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Latest Posts by AndrewT
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map causes game to crash
Call of Duty : CoDUO Mapping
Hey there! If you have backups from earlier stages of your project, I would suggest to recompile them and see if the error is present, and if not, you could remove certain parts from your latest map that is not in the map that works without crashing the g... [more]
2 364 Oct 27, 2017 12:03 am
by AndrewT
How to delete a spawn point
Call of Duty : CoDUO Mapping
hi there it can be done, but according to my experiences, it's a bit different than you might hope it is. 1. you have to edit the .bsp file, as the spawnpoints are stored inside the map 2. the good news is, that spawnpoints aren't encoded inside ... [more]
4 1293 Oct 26, 2015 10:09 am
by AndrewT
Make mapping process easier than ever
Call of Duty : CoDUO Mapping
Those apps are really user-friendly, moreover beginner-friendly when it comes to create a basis for your map that looks good. However, those tools have many-more types of assets that can be used to more or less randomly generate environment, like foliage,... [more]
3 1258 Oct 4, 2015 12:47 am
by AndrewT
[Release] Berchtesgaden
Call of Duty: World at War : CoDWW Map + Mod Releases
Absolutely eyepleasing map, looks very detailed and well-constructed and the visuals remind me pretty much of that particular Band of Brothers episode that is set in this scene.... [more]
5 2874 Sep 12, 2015 04:00 am
by AndrewT
CoD1 & CoD:UO Meatbot v0.1 Pre-Alpha (Release)
Call of Duty : CoD+UO Map + Mod Releases
great stuff, i would love to use it for testing custom maps, but as far as i can see, i have to wait until the waypoint editor gets released.... [more]
11 6506 Mar 2, 2014 02:48 pm
by AndrewT
Help, custom ambient sound not working
Call of Duty : CoD Mapping
a few tips that might help: 1. use wav files instead of mp3. although mp3 could also work, many times they don't depending on the encoder. wav always works 2. name your file according to its role, so like: amb_mp_mymap_ext.wav. random filename shoul... [more]
3 1409 Mar 2, 2014 02:05 pm
by AndrewT
All issues about a map
Call of Duty : CoD Mapping
deleted... [more]
7 1772 Nov 30, 2013 12:38 pm
by AndrewT
All issues about a map
Call of Duty : CoD Mapping
i thought that i cannot be surprised any more, but it doesn't look like. i have successfully set up a couple of sound constructions, all of them along the same guidelines in the editor, in the gsc and in the csv. however, one of them works "slightly... [more]
7 1772 Nov 12, 2013 02:56 pm
by AndrewT
All issues about a map
Call of Duty : CoD Mapping
@3st0nian: works like a charm, thank you for the respond and the explanation, your words pretty much cleared up the mess in my head from the many different tutorials and examples i might have misunderstood in a way. thanks! edited on Nov. 10, 2013 04:5... [more]
7 1772 Nov 10, 2013 04:51 am
by AndrewT
All issues about a map
Call of Duty : CoD Mapping
well, tried it. but as i only can see the compiled bsp, and nothing from the map, it's not neccessarily that helpful. but thanks anyway for even trying to suggest something edited on Nov. 9, 2013 09:35 am by AndrewT... [more]
7 1772 Nov 9, 2013 09:34 am
by AndrewT
All issues about a map
Call of Duty : CoD Mapping
hi there i'm pretty much at the final stage of my CoD1 MP map creation, now trying to finetune it. instead of posting to various and long abandoned topics, i would like to post all my problems into this topic, and i would be really grateful if you guys... [more]
7 1772 Nov 2, 2013 04:48 am
by AndrewT
xmodel viewer?
