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HEEELLLP Call of Duty : CoD Mapping Portals dont always have to be just in buildings. You can think of them as dividing lines for your map. You can partition off a part of the map and make it into its own entity (portal). When doing this, if no part of that portal is visible from a direct l... [more] |
39 | 1129 | May 27, 2004 02:21 am by apollo250 ![]() |
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sphere help! Call of Duty : CoD Mapping I found the old map, here is a decent looking sphere. Sphere... [more] |
6 | 1330 | May 25, 2004 06:33 am by apollo250 ![]() |
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sphere help! Call of Duty : CoD Mapping I think I made a spere once by using two cones. I made one cone, then lowred the point into a decent looking hemisphere, then I copied it, inverted it upsidedown and put them together. Kind of rednecked but it worked.... [more] |
6 | 1330 | May 25, 2004 06:10 am by apollo250 ![]() |
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PLEASE help Call of Duty : CoD Mapping model ---xmodel/mg42_bipod weaponinfo ---mg42_bipod_stand_mp You probably didnt enter that second value, that is why you get the mg42 error.... [more] |
4 | 987 | May 25, 2004 06:07 am by apollo250 ![]() |
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Help please .. pk3 Call of Duty : CoD Mapping Well I took what you sent me, left everything in the same file tree as you did (you had it all right) and then made it into a .pk3 file and everything worked fine... It came up in my list and I was able to play it. Not real sure what you did wrong because... [more] |
15 | 1358 | May 20, 2004 08:52 pm by apollo250 ![]() |
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Help please .. pk3 Call of Duty : CoD Mapping Ok, and as I offered before (read a few posts up) I will look at your map. Send it to this email address and I will reply most likely by the end of the day. mkimler@cox.net... [more] |
15 | 1358 | May 20, 2004 07:28 pm by apollo250 ![]() |
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Help please .. pk3 Call of Duty : CoD Mapping mkimler@cox.net I will look at it.... [more] |
15 | 1358 | May 19, 2004 04:41 pm by apollo250 ![]() |
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Help please .. pk3 Call of Duty : CoD Mapping Make sure your filters are not turned on. If you got it on team deathmatch and your level is deathmatch only then you can look all day but you arnt going to ever find it in your list. I looked at your .Arena file and it seemed to be fine. The only other t... [more] |
15 | 1358 | May 19, 2004 01:28 am by apollo250 ![]() |
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.bsp file dosn't get over written Call of Duty : CoD Mapping One other possibility is if you happend to make a .pk3 file out of your map. Whenever you load the map, it loads the .bsp in your .pk3 file over your compiled one. Move or delete the .pk3.... [more] |
4 | 991 | May 19, 2004 01:01 am by apollo250 ![]() |
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About compile and portal, just a tip.... Call of Duty : CoD Mapping Well if it makes structural into detail then no, the portals will not work. Havent messed with this. All I can say is test it out. When you play turn on showtris and see if the portal is doing its job. Also, there is a portals command in developers mode t... [more] |
2 | 1156 | May 14, 2004 10:50 pm by apollo250 ![]() |
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hidden caulk? Call of Duty : CoD Mapping Try looking at the compiler when you compile the map. It will probably give you an error in there somewhere. If you use cod builder, go to the vis, flare and bsp options and pause after each is completel. Then compile the map. Read through all that crap i... [more] |
4 | 1142 | May 14, 2004 10:44 pm by apollo250 ![]() |
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Bevel texture too bright Call of Duty : CoD Mapping I created a nice little bunker with rounded corners on the inside. I used a bevel to help give this effect. But whenever the bevel is created, it appears to be much lighter in color than the other brushes even though it has the same texture. Any way to fi... [more] |
3 | 1228 | May 14, 2004 10:36 pm by apollo250 ![]() |
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Pares Entity not found ERROR Call of Duty : CoD Mapping Yes, Kash is right. If you do alot of undoing then your chances are much greater for getting the parse entity error. If you are building and mess up it is ok to undo a few steps, but if you are undoing like 10 at a time then you are just asking for troubl... [more] |
11 | 1019 | May 14, 2004 10:30 pm by apollo250 ![]() |
