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Elevator Call of Duty 4 : CoD4 MP Mapping Pedro's link to the test.map was broken and he was so kind to pm me a new link... he asked me to update this treath, here it is... Click to download... [more] |
74 | 2047 | Mar 2, 2009 09:47 pm by Belgian_Hunter ![]() |
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how to add a custom sound from an object Call of Duty 4 : CoD4 MP Mapping Thanks Deek gonna try this, thank you H.... [more] |
4 | 987 | Feb 15, 2009 08:32 pm by Belgian_Hunter ![]() |
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how to add a custom sound from an object Call of Duty 4 : CoD4 MP Mapping hey people, i have been searching this site and trying stuff myself, without any luck i must say... can someone explain to me how to add custom sound comming from one object ingame... starting with the stuff you need to put in the editor to the e... [more] |
4 | 987 | Feb 15, 2009 12:25 pm by Belgian_Hunter ![]() |
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How to make glass reflecting Call of Duty 4 : CoD4 MP Mapping ok, i'm gonna try this, thanks in advance, i'll let you know if it worked !! TY H.... [more] |
5 | 729 | Feb 2, 2009 10:21 pm by Belgian_Hunter ![]() |
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How to make glass reflecting Call of Duty 4 : CoD4 MP Mapping i'm using the stock glass texture, i have tried with a reflection_probe, without luck... texture settings? how is that done? thanks for the reply. H. ... [more] |
5 | 729 | Feb 2, 2009 10:13 pm by Belgian_Hunter ![]() |
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How to make glass reflecting Call of Duty 4 : CoD4 MP Mapping hi mappers i wanted to know how to make the glass reflective, i mean i i play my map and all i see is... nothing, i have seen glas reflections in a map, but how you do it?? thanks. H.... [more] |
5 | 729 | Jan 31, 2009 12:00 pm by Belgian_Hunter ![]() |
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CoD4 Respawn timer Call of Duty 4 : CoD4 MP Mapping ok, thx, gonna give it a shot i let you know if it worked... H.... [more] |
12 | 5859 | Mar 21, 2008 09:55 pm by Belgian_Hunter ![]() |
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CoD4 Respawn timer Call of Duty 4 : CoD4 MP Mapping Sevenz writes...Quote:Code:set scr_game_allowkillcam "0" set scr_game_playerwaittime "0" set scr_game_matchstarttime "0" set scr_player_respawndelay "0" set scr_player_forcerespawn "1" set scr_team_respawntime "0" set scr_team_killspawndelay "20... [more] |
12 | 5859 | Mar 21, 2008 09:39 pm by Belgian_Hunter ![]() |
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CoD4 Respawn timer Call of Duty 4 : CoD4 MP Mapping hi fine people, i like to play with some friends of mine on a private server (setting up a server on my own pc), now i like to take down the respawntimer to 0 seconds, is this possible? thank you. H.... [more] |
12 | 5859 | Mar 21, 2008 07:46 pm by Belgian_Hunter ![]() |
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main menu background and music Call of Duty : CoDUO Mapping hi guys, is there a tutorial on how to change the background and change the music on the main menu screen of coduo? i just wan't to create a little mod for this? how do i start? thanks, H.... [more] |
13 | 1018 | Oct 6, 2007 08:58 pm by Belgian_Hunter ![]() |
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victory screen help Call of Duty : CoDUO Mapping i'm not sure this is gonna help but try to resise it to 512 x 512 H.... [more] |
8 | 1247 | May 8, 2007 05:06 am by Belgian_Hunter ![]() |
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weapons not showing up Call of Duty : CoDUO Mapping i have this problem too sometimes... thats when i test the map, but i disconnect and reconnect and then it works,... WHY? i don't know it only accure when i start up a new server, not playing online... i have no mods or custom maps in my uo or... [more] |
8 | 1119 | Jan 16, 2007 08:16 pm by Belgian_Hunter ![]() |
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Two elevator problem Call of Duty : CoDUO Mapping ok, i changed all the level. with a number 2 and it works like it supposed to... thanks a lot Caretaker and Grassy !!! H.... [more] |
