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by morgawr
Posts: 4 / 267 The Future of MODSonline
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Topic | Replies | Views | Last Post | |
Maya Plugins Call of Duty 2 : CoD2 Scripting Ok maybe I am an idiot, but im not the professional games developer raking in thousands of dollars every week or so, and they cant even release decent documentation for their tools, maybe im just a big idiot just like all the other idiots who cant export ... [more] |
5 | 1197 | Apr 30, 2006 11:10 am by mikewood |
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Maya Plugins Call of Duty 2 : CoD2 Scripting Ok where do you put the variable? Cant somone write a tutorial on getting weapons in game, or at least how to set the friken tools up. Sorry but IW are just a bunch of idiots, how hard is it to tell us how to install the flamin tools, but then again w... [more] |
5 | 1197 | Apr 27, 2006 06:37 pm by mikewood |
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The Capone Story! Call of Duty : CoDUO Mapping Wow, nobody...A cod mapping community and nobody wants to be involved...Looks to me like you would play the mod, but not help it.... [more] |
3 | 1271 | Oct 15, 2005 11:05 am by mikewood |
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The Capone Story! Call of Duty : CoDUO Mapping Hey! Last mod for CoD UO? The Capone Story has been in development for a few months now.. I am the co-leader of this mod and draven is lead, we have begged and pleaded in the past for help with the mod..But never seem to of got it from the CoD Commu... [more] |
3 | 1271 | Oct 14, 2005 01:35 pm by mikewood |
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CoD 2 (not what you think) Call of Duty : CoD+UO General Well I have a mod planned for cod2, if the sdk is anything like the one for cod1 then I dont think the mod will happen. Unless I get some help exporting the weapon models. So hopfully the mod tools will be better, even if the mapping tool is staying the s... [more] |
12 | 1547 | Jul 31, 2005 04:06 am by mikewood |
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Call of duty 2 mod Call of Duty : CoD+UO General ßŔ3NT writes...Quote:Futuristic MOD. Hmmmm Why Dont We Just Play Futuristic Games. HL2 - DOOM-. I Cant Speak For everyone Else, But. Well if every modder thought that, there would be no such thing as 'Full conversion mods' because there... [more] |
13 | 1372 | Jun 24, 2005 02:53 pm by mikewood |
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Call of duty 2 mod Call of Duty : CoD+UO General Hi again...Got a small update. I now have a possible mapper but he said depending on if he likes CoD2 and its mapping tools, he will definitely consider working for the modification...But like I said, no presure! And also he made this map for United offen... [more] |
13 | 1372 | Jun 24, 2005 10:36 am by mikewood |
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Call of duty 2 mod Call of Duty : CoD+UO General Well maybe I didnt explain myself well enough...We wouldnt actually build anything for the mod untill the SDK is released like you say at the moment we know nothing about the engine(only its unreal based), we would just plan for it and I would create mode... [more] |
13 | 1372 | Jun 22, 2005 04:32 pm by mikewood |
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Call of duty 2 mod Call of Duty : CoD+UO General Hello! Right, well basically Im starting a mod for Call of duty 2. It started out a few weeks ago as a Cod mod but I kinda thought its a bit late to start making mods for that so ive converted to cod2. I have a story, theme and character discriptions a... [more] |
13 | 1372 | Jun 22, 2005 02:46 pm by mikewood |
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