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Help please making a mod.ff file Call of Duty 4 : CoD4 Scripting I have no scripting experience, but would like to modify the main menu buttons for a clan mod. I tried following the tutorial under COD4 Tutorials, but any changes I make to the menu.menu file do not appear to have any effect. I have put new menu ba... [more] |
2 | 1536 | Sep 11, 2008 06:38 pm by Starlight ![]() |
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Patch 1.2 and hyperthreading Call of Duty 2 : CoD2 General I think you will find there is an option in the bios setup? Else open up the Task manager and check that you have two cpu's showing in the performance section, check that you have one graph per cpu checked in the options. hope that helps Starligh... [more] |
7 | 1637 | May 5, 2006 08:33 am by Starlight ![]() |
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Waiting for Master Server? Call of Duty : CoD+UO General Anybody else getting this problem with all of the COD games? Just when I am given some time to go shoot people the Master Server goes tits up! edited on Apr. 12, 2005 02:47 pm by Starlight... [more] |
4 | 1852 | Apr 12, 2005 07:46 pm by Starlight ![]() |
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WIP of new Starlight map based on COD SP Brecourt Manor Call of Duty : CoD+UO Map + Mod Releases Sorry been busy recently, will try and resolve some of the feedback on the map at the weekend an dissue a beta 2 version soon. ... [more] |
24 | 2871 | Mar 9, 2005 05:28 pm by Starlight ![]() |
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Where are you all CoD:ers from?? Call of Duty : CoD+UO General Cornwall - UK... [more] |
56 | 2939 | Mar 9, 2005 08:38 am by Starlight ![]() |
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WIP of new Starlight map based on COD SP Brecourt Manor Call of Duty : CoD+UO Map + Mod Releases NEWS FLASH Beta test version available for download here: Brecourt Manor Beta This map contains the following game types: DM, TDM, HQ, BEL, SD, DOM, RE, CTF Please play test and reports bugs / flaws so I can clean it up, tweak it for game p... [more] |
24 | 2871 | Feb 25, 2005 11:46 pm by Starlight ![]() |
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The MODSCON 01 Winners Valve's Source : MODSCON - ALL I think the person who entered but failed to get a mention due to coming fourth was me I am trying to confirm that it was me, as I did submit my map but not sure who the fourth person is as they sort of neglected to say Well done to those w... [more] |
68 | 6059 | Feb 23, 2005 10:17 am by Starlight ![]() |
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Demo file in AVI Call of Duty : CoD+UO General Search for a program called fraps.... www.fraps.com you can download a free demo which has www.fraps.com displayed in movie unless you pay for it. Probably similar software out there, just search for it lol ... [more] |
3 | 1448 | Feb 22, 2005 12:40 pm by Starlight ![]() |
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map is toast.. cant compile anymore Call of Duty : CoD Mapping Sorry if I was not clear, when I mean detail, I mean the brush, not the texture. When you make a new brush its Structural (black lines) To make it a Detail brush, Right Click and select Detail from the popup menu. Also, I am rather busy at the mo... [more] |
8 | 1247 | Feb 14, 2005 10:59 pm by Starlight ![]() |
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Compile Help Call of Duty : CoDUO Mapping For a starters, the SLASH "" is wrong and this will fail to compile, corrected below:- C:Program FilesCall of DutyuoToolsbinq3map -game uo C:/Program Files/Call of Duty/uo/maps/mp/sniper C:Program FilesCall of DutyuoToolsbinq3map -vis -fast -game uo... [more] |
12 | 1484 | Feb 14, 2005 06:27 pm by Starlight ![]() |
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SANDY TERRAIN Call of Duty : CoDUO Mapping The rather obvious and stupid answer is search for some sand textures or even photos of sand to make into a texture. Nothing very usefull in the standard list I know, I tried maing a beach map and had to huntaround for a suitable sand texture.... [more] |
6 | 1231 | Feb 14, 2005 04:45 pm by Starlight ![]() |
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Compile Help Call of Duty : CoDUO Mapping Copy and paste the contents of your .bat into a reply here so we can check that the content is correct ... [more] |
12 | 1484 | Feb 14, 2005 04:39 pm by Starlight ![]() |
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edting without compiling... Call of Duty : CoD Mapping Compile with fast vis This means an almost instant bsp build. You also do not need to do a flare compile, unless you are looking at the lighting. You will just get a very bright map lol best way to quickly check I find... [more] |