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Pares Entity not found ERROR Call of Duty : CoD Mapping By the way, since radiant isnt working, you might just want to try and uninstall it and then reinstall or something. Just completely get rid of radiant. Then download it again and install. Once you have done this, follow my last post. Download that progra... [more] |
11 | 1019 | May 14, 2004 08:24 am by apollo250 ![]() |
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Pares Entity not found ERROR Call of Duty : CoD Mapping Under cod downloads in the suppliments section, there is a program called fix97a or something along those lines. I used that to fix the map whenever I got that error. Supposively it is just a bracket in your cod map that has been deleted. You can open the... [more] |
11 | 1019 | May 14, 2004 08:21 am by apollo250 ![]() |
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why that???? Call of Duty : CoD Mapping There isn't one. A .prt is only generated when there is some error in your map like a leak. If you were generating a .prt file before then you had some kind of problem but sounds to me like whatever it was you fixed it.... [more] |
2 | 959 | May 13, 2004 06:16 pm by apollo250 ![]() |
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How to insert a FLAK88 in MP? Call of Duty : CoD Mapping Just to fill you in, the reason no one has replied as to how to make a flakk 88 is because no one has done it. It is for single player only. There would need to be some scripting or something to put it in a mp map. It may be possible that someone out ther... [more] |
5 | 949 | May 7, 2004 07:49 am by apollo250 ![]() |
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Couple of questions Call of Duty : CoD Mapping AHHH dont I feel dumb. I thought you were talking about clipping brushes to differnt sizes and shapes. Anyhow, what is most likely happening is your filter settings. Everytime you deselect the brush, it is getting hidden because some settings is turned of... [more] |
5 | 1193 | May 5, 2004 04:46 pm by apollo250 ![]() |
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Couple of questions Call of Duty : CoD Mapping Ok, when you are clipping the best method is this. 1. Select the clipper tool 2. Make your cut of the brush dividing it into whatever size or shape is desired. 3.When cutting, you cut in a clockwise manner, hard to explaing, better to just watch the tu... [more] |
5 | 1193 | May 4, 2004 02:37 am by apollo250 ![]() |
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Error !!! Call of Duty : CoD Mapping By the way, I know how you feel. When I did it the first time I was about to throw my computer out the window in fear I had lost my map forever. It is quite frusterating. Also, I would like to give any of you map builders out there a NICE bit of advice... [more] |
5 | 1046 | May 4, 2004 02:29 am by apollo250 ![]() |
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Error !!! Call of Duty : CoD Mapping Its no big deal, I have had it happen once too. I think the cause of it is when you use the undo key too much. You should be careful when using it. Dont undo too many things and especially when you have done some serious maniuplations such and vertices. A... [more] |
5 | 1046 | May 4, 2004 02:24 am by apollo250 ![]() |
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British vs Americans Call of Duty : CoD Mapping Here is a copy of a gsc file. If you copy and paste this correctly, it will work for your map. Notice how the Americans are now brittish. I was able to obtain this information by just looking in the pak5.pk3 file. You can do the same. main() { ... [more] |
8 | 1410 | May 4, 2004 02:18 am by apollo250 ![]() |
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Water effect !! help Call of Duty : CoD Mapping Dont know about a mirror effect but in textures, if you scroll down and look in the sfx folder, there are some good water textures. Just select the top face of your water and apply that texture. As far as music is concerned, I think you have to do some sc... [more] |
6 | 968 | May 3, 2004 06:06 am by apollo250 ![]() |
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answers plaese prob compiling not regurlar because nobody is answering Call of Duty : CoD Mapping You dont have any weird brushes in your map that just stick out in the middle of nowhere do you? I had that problem once and If I remember it gave me that problem. You cant see it in the editor to delete it either. Like he said, if you open it in notepad ... [more] |
5 | 943 | May 3, 2004 05:57 am by apollo250 ![]() |
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help my trucks wheels move! Call of Duty : CoD Mapping There is a windows help file that contains all the models and textures for cod. You might look into that. Find the one of the truck that you want. Putting Static infront of the model name isnt going to do anything for you if the model doesnt exist man. Ei... [more] |
9 | 953 | May 3, 2004 05:52 am by apollo250 ![]() |
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