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Latest Posts by Belgian_Hunter
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Elevator
Call of Duty 4 : CoD4 MP Mapping
Pedro's link to the test.map was broken and he was so kind to pm me a new link... he asked me to update this treath, here it is... Click to download... [more]
74 2047 Mar 2, 2009 09:47 pm
by Belgian_Hunter
how to add a custom sound from an object
Call of Duty 4 : CoD4 MP Mapping
Thanks Deek gonna try this, thank you H.... [more]
4 987 Feb 15, 2009 08:32 pm
by Belgian_Hunter
how to add a custom sound from an object
Call of Duty 4 : CoD4 MP Mapping
hey people, i have been searching this site and trying stuff myself, without any luck i must say... can someone explain to me how to add custom sound comming from one object ingame... starting with the stuff you need to put in the editor to the e... [more]
4 987 Feb 15, 2009 12:25 pm
by Belgian_Hunter
How to make glass reflecting
Call of Duty 4 : CoD4 MP Mapping
ok, i'm gonna try this, thanks in advance, i'll let you know if it worked !! TY H.... [more]
5 729 Feb 2, 2009 10:21 pm
by Belgian_Hunter
How to make glass reflecting
Call of Duty 4 : CoD4 MP Mapping
i'm using the stock glass texture, i have tried with a reflection_probe, without luck... texture settings? how is that done? thanks for the reply. H. ... [more]
5 729 Feb 2, 2009 10:13 pm
by Belgian_Hunter
How to make glass reflecting
Call of Duty 4 : CoD4 MP Mapping
hi mappers i wanted to know how to make the glass reflective, i mean i i play my map and all i see is... nothing, i have seen glas reflections in a map, but how you do it?? thanks. H.... [more]
5 729 Jan 31, 2009 12:00 pm
by Belgian_Hunter
CoD4 Respawn timer
Call of Duty 4 : CoD4 MP Mapping
ok, thx, gonna give it a shot i let you know if it worked... H.... [more]
12 5859 Mar 21, 2008 09:55 pm
by Belgian_Hunter
CoD4 Respawn timer
Call of Duty 4 : CoD4 MP Mapping
Sevenz writes...Quote:Code:set scr_game_allowkillcam "0" set scr_game_playerwaittime "0" set scr_game_matchstarttime "0" set scr_player_respawndelay "0" set scr_player_forcerespawn "1" set scr_team_respawntime "0" set scr_team_killspawndelay "20... [more]
12 5859 Mar 21, 2008 09:39 pm
by Belgian_Hunter
CoD4 Respawn timer
Call of Duty 4 : CoD4 MP Mapping
hi fine people, i like to play with some friends of mine on a private server (setting up a server on my own pc), now i like to take down the respawntimer to 0 seconds, is this possible? thank you. H.... [more]
12 5859 Mar 21, 2008 07:46 pm
by Belgian_Hunter
main menu background and music
Call of Duty : CoDUO Mapping
hi guys, is there a tutorial on how to change the background and change the music on the main menu screen of coduo? i just wan't to create a little mod for this? how do i start? thanks, H.... [more]
13 1018 Oct 6, 2007 08:58 pm
by Belgian_Hunter
victory screen help
Call of Duty : CoDUO Mapping
i'm not sure this is gonna help but try to resise it to 512 x 512 H.... [more]
8 1247 May 8, 2007 05:06 am
by Belgian_Hunter
weapons not showing up
Call of Duty : CoDUO Mapping
i have this problem too sometimes... thats when i test the map, but i disconnect and reconnect and then it works,... WHY? i don't know it only accure when i start up a new server, not playing online... i have no mods or custom maps in my uo or... [more]
8 1119 Jan 16, 2007 08:16 pm
by Belgian_Hunter
Two elevator problem
Call of Duty : CoDUO Mapping
ok, i changed all the level. with a number 2 and it works like it supposed to... thanks a lot Caretaker and Grassy !!! H.... [more]
7 1213 Jan 16, 2007 08:10 pm
by Belgian_Hunter
Two elevator problem
Call of Duty : CoDUO Mapping
Gonna try this, i let you know if it works thanks for the quick reply guys !! H.... [more]
7 1213 Jan 16, 2007 06:27 pm
by Belgian_Hunter
Two elevator problem
Call of Duty : CoDUO Mapping
so what do i need to do? delete these lines? i'm a scripting noob, so please help... H.... [more]
7 1213 Jan 16, 2007 06:06 am
by Belgian_Hunter
Two elevator problem
Call of Duty : CoDUO Mapping
ok, here we go, i will try to explain as good as possible what the problem is.... i have created two elevators in my map, we will call them elevator one and elevator two. i followed the tutorial (like so many, lol) on building and moving an elevat... [more]
7 1213 Jan 15, 2007 09:10 pm
by Belgian_Hunter
elevator sound
Call of Duty : CoDUO Mapping
Thanks grassy, the sound on a spot is one thing, but i need it to play when triggered (pushing the use key) i figured out how the sound can move along with the elevator. also, i have followed the tutorial on door sounds, i have used it in m... [more]
8 799 Jan 1, 2007 12:00 pm
by Belgian_Hunter
elevator sound
Call of Duty : CoDUO Mapping
still no sound? what is the problem? i'm really a beginner with these things, i followed the tutorial for the elevator, it moves like it suposed to, but no sound i try to understand the scripting... and now i messed it up so much i get errors, lol... [more]
8 799 Dec 30, 2006 01:13 pm
by Belgian_Hunter
elevator sound
Call of Duty : CoDUO Mapping
The_Caretaker writes...Quote:Go over their script again... Also.. make sure your script_brushmodels have origin brushes attached, because else the sound will be played from 0,0,0, instead of the brush itself. ok, gonna try this, the origin, do you n... [more]
8 799 Dec 30, 2006 11:52 am
by Belgian_Hunter
elevator sound
Call of Duty : CoDUO Mapping
hi guys i have a small problem, i'm using an elevator inside my map it runs like it suposed to do but theres no sound... how EXACTLY do i paste the sound to the script_brushmodel so it goes up and down with the player also how will the gsc files ... [more]
8 799 Dec 30, 2006 11:20 am
by Belgian_Hunter
roation question
Call of Duty : CoDUO Mapping
thanks a lot for all your time and help !!! ModsOnline Rules H.... [more]
7 966 Oct 7, 2006 01:17 pm
by Belgian_Hunter
roation question
Call of Duty : CoDUO Mapping
Thanks Grassy, it worked, but here's a second question, how do you adjust the speed of the rotation? sorry, i'm a really noob at scripting... H.... [more]
7 966 Oct 7, 2006 10:38 am
by Belgian_Hunter
roation question
Call of Duty : CoDUO Mapping
Thank you Bob for the quick reply, but... you're talking about CoD2 and we're, i believe, in the UO section, lol. Grassy, i'm testing your little scripting wright now, i let you know if it works... thanks in advance. H.... [more]
7 966 Oct 7, 2006 08:04 am
by Belgian_Hunter
roation question
Call of Duty : CoDUO Mapping
hi, i like to rotate something in the horizontal way, so not like a windmill but more like a ride on an amusement park... i have did the scripting for the windmill, but is it possible alter it or is there a simple solution? thanks, H.... [more]
7 966 Oct 5, 2006 09:24 pm
by Belgian_Hunter
error compiling
Call of Duty : CoDUO Mapping
yeah i don't have the "game" folder, i will have a look... thanks for the quick reply. ... [more]
5 979 Aug 15, 2006 09:48 pm
by Belgian_Hunter
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