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Latest Posts by jodokast
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dm_Toon_Town
Valve's Source : Source Map + Mod Releases
Hey all Here are some screenshots and link to download a map that I finished a few months ago. It's comprised of 100% custom textures so the file size is rather large. It's to big for me to host on my website so I had to use File Front to upload. ... [more]
1 2792 Feb 28, 2006 04:42 pm
by jodokast
[Release] dm_Repo
Valve's Source : Source Map + Mod Releases
Hey guys I finished another DM map and thought I would share it here and get some feedback. You can visit my site here http://www.emotionalrobots.com/ and view the download section or use these direct links. Thanks Joe Here is a link to downlo... [more]
1 2912 Jul 22, 2005 01:10 am
by jodokast
[Release] dm_first_blood
Valve's Source : Source Map + Mod Releases
This map was named after the Movie :) it looks and has nothing to do with the movie but I just thought the name was fitting. There are 2 working cranes and lots of stuff for the grav gun. Nuthing beats loading up a cargo container of friends and chucking ... [more]
1 3024 Jun 11, 2005 11:25 pm
by jodokast
CS:S Spawns?
Valve's Source : HL2 Mapping
I have also seen this problem and I just made sure there was the same number of CTs as Terrorists and that fixed the problem. Good luckk :)... [more]
4 1810 Mar 31, 2005 10:16 pm
by jodokast
Exporting from MAp to Map
Valve's Source : HL2 Mapping
HEHEHEH Thanks for the help guys, it's always the most obvious solution eh :) Thanks again for helping me out. ... [more]
4 1349 Mar 30, 2005 05:16 pm
by jodokast
Exporting from MAp to Map
Valve's Source : HL2 Mapping
Hello to all, I was wondering if it was possible to export from one custom map to another, I have made some cool buildings that I would love to just port over to another level I'm making. Could somone walk me through the steps on how to do it ??? I ... [more]
4 1349 Mar 30, 2005 04:19 am
by jodokast
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