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Latest Posts by Starlight
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Help please making a mod.ff file
Call of Duty 4 : CoD4 Scripting
I have no scripting experience, but would like to modify the main menu buttons for a clan mod. I tried following the tutorial under COD4 Tutorials, but any changes I make to the menu.menu file do not appear to have any effect. I have put new menu ba... [more]
2 1536 Sep 11, 2008 06:38 pm
by Starlight
Patch 1.2 and hyperthreading
Call of Duty 2 : CoD2 General
I think you will find there is an option in the bios setup? Else open up the Task manager and check that you have two cpu's showing in the performance section, check that you have one graph per cpu checked in the options. hope that helps Starligh... [more]
7 1637 May 5, 2006 08:33 am
by Starlight
Waiting for Master Server?
Call of Duty : CoD+UO General
Anybody else getting this problem with all of the COD games? Just when I am given some time to go shoot people the Master Server goes tits up! edited on Apr. 12, 2005 02:47 pm by Starlight... [more]
4 1852 Apr 12, 2005 07:46 pm
by Starlight
WIP of new Starlight map based on COD SP Brecourt Manor
Call of Duty : CoD+UO Map + Mod Releases
Sorry been busy recently, will try and resolve some of the feedback on the map at the weekend an dissue a beta 2 version soon. ... [more]
24 2871 Mar 9, 2005 05:28 pm
by Starlight
Where are you all CoD:ers from??
Call of Duty : CoD+UO General
Cornwall - UK... [more]
56 2939 Mar 9, 2005 08:38 am
by Starlight
WIP of new Starlight map based on COD SP Brecourt Manor
Call of Duty : CoD+UO Map + Mod Releases
NEWS FLASH Beta test version available for download here: Brecourt Manor Beta This map contains the following game types: DM, TDM, HQ, BEL, SD, DOM, RE, CTF Please play test and reports bugs / flaws so I can clean it up, tweak it for game p... [more]
24 2871 Feb 25, 2005 11:46 pm
by Starlight
The MODSCON 01 Winners
Valve's Source : MODSCON - ALL
I think the person who entered but failed to get a mention due to coming fourth was me I am trying to confirm that it was me, as I did submit my map but not sure who the fourth person is as they sort of neglected to say Well done to those w... [more]
68 6059 Feb 23, 2005 10:17 am
by Starlight
Demo file in AVI
Call of Duty : CoD+UO General
Search for a program called fraps.... www.fraps.com you can download a free demo which has www.fraps.com displayed in movie unless you pay for it. Probably similar software out there, just search for it lol ... [more]
3 1448 Feb 22, 2005 12:40 pm
by Starlight
map is toast.. cant compile anymore
Call of Duty : CoD Mapping
Sorry if I was not clear, when I mean detail, I mean the brush, not the texture. When you make a new brush its Structural (black lines) To make it a Detail brush, Right Click and select Detail from the popup menu. Also, I am rather busy at the mo... [more]
8 1247 Feb 14, 2005 10:59 pm
by Starlight
Compile Help
Call of Duty : CoDUO Mapping
For a starters, the SLASH "" is wrong and this will fail to compile, corrected below:- C:Program FilesCall of DutyuoToolsbinq3map -game uo C:/Program Files/Call of Duty/uo/maps/mp/sniper C:Program FilesCall of DutyuoToolsbinq3map -vis -fast -game uo... [more]
12 1484 Feb 14, 2005 06:27 pm
by Starlight
SANDY TERRAIN
Call of Duty : CoDUO Mapping
The rather obvious and stupid answer is search for some sand textures or even photos of sand to make into a texture. Nothing very usefull in the standard list I know, I tried maing a beach map and had to huntaround for a suitable sand texture.... [more]
6 1231 Feb 14, 2005 04:45 pm
by Starlight
Compile Help
Call of Duty : CoDUO Mapping
Copy and paste the contents of your .bat into a reply here so we can check that the content is correct ... [more]
12 1484 Feb 14, 2005 04:39 pm
by Starlight
edting without compiling...
