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Latest Posts by bondi
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spawning
Call of Duty: World at War : CoDWW General
i renamed the map and it works a treat ... [more]
2 641 Feb 8, 2009 01:48 am
by bondi
spawning
Call of Duty: World at War : CoDWW General
i have this in my zone source folder with the lines i found in the search section to stop spwaning in your weapon - ignore,code_post_gfx_mp ignore,common_mp col_map_mp,maps/mp/mp_japan_castle.d3dbsp rawfile,maps/mp/mp_japan_castle.gsc rawfile,maps... [more]
2 641 Feb 8, 2009 12:49 am
by bondi
Ambient sound in Multiplayer map
Call of Duty: World at War : CoDWW Scripting
ok i am keeping at this and now no crash saying cant find folder . got excited but no sounds i could hear . i have to be so close i feel . i am learning like all and so keen to stick at this . during my compile the it says zero variants and sounds not... [more]
5 2843 Feb 6, 2009 12:12 pm
by bondi
Ambient sound in Multiplayer map
Call of Duty: World at War : CoDWW Scripting
i have followed everything but still comes up cant find - raw, clientscripts,mp,mp_mymap.csc the file is there . any ideas as just cant see what i have done wrong . have added the lines to the zone source folder . have the sound aliases folder hav... [more]
5 2843 Feb 6, 2009 08:34 am
by bondi
may i ask
Call of Duty: World at War : CoDWW General
so i release a new cod 5 custom map and it is out straight away or as i understand it we are all waiting for the next patch ???? no not zombie maps . what is confusing by we are all waiting for the date from treyarch ???????? sorry if i said it wrong .... [more]
4 851 Feb 4, 2009 12:58 pm
by bondi
may i ask
Call of Duty: World at War : CoDWW General
As a mapper like you all when will the cod 5 mapping community have the opportunity to show the awesome work ready to go....... Is april the date ???????? what exactly is the latest information ???????? bondi ... [more]
4 851 Feb 4, 2009 11:58 am
by bondi
map coversion from cod 4 to 5
Call of Duty: World at War : CoDWW MP Mapping
thank you for the help guys . got my problem fixed . bondi ... [more]
4 855 Feb 3, 2009 09:23 am
by bondi
map coversion from cod 4 to 5
Call of Duty: World at War : CoDWW MP Mapping
i have a map from cod 4 called panzer station . i have put the map in to the cod 5 editor as complete caulk . but loading it comes up with one old cod 4 texture left . ch_trim_stainlessteel_1 i have looked everywhere and no find . now i have put that... [more]
4 855 Feb 2, 2009 12:53 pm
by bondi
thank you
Call of Duty: World at War : CoDWW General
to foyleman and the guys for the video tutorial . found the gun files for the csv folder in the forums here also . running around in my new cod 5 map fine . thank you bondi edited on Jan. 31, 2009 10:45 pm by bondi... [more]
2 744 Feb 1, 2009 03:43 am
by bondi
editor set up
Call of Duty: World at War : CoDWW General
thank you . thought better to ask the question . got set up fine thanks . bondi ... [more]
3 762 Jan 24, 2009 09:47 am
by bondi
editor set up
Call of Duty: World at War : CoDWW General
i have tried a search but no go . i have downloaded the files but when you put them in to the main directory it wants to replace files . thinking a couple you would not replace . any cod 5 editor set up help much appreciated . bondi ... [more]
3 762 Jan 24, 2009 08:27 am
by bondi
floating leaves
Call of Duty 4 : CoD4 MP Mapping
just have to say wish i could get this worked out . but my own skills let me down . yes i need to work harder at scripting . spent so long not to get a leaf to float !!! lol all i wish is for this website to have an area for dumb asses like me . an ... [more]
13 746 Apr 20, 2008 11:43 am
by bondi
floating leaves
Call of Duty 4 : CoD4 MP Mapping
just no go but i appreciate your help colmac . i will try harder to learn the scripting and the lines of the script . bondi ... [more]
