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Decals - flickering? Call of Duty 2 : CoD2 MP Mapping It should be directly on the surface of the texture you want it to be on. Another thing is, try using the Decal No Draw texture for the other 5 faces of the decal and not caulk -- not sure if that's the problem, but it's something that works for me.... [more] |
7 | 2212 | May 14, 2006 07:19 am by EvilHobo ![]() |
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Textures in editor; some are colored blocks Call of Duty 2 : CoD2 MP Mapping It seems a lot though have names that would be applicable to something other than the dev process, and furthermore, those textures appear on some models that I saw. But, I'll take your word for it... [more] |
3 | 1151 | May 13, 2006 08:54 pm by EvilHobo ![]() |
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Textures in editor; some are colored blocks Call of Duty 2 : CoD2 MP Mapping I know there are the case1024 textures and whatnot, but there are named textures I've been seeing, and as the screenshot shows, ones from dawnville. I've also been browsing through some of the models and in some instances I'll load them and the textur... [more] |
3 | 1151 | May 13, 2006 05:44 pm by EvilHobo ![]() |
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RAM V's Processor / Red Orchestra General Gaming Topics : General Gaming westonegoth writes...Quote:OMG Rasta where did u get that memory from please!!!!!!!!!!!!!!!!!!!!!!!! thats a r8 bargain for me lol please!!!!!!!!!!!!!!!!!!!!!!! get online and tell me where you got that memory from for £30 !!!!!!!!!!!!!!!!!!!!!!!!!... [more] |
10 | 1309 | Feb 18, 2006 07:37 pm by EvilHobo ![]() |
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COD2 PATCH...MAYBE NOT Call of Duty 2 : CoD2 General Ol_Sniper writes...Quote: Now since the "few" followers of CCA are going to believe what MN tells them, if I was so inclined to visit the IWNation boring forum, then I might post something like this.... Quote:This just in...of course I cannot divulg... [more] |
13 | 1542 | Feb 18, 2006 07:32 pm by EvilHobo ![]() |
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COD2 PATCH...MAYBE NOT Call of Duty 2 : CoD2 General Mike_Nomad works with a Goebblarian rhetoric. Personally, I think everything he spouts is propaganda, plain and simple. Basically, this is what I say: Not happy? Get a hobby. Or go out with friends. More to life than waiting for and complai... [more] |
13 | 1542 | Feb 18, 2006 08:19 am by EvilHobo ![]() |
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COD2 radiant on its way? Call of Duty 2 : CoD2 MP Mapping My trial expired today.... [more] |
48 | 2765 | Feb 15, 2006 04:17 am by EvilHobo ![]() |
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COD2 radiant on its way? Call of Duty 2 : CoD2 MP Mapping ={W}=DEVIL writes...Quote:I'm tempted to try this WWIIOnline thing...it sounds like a blast. I just need to find time to effectively use my trial. Wait until about a week in to the next campaign, by that time, all of the good vehicles will be out and a... [more] |
48 | 2765 | Feb 15, 2006 03:46 am by EvilHobo ![]() |
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COD2 radiant on its way? Call of Duty 2 : CoD2 MP Mapping My trial for WWIIOL expired today. But I agree, fantastic game. It makes me feel like I'm in a war, despite the poor graphics. It just creates that feeling. I remember the first time I both killed and was killed, and it felt differently from other FPSs. A... [more] |
48 | 2765 | Feb 15, 2006 12:38 am by EvilHobo ![]() |
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How many Sri Lanka Mappers? Call of Duty : CoD+UO General That's because Sri Lanka has 0.56k internet. lolololol... [more] |
5 | 1124 | Feb 13, 2006 12:06 am by EvilHobo ![]() |
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The New Maps and Errors Call of Duty 2 : CoD2 Map + Mod Releases He's IWN Staff. They are not IW. He is part of running the official website, but is not a part of IW.... [more] |
4 | 1494 | Feb 4, 2006 12:01 am by EvilHobo ![]() |
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Editor is on its way Call of Duty 2 : CoD2 MP Mapping Well, here's to hoping the patch will remove the in MP. Maybe that's why the patch has taken so long, because MP needed such a fix. But well, I imagine things will get better with just new maps circulating around.... [more] |
12 | 2597 | Jan 20, 2006 01:54 am by EvilHobo ![]() |
