make objectives in SD Call of Duty : CoD Mapping hee guys i know this is a stupid request but can someone please upload the S&D as a prefab so i can use it, i'm stil a realy big noob so please... [more] |
23 | 1283 | Jun 12, 2005 09:12 pm by aries ![]() |
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parsentity Call of Duty : CoD Mapping tanx dude you saved my 2 adn half month work and my map you rock... [more] |
3 | 1198 | May 26, 2005 09:12 pm by aries ![]() |
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parsentity Call of Duty : CoD Mapping hee dudes and fellow mappers i have yet another problem with radiant, i created a map with it and everything went wel and the map works but i dicedede to update the map so i tried opening the .map file again but now i get this error: parsentity:{ not f... [more] |
3 | 1198 | May 26, 2005 08:16 pm by aries ![]() |
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Installing Pergamon Museum Call of Duty : CoD+UO General i tried what you said but it still doesn't help i get the error CLParse_gamestate: bad command byte please need help and could you tell me what is cousing this error so maybe i can prevent it next time edited on May. 23, 2005 10:01 am by revelution... [more] |
11 | 1649 | May 23, 2005 02:57 pm by aries ![]() |
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Installing Pergamon Museum Call of Duty : CoD+UO General hee dude how do i increase used ram... [more] |
11 | 1649 | May 23, 2005 12:35 am by aries ![]() |
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color map Call of Duty : CoD Mapping tanx dude i found it it was a key in the world spawn, i removed it and everything is back to normal now... [more] |
3 | 1600 | May 22, 2005 11:29 pm by aries ![]() |
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color map Call of Duty : CoD Mapping i'm busy on my second map and i'n finished mapping but when i'm Compiling my map and playing it the map is a little bit red and some spots are realy red, so want have i done that makes the map red and what do i have to do to fix it please help tanx i... [more] |
3 | 1600 | May 22, 2005 10:34 pm by aries ![]() |
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Compiling problem Call of Duty : CoDUO Mapping why not i'm using graydan't to make the map so why not use uo textures, but it's all oke now everything works again... [more] |
9 | 1303 | Apr 28, 2005 09:08 am by aries ![]() |
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.prt???? Compiling Call of Duty : CoD+UO General i have already fixed it, my problem was that some object war sticking out of my skybox and my skybox wasn't closed... [more] |
12 | 1401 | Apr 28, 2005 09:02 am by aries ![]() |
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water problem Call of Duty : CoD Mapping tanx mate you rock if you ware a girl i would kiss you... [more] |
4 | 1045 | Apr 27, 2005 09:32 am by aries ![]() |
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water problem Call of Duty : CoD Mapping i have created a map with water in it but i changed my mind sop i want to remove the water but i can't see it or del it so how do i get it out of my map, please help it's the last thing then my map is complete after about 10 problems ... [more] |
4 | 1045 | Apr 26, 2005 07:32 pm by aries ![]() |
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Compiling problem Call of Duty : CoDUO Mapping i went searching for it . so i started to delete one by one thing from my map and i found out what the problem is, it's a custom texture that i inserted in the game that's why it started to give this error: shader type 'world/vuilnisbelt' not found so... [more] |
9 | 1303 | Apr 25, 2005 07:09 pm by aries ![]() |
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