13 746 Apr 20, 2008 06:53 am
by bondi
floating leaves
Call of Duty 4 : CoD4 MP Mapping
did that colmac and crashed saying bad syntax for that line . this is how my gsc looks now mate - main() { maps\mp\_load::main(); maps\kandahar_fx::main(); level._effect[ "leaves_ground_gentlewind" ] = loadfx( "misc/leaves_ground_gentlewind" );... [more]
13 746 Apr 20, 2008 03:39 am
by bondi
floating leaves
Call of Duty 4 : CoD4 MP Mapping
thank you so much guys for taking the time to reply to help me out . i am trying hard to learn scripting and effects . this is my gsc folder - main() { maps\mp\_load::main(); maps\kandahar_fx::main(); level._effect[ "leaves_ground_gentlewind" ] =... [more]
13 746 Apr 20, 2008 01:37 am
by bondi
floating leaves
Call of Duty 4 : CoD4 MP Mapping
looking on how to get floating leaves in my map . like on the overgrown map . did a search but no go . any information to help me out would be much appreciated . bondi ... [more]
13 746 Apr 19, 2008 06:30 am
by bondi
destructible cars
Call of Duty 4 : CoD4 MP Mapping
that fixed it !! thank you very much for your help bondi ... [more]
4 1563 Apr 6, 2008 06:27 am
by bondi
destructible cars
Call of Duty 4 : CoD4 MP Mapping
i am working through the tutorial on destructible cars but still having a problem . i have the gsc folder in raw/maps/mp folder . it says put a script_compile in when the fx flashes after you shoot the car but that does nothing . i still shoot the car ... [more]
4 1563 Apr 6, 2008 03:11 am
by bondi
flying mig29
Call of Duty 4 : CoD4 MP Mapping
so i am thinking that you can't have a mig29 or blackhawk flying through a map in cod4 ? does anyone no if it is possible ? bondi ... [more]
3 859 Mar 30, 2008 12:01 am
by bondi
flying mig29
Call of Duty 4 : CoD4 MP Mapping
i am trying to see if i can get a mig29 to fly through my map kandahar . have the script origin at one end in the map and a script model at the other in my map joined with the red line . the following was a script i had from cod2 i am trying to get to w... [more]
3 859 Mar 29, 2008 10:26 am
by bondi
lighting for panzer station
Call of Duty 4 : CoD4 MP Mapping
hello my name is bondi from the montana outlaws . been working so hard on my map panzer station . but i am having light trouble . have tried to find my problem through tutorials but just stuck. outside in my map is fine . but inside is still s... [more]
3 1031 Feb 14, 2008 10:46 am
by bondi
anti-aircraft script
Call of Duty 2 : CoD2 MP Mapping
hi i am doing a warfields type of map and am looking to add some flashes of ant-aircraft fire from the edges of the map . i have added smoke to 2 ruin type area's in the map with them running fine in the iwd file . also i have seen custom maps with pl... [more]
2 840 Sep 17, 2007 10:22 am
by bondi
waterfall/ effects editor
Call of Duty 2 : CoD2 MP Mapping
man i want this waterfall in my map like you wont believe . but the answer is i have not placed the files in the right area . i have the fx_gsc file edited with my map name . all inside is edited correctly . i do a fast compile and i can open and run ... [more]
7 1979 Mar 5, 2007 07:20 am
by bondi
waterfall/ effects editor
Call of Duty 2 : CoD2 MP Mapping
spikenaylor thanks for taking the time to reply have edited the fx.gsc folder with my map name . now how do you get it to appear in the map ? i have the files in the right place i think . but all i see is a fx in the models and it still appears as a ... [more]
7 1979 Mar 4, 2007 10:32 am
by bondi
waterfall/ effects editor
Call of Duty 2 : CoD2 MP Mapping
i have downloaded the waterfall files that was available . just need a bit more information on getting the waterfall to appear . i have not played with the effects editor before to be honest . i have edited the files to my map name . i have opened the... [more]
7 1979 Mar 4, 2007 03:22 am
by bondi
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