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Latest Posts by notelvis
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re-format compile error
Call of Duty 2 : CoD2 MP Mapping
Did u install ms frameworks?... [more]
14 1642 Jun 13, 2006 08:10 am
by notelvis
Black players
Call of Duty 2 : CoD2 MP Mapping
You shouldnt be so racist man, judging black players and all :P Neh kiddin, http://www.modsonline.com/Tutorials-read-341.html Thats gonna solve your problem I think.... [more]
5 7326 Jun 13, 2006 08:08 am
by notelvis
[Release]mp_pipeline
Call of Duty 2 : CoD2 Map + Mod Releases
SiCDude4Him writes...Quote:CTF using AWE Beta 9. Awesome job BTW but as soon as the map starts not long after you see the /kill's coming across the screen only from the Allied side I've never seen it from an Axis spawn and looks like its a populated serve... [more]
13 2836 Jun 3, 2006 02:06 pm
by notelvis
[Release]mp_pipeline
Call of Duty 2 : CoD2 Map + Mod Releases
SiCDude4Him writes...Quote:Too many Allied spawn points under the map have to take it out off the server. Wtf!! Which gametype?... [more]
13 2836 Jun 3, 2006 06:13 am
by notelvis
[Release]mp_pipeline
Call of Duty 2 : CoD2 Map + Mod Releases
If I find out how to NOT make the map crash with pure i'll update it, what u need help with? EDIT: I wasn't able to find out how to purify my map, any suggestions? edited on May. 31, 2006 12:37 pm by notelvis... [more]
13 2836 May 31, 2006 04:33 pm
by notelvis
[Release]mp_pipeline
Call of Duty 2 : CoD2 Map + Mod Releases
Alright, this time I took the trouble to take some screenshots :D Anyone ?... [more]
13 2836 May 30, 2006 07:16 am
by notelvis
[Release]mp_pipeline
Call of Duty 2 : CoD2 Map + Mod Releases
This is an Allied/Axis map based on the map pipeline_sf from america's army. It's basically a big complex building,.that needs to be infiltrated by the allied troops. The dark corners, walkways, tunnels, doors, ladders, stairs, snowy terrain, goodi... [more]
13 2836 May 29, 2006 01:36 pm
by notelvis
Arena issues.........still
Call of Duty 2 : CoD2 MP Mapping
tomaz writes...Quote:Notelvis; WOOHOOOO!! THANK YOU SO MUCH!! The file extension was the problem. I would NEVER have realized that was the problem. I went into Control Panel, Folder Options, View tab and deselected "hide extensions for known file type... [more]
5 1106 May 10, 2006 09:57 pm
by notelvis
Arena issues.........still
Call of Duty 2 : CoD2 MP Mapping
The bsp is supposed to be in map.iwd > maps > mp > map.bsp**** The arena is supposed to go here: map.iwd > mp > map.arena Make sure u name it the same, and also, make sure it really is a .arena file, and not a .arena.txt Check your (windows) folder o... [more]
5 1106 May 10, 2006 07:24 am
by notelvis
Interactable objects in mp?
Call of Duty 2 : CoD2 MP Mapping
If I click the link I look for the word "explode" cuz thats what I want, the first thing that pops up is: Using Exploders This tutorial will take you through the use of exploders, exploderchunks and fx from start to finish. For those wondering, an ex... [more]
6 2417 May 9, 2006 07:36 pm
by notelvis
Help a newb out!
Call of Duty 2 : CoD2 MP Mapping
I reckon he found out the sky texture setting doesnt go in the worldspawn, but in the skybox :P... [more]
6 1845 May 9, 2006 09:15 am
by notelvis
Played clip & leaning problem
Call of Duty 2 : CoD2 MP Mapping
thicken your walls? Either by creating a clip brush in the inside, against the wall, or thicken the wall itself.... [more]
2 1464 May 9, 2006 09:14 am
by notelvis
Interactable objects in mp?