Call of Duty : CoD Mapping
Compile with fast vis This means an almost instant bsp build. You also do not need to do a flare compile, unless you are looking at the lighting. You will just get a very bright map lol best way to quickly check I find... [more]
3 1276 Feb 14, 2005 04:13 pm
by Starlight
map is toast.. cant compile anymore
Call of Duty : CoD Mapping
Got the map via email. First quick look and I have a few comments. 1 - You really need to caulk all of the hidden textured faces of your brushes to help the playability of the map. I always build in caulk and texture only the vissible faces, reduci... [more]
8 1247 Feb 14, 2005 04:09 pm
by Starlight
map is toast.. cant compile anymore
Call of Duty : CoD Mapping
Could not get the file from the link above you can always email it to me as I will be happy to look at it then delete the .map afterwards. Starlight@dreamrealitystudios.co.uk As far as the textures on a terrain patch, check you have terrain ... [more]
8 1247 Feb 14, 2005 07:44 am
by Starlight
.map file for brecourt...
Call of Duty : CoDUO Mapping
If you search the forums, you will find out that the brecourt map is an original and someone editied the .bsp file to change the textures and tweak a few of the models. Go ask the game makers but they will not provide you with the source I feel. If ... [more]
5 1543 Feb 12, 2005 09:21 am
by Starlight
Aimbots?
Call of Duty : CoD Mapping
On a similar matter, the other week when playing on a NON Punkbuster server, there was a guy running around and invunrable to weapons. In the end he stood in the middle of the street just looking at us while some 10 people shot him and thumped him to N... [more]
34 3376 Feb 4, 2005 10:21 am
by Starlight
[preview] Frozen, my first try
Call of Duty : CoD+UO Map + Mod Releases
Outstanding work So much atmopshere from the screen shots, well done ... [more]
12 2204 Feb 3, 2005 11:45 am
by Starlight
[PREVIEW] 'BARBAROSSA' Map & Vehicle Project
Call of Duty : CoD+UO Map + Mod Releases
I have to say that is some map I am currently trying to build a 600 x 600 metre map and anything other than a fast vis compile is out of the question. Looking forward to this.... [more]
7 2685 Feb 3, 2005 10:05 am
by Starlight
WIP of new Starlight map based on COD SP Brecourt Manor
Call of Duty : CoD+UO Map + Mod Releases
I am also working on an extended version with large surrounding fields matching those at the real Brecourt Guns site. This would allow for soem serios vehicle action I will some work in progress shots soon as well... [more]
24 2871 Feb 3, 2005 08:16 am
by Starlight
WIP of new Starlight map based on COD SP Brecourt Manor
Call of Duty : CoD+UO Map + Mod Releases
Here are a few screenshots from the current version of the map, which was entered in the ModsCon competition Anyway more images to follow soon - Supports dm tdm hq bel re sd dom ctf ... [more]
24 2871 Feb 3, 2005 08:13 am
by Starlight
Portal Problem
Call of Duty : CoDUO Mapping
Visual data size can be extremely large with just 40-50 brushes, it depends on how BIG these brushes are. As a comparrison, my remake of the Brecourt Manor map, as seen in the Custom Map Forum is currently 90000 visdatasize. I used an aerial photo o... [more]
4 2068 Jan 14, 2005 09:33 am
by Starlight
Non_Solid Brushes
Soldier of Fortune : SoFII Mapping
Hey i know you can do this in COD (Radiant) but it might also exist in SOF --- Create your structural brush, right click and you can make it non-colliding - ie. looks real but you pass right through it. In COD you can use it for distant terrain , etc ... [more]
6 1685 Jan 13, 2005 11:55 am
by Starlight
UO_flak88 - COD conversion to UO
Call of Duty : CoD+UO Map + Mod Releases
Thanks for the info I will check it out and get back to you on that. ... [more]
42 3718 Jan 9, 2005 10:17 pm
by Starlight
How can I edit the Ranksystem
Call of Duty : CoD+UO General
For information, you can also set it in the config file for your server as per set scr_battlerank "1" set scr_rank_ppr "2" The first one indicates your starting battlerank the second is the number of kills to go up a rank ... [more]
5 1545 Jan 6, 2005 04:27 pm
by Starlight
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