Call of Duty : CoD Mapping
is there a way to use coduo xmodels in stock codradiant? i exctracted all the b17 xmodels and the related skins from the archives, pasted into the cod folder structure (Main\xmodel and Main\skins), but when i try to insert them, the radiant crashes : (... [more]
5 1691 Aug 10, 2013 01:10 am
by AndrewT
Running CODUO server at home
Call of Duty : CoD+UO General
thanks for the reply. of course i'm aware of this solution, there are providers in my homecountry, too, with similar financial conditions and good ping. however, i have a reason why i won't chose this, it's not financial, however, it has nothing to do wit... [more]
11 1439 Apr 7, 2013 04:33 am
by AndrewT
Running CODUO server at home
Call of Duty : CoD+UO General
.KiLL3R. writes... Quote: AndrewT writes... Quote:and i can join, i can be ingame, but in the console i can see that i am recognized by my internal ip (like 192.168.etc), and that's suspicious. That's because of NAT redirection, the router sees that... [more]
11 1439 Apr 6, 2013 01:45 am
by AndrewT
Running CODUO server at home
Call of Duty : CoD+UO General
.KiLL3R. writes...Quote:You need to have UDP port 28960 forwarded to your PCs LAN IP, which can be done somewhere in your router settings, then other players should be able to connect and your server should show up on the server browser. thanks for the... [more]
11 1439 Apr 5, 2013 09:01 am
by AndrewT
Running CODUO server at home
Call of Duty : CoD+UO General
@ozzy: thank you for your reaction, mate. i believe that my upload bandwidth is fair enough for 4-6 players, it's 512 kbytes/sec, should be enough. the custom pk3 download should not be a problem, i can take care of it. what i can't seem to take care of,... [more]
11 1439 Apr 5, 2013 12:31 am
by AndrewT
Running CODUO server at home
Call of Duty : CoD+UO General
hi everyone i know it's not a modding issue directly, but testing, bugfixing, troubleshooting and finally playing your maps and mods with your friends - that's gonna demand an option of running an own private server here are the datas: - vanilla ... [more]
11 1439 Apr 4, 2013 03:19 pm
by AndrewT
Custom (sky) textures
Call of Duty : CoD Mapping
hi skies are a different breed of textures, so general ideas like in that tutorial won't work. 1. first of all, a skybox consists of 6 sides, 6 sky textures, respectively: skyname_bk.tga (back) skyname_dn.tga (bottom) skyname_ft.tga (front) skyn... [more]
2 1370 Feb 5, 2012 08:01 am
by AndrewT
Quickmessage Menu
Call of Duty : CoDUO Mapping
many thanks for the reply s4ntiago, i was about to give up my attempts about this stuff. i'll try it as soon as i can. thanks again! edited on Jan. 19, 2010 04:38 pm by AndrewT PS: tried, still won't appear the 4th quickchat group :| i have edited ... [more]
26 1411 Jan 19, 2010 06:25 am
by AndrewT
Quickmessage Menu
Call of Duty : CoDUO Mapping
hi there i'm having difficulties, too. trying to add a 4th quickchat category, but i have no sounds for them, so i deleted the soundalias = "nation_whatever_sayz"; lines for the respective new entries, and have no .csv files either. (i don't need sou... [more]
26 1411 Dec 20, 2009 01:46 am
by AndrewT
COD: Create-A-Character
Call of Duty : CoD+UO Map + Mod Releases
okay, thanks for the info! i like this little stuff so much, it brings some freshness to this ageing game :)... [more]
17 2693 Nov 22, 2009 11:45 am
by AndrewT
questionable problem
Call of Duty : CoD+UO General
well, first of all i would check the route of the installed CoDRadiant folder. it should be X:\Whatever\Call of Duty\Tools, so Tools has to be on the same folder level as Main, this way it has to "see" the textures in the pk3 files. if you want to have ... [more]
5 1183 Nov 22, 2009 11:42 am
by AndrewT
photoshop .dds problem, levelshots
Call of Duty : CoD Mapping
that's great news! however, if you're still experiencing problems, post the image you want to use as the levelshot, and i'll be more than happy to convert it to the right format.... [more]
11 1344 Nov 22, 2009 03:43 am
by AndrewT
photoshop .dds problem, levelshots
Call of Duty : CoD Mapping
well, you have to know, that the final 1024x1024 sized picture is distorted, it is basically made of an 1280x1024 screenshot, which width is sized down to 1024. i don't think your problem is related to background issues, according to my previous experi... [more]
11 1344 Nov 22, 2009 02:40 am
by AndrewT
COD: Create-A-Character
Call of Duty : CoD+UO Map + Mod Releases
if the icons above the players heads are enabled, it doesn't really matter how their clothes look like. i'm still playing vCoD, and only one of the servers on my fav list doesn't have the icons set. i'm thinking if it's possible to change facemodel and... [more]
17 2693 Nov 22, 2009 01:45 am
by AndrewT
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