3 | 1276 | Feb 14, 2005 04:13 pm by Starlight ![]() |
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map is toast.. cant compile anymore Call of Duty : CoD Mapping Got the map via email. First quick look and I have a few comments. 1 - You really need to caulk all of the hidden textured faces of your brushes to help the playability of the map. I always build in caulk and texture only the vissible faces, reduci... [more] |
8 | 1247 | Feb 14, 2005 04:09 pm by Starlight ![]() |
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map is toast.. cant compile anymore Call of Duty : CoD Mapping Could not get the file from the link above you can always email it to me as I will be happy to look at it then delete the .map afterwards. Starlight@dreamrealitystudios.co.uk As far as the textures on a terrain patch, check you have terrain ... [more] |
8 | 1247 | Feb 14, 2005 07:44 am by Starlight ![]() |
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.map file for brecourt... Call of Duty : CoDUO Mapping If you search the forums, you will find out that the brecourt map is an original and someone editied the .bsp file to change the textures and tweak a few of the models. Go ask the game makers but they will not provide you with the source I feel. If ... [more] |
5 | 1543 | Feb 12, 2005 09:21 am by Starlight ![]() |
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Aimbots? Call of Duty : CoD Mapping On a similar matter, the other week when playing on a NON Punkbuster server, there was a guy running around and invunrable to weapons. In the end he stood in the middle of the street just looking at us while some 10 people shot him and thumped him to N... [more] |
34 | 3376 | Feb 4, 2005 10:21 am by Starlight ![]() |
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[preview] Frozen, my first try Call of Duty : CoD+UO Map + Mod Releases Outstanding work So much atmopshere from the screen shots, well done ... [more] |
12 | 2204 | Feb 3, 2005 11:45 am by Starlight ![]() |
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[PREVIEW] 'BARBAROSSA' Map & Vehicle Project Call of Duty : CoD+UO Map + Mod Releases I have to say that is some map I am currently trying to build a 600 x 600 metre map and anything other than a fast vis compile is out of the question. Looking forward to this.... [more] |
7 | 2685 | Feb 3, 2005 10:05 am by Starlight ![]() |
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WIP of new Starlight map based on COD SP Brecourt Manor Call of Duty : CoD+UO Map + Mod Releases I am also working on an extended version with large surrounding fields matching those at the real Brecourt Guns site. This would allow for soem serios vehicle action I will some work in progress shots soon as well... [more] |
24 | 2871 | Feb 3, 2005 08:16 am by Starlight ![]() |
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WIP of new Starlight map based on COD SP Brecourt Manor Call of Duty : CoD+UO Map + Mod Releases Here are a few screenshots from the current version of the map, which was entered in the ModsCon competition Anyway more images to follow soon - Supports dm tdm hq bel re sd dom ctf ... [more] |
24 | 2871 | Feb 3, 2005 08:13 am by Starlight ![]() |
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Portal Problem Call of Duty : CoDUO Mapping Visual data size can be extremely large with just 40-50 brushes, it depends on how BIG these brushes are. As a comparrison, my remake of the Brecourt Manor map, as seen in the Custom Map Forum is currently 90000 visdatasize. I used an aerial photo o... [more] |
4 | 2068 | Jan 14, 2005 09:33 am by Starlight ![]() |
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Non_Solid Brushes Soldier of Fortune : SoFII Mapping Hey i know you can do this in COD (Radiant) but it might also exist in SOF --- Create your structural brush, right click and you can make it non-colliding - ie. looks real but you pass right through it. In COD you can use it for distant terrain , etc ... [more] |
6 | 1685 | Jan 13, 2005 11:55 am by Starlight ![]() |
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UO_flak88 - COD conversion to UO Call of Duty : CoD+UO Map + Mod Releases Thanks for the info I will check it out and get back to you on that. ... [more] |
42 | 3718 | Jan 9, 2005 10:17 pm by Starlight ![]() |
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How can I edit the Ranksystem Call of Duty : CoD+UO General For information, you can also set it in the config file for your server as per set scr_battlerank "1" set scr_rank_ppr "2" The first one indicates your starting battlerank the second is the number of kills to go up a rank ... [more] |
5 | 1545 | Jan 6, 2005 04:27 pm by Starlight ![]() |
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