Call of Duty 2 : CoD2 MP Mapping
No cod2 tutorials, but it is possible, check the cod1 tutorial list. -Notel... [more]
6 2417 May 9, 2006 09:12 am
by notelvis
PROBLEMS WITH THE EDITOR
Call of Duty 2 : CoD2 MP Mapping
robert1954 writes...Quote:Hi All Can anyone help Radiant seems to work ok, but for one thing right click on map to bring up menu select mp for putting a spawn point and the only thing there is Global intermission and no other as per the video's anyone k... [more]
129 10421 May 9, 2006 08:04 am
by notelvis
PROBLEMS WITH THE EDITOR
Call of Duty 2 : CoD2 MP Mapping
zaku writes...Quote:im a flicking idiot when it comes to this poo-poo iv done everything iv put that dll in my windows system folder and 32 folder i dont know what to do next. Help me iv look thu the forums and i dont know what i am looking for. HELP!! ... [more]
129 10421 May 9, 2006 06:07 am
by notelvis
PROBLEMS WITH THE EDITOR
Call of Duty 2 : CoD2 MP Mapping
Search the forums dude... Your answer is even in this topic, geez.... [more]
129 10421 May 8, 2006 08:51 am
by notelvis
PROBLEMS WITH THE EDITOR
Call of Duty 2 : CoD2 MP Mapping
Try another view (properties > views / rendering), also, try making the grid smaller @ the "grid" menu. By the way, if it helps, the shortcut for changing dimension is ctrl-tab.... [more]
129 10421 May 7, 2006 06:28 am
by notelvis
Bright models
Call of Duty 2 : CoD2 MP Mapping
Thanks alot man, that seems to have done the trick BTW, when I recompile, the grid file dissapears, is it merged into the bsp now? If I edit the gridfile, will it be extracted from the bsp, and my additional dots added up? My map is pretty huge, and... [more]
6 1866 May 1, 2006 10:55 am
by notelvis
Bright models
Call of Duty 2 : CoD2 MP Mapping
I need a bit of help again, my map is almost done, and it's supposed to be very dark, the problem is that the models don't get processed by the lightning compiler, and glow up because of this. (and yes, I tried various light compiling options: fast, extra... [more]
6 1866 May 1, 2006 12:37 am
by notelvis
Trying to get a door to rotate
Call of Duty 2 : CoD2 Scripting
I finally got it to work in a seperate map, as for the mistake, somehow another entity named the same as my door was in the map. (Dont ask me how it got there). anyway, I thought the cleanest way of getting the doors in my map (mp_pipeline, rebuilding ... [more]
9 1821 Apr 29, 2006 08:27 am
by notelvis
Having trouble scripting a moving door
Call of Duty 2 : CoD2 MP Mapping
your .map file won't work, could you re-upload it?... [more]
11 1957 Apr 28, 2006 09:10 am
by notelvis
Trying to get a door to rotate
Call of Duty 2 : CoD2 Scripting
I did every step exactly like it was written, at least I think so. Does cod1 scripting even work in cod2? Could you, or someone else that has been able to make a rotating door send me the .map file? Would be greatly appreciated! ps: I wouldn't ask... [more]
9 1821 Apr 27, 2006 04:20 pm
by notelvis
Add vehicles without using models
Call of Duty 2 : CoD2 MP Mapping
This way you ARE using models, only not directly :)... [more]
5 1253 Apr 27, 2006 08:54 am
by notelvis
Trying to get a door to rotate
Call of Duty 2 : CoD2 Scripting
Could a moderator perhaps move this post to "CoD 2 Level Design" ? I think it has more potential there :)... [more]
9 1821 Apr 27, 2006 08:50 am
by notelvis
Trying to get a door to rotate
Call of Duty 2 : CoD2 Scripting
Nope, I've even tried simple moving instead of rotating, and it still didnt work. (just to be clear, I also tried a non-normal angle like 139 degrees, just to be sure it wasnt turning so fast i couldnt see it.) In the moving tutorial, it says that e... [more]
9 1821 Apr 26, 2006 05:17 pm
by notelvis
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