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Modsonline Mappers Weekend - Server Party - #2 *OFFICIAL* Call of Duty : CoD+UO General Here is a screenshot of my map. I think it's self-explanatory why I needed to make a version that didn't have them.... [more] |
31 | 1791 | Jan 12, 2006 01:59 pm by EvilHobo ![]() |
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Modsonline Mappers Weekend - Server Party - #2 *OFFICIAL* Call of Duty : CoD+UO General No, just two. One with [brush-constructed] swastikas and one without. It's a big map in its own right. Download and see for yourself.... [more] |
31 | 1791 | Jan 12, 2006 11:21 am by EvilHobo ![]() |
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Modsonline Mappers Weekend - Server Party - #2 *OFFICIAL* Call of Duty : CoD+UO General Because I, um, didn't acquire my United Offensive by proper means, I won't be present. However, I would like to see how my map performs with what I imagine to be a fairly decent amount of people; it can be found here.... [more] |
31 | 1791 | Jan 12, 2006 08:59 am by EvilHobo ![]() |
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CoD TuToRiAlS Call of Duty : CoD Mapping If people want tutorials or answers, they come here. Sorry, but that's how it works.... [more] |
3 | 1423 | Jan 11, 2006 02:28 am by EvilHobo ![]() |
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new graphics card? General Gaming Topics : General Gaming I think you should push for a motherboard that has PCI and is compatible with your existing hardware so you can use it on the new motherboard, and get a PCI card. Better, I think, to make large leaps in upgrades than small steps.... [more] |
9 | 1482 | Jan 10, 2006 06:33 am by EvilHobo ![]() |
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stop teasing me please Call of Duty : CoDUO Mapping Nice work on your secret Nazi Maya render by the way >_> I'm on to you Redrum!... [more] |
19 | 1483 | Jan 7, 2006 04:57 am by EvilHobo ![]() |
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Angled buildings Call of Duty : CoDUO Mapping Unless you want a lot of frustration, better to build on angles that are multiples of 45. I made a map with buildings on 60 degree angles and...well, it just didn't turn out to well. On the surface it looks "okay," in the editor, it's a mess.... [more] |
7 | 1650 | Dec 30, 2005 05:10 pm by EvilHobo ![]() |
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Wonder if this computer runs cod:uo??? Call of Duty : CoD+UO General I'd imagine so, yes. My Finn isn't very good (as in, not at all) though, so I really can't tell what the video card is. edited on Dec. 30, 2005 12:06 pm by EvilHobo... [more] |
11 | 1096 | Dec 30, 2005 05:04 pm by EvilHobo ![]() |
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Too much chrismas wine for Gamespot? MODSonline : General I think you missed the point. Those are Best Graphics, Artistic. Not Best Graphics, Technical.... [more] |
4 | 1901 | Dec 26, 2005 09:40 pm by EvilHobo ![]() |
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new game/map type Call of Duty 2 : CoD2 MP Mapping Conquest (CNQ) gametype by After-Hourz. Been done. I'm hoping that they make it for COD2, but the whole team seems to be irritated by IW's lack of community support. Regardless, I'm designing my COD2 map with CNQ in mind, if it ever comes to fruitition.... [more] |
11 | 1108 | Dec 20, 2005 10:11 pm by EvilHobo ![]() |
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Better Red Then Dead MODSonline : General Communism.... [more] |
7 | 1007 | Dec 19, 2005 08:43 am by EvilHobo ![]() |
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World War 1 SP Mod Call of Duty 2 : CoD2 MP Mapping dktekno writes...Quote:Well... just make enough actions last enough time then it will be possible. As for how boring it would be: It will not be boring. If there is not enough actions and you are just sitting in your trenches then there will be vari... [more] |
53 | 4558 | Dec 7, 2005 04:38 pm by EvilHobo ![]() |
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NO Portals Anymore In MP Maps Call of Duty 2 : CoD2 MP Mapping Perhaps the game self-portals, in a manner that "well this is in the way, so I won't render what's on the other side." Chances are there are still structural/detail brushes, but the structural cover up what's behind them.... [more] |
10 | 1421 | Nov 5, 2005 07:37 pm by EvilHobo ![]() |
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