7 | 1213 | Jan 16, 2007 08:10 pm by Belgian_Hunter ![]() |
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Two elevator problem Call of Duty : CoDUO Mapping Gonna try this, i let you know if it works thanks for the quick reply guys !! H.... [more] |
7 | 1213 | Jan 16, 2007 06:27 pm by Belgian_Hunter ![]() |
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Two elevator problem Call of Duty : CoDUO Mapping so what do i need to do? delete these lines? i'm a scripting noob, so please help... H.... [more] |
7 | 1213 | Jan 16, 2007 06:06 am by Belgian_Hunter ![]() |
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Two elevator problem Call of Duty : CoDUO Mapping ok, here we go, i will try to explain as good as possible what the problem is.... i have created two elevators in my map, we will call them elevator one and elevator two. i followed the tutorial (like so many, lol) on building and moving an elevat... [more] |
7 | 1213 | Jan 15, 2007 09:10 pm by Belgian_Hunter ![]() |
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elevator sound Call of Duty : CoDUO Mapping Thanks grassy, the sound on a spot is one thing, but i need it to play when triggered (pushing the use key) i figured out how the sound can move along with the elevator. also, i have followed the tutorial on door sounds, i have used it in m... [more] |
8 | 799 | Jan 1, 2007 12:00 pm by Belgian_Hunter ![]() |
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elevator sound Call of Duty : CoDUO Mapping still no sound? what is the problem? i'm really a beginner with these things, i followed the tutorial for the elevator, it moves like it suposed to, but no sound i try to understand the scripting... and now i messed it up so much i get errors, lol... [more] |
8 | 799 | Dec 30, 2006 01:13 pm by Belgian_Hunter ![]() |
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elevator sound Call of Duty : CoDUO Mapping The_Caretaker writes...Quote:Go over their script again... Also.. make sure your script_brushmodels have origin brushes attached, because else the sound will be played from 0,0,0, instead of the brush itself. ok, gonna try this, the origin, do you n... [more] |
8 | 799 | Dec 30, 2006 11:52 am by Belgian_Hunter ![]() |
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elevator sound Call of Duty : CoDUO Mapping hi guys i have a small problem, i'm using an elevator inside my map it runs like it suposed to do but theres no sound... how EXACTLY do i paste the sound to the script_brushmodel so it goes up and down with the player also how will the gsc files ... [more] |
8 | 799 | Dec 30, 2006 11:20 am by Belgian_Hunter ![]() |
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roation question Call of Duty : CoDUO Mapping thanks a lot for all your time and help !!! ModsOnline Rules H.... [more] |
7 | 966 | Oct 7, 2006 01:17 pm by Belgian_Hunter ![]() |
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roation question Call of Duty : CoDUO Mapping Thanks Grassy, it worked, but here's a second question, how do you adjust the speed of the rotation? sorry, i'm a really noob at scripting... H.... [more] |
7 | 966 | Oct 7, 2006 10:38 am by Belgian_Hunter ![]() |
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roation question Call of Duty : CoDUO Mapping Thank you Bob for the quick reply, but... you're talking about CoD2 and we're, i believe, in the UO section, lol. Grassy, i'm testing your little scripting wright now, i let you know if it works... thanks in advance. H.... [more] |
7 | 966 | Oct 7, 2006 08:04 am by Belgian_Hunter ![]() |
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roation question Call of Duty : CoDUO Mapping hi, i like to rotate something in the horizontal way, so not like a windmill but more like a ride on an amusement park... i have did the scripting for the windmill, but is it possible alter it or is there a simple solution? thanks, H.... [more] |
7 | 966 | Oct 5, 2006 09:24 pm by Belgian_Hunter ![]() |
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error compiling Call of Duty : CoDUO Mapping yeah i don't have the "game" folder, i will have a look... thanks for the quick reply. ... [more] |
5 | 979 | Aug 15, 2006 09:48 pm by Belgian_Hunter ![]() |
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