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Latest Posts by greeny
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need help can start cod4 compile tool
Call of Duty 4 : CoD4 MP Mapping
hi gote a problem i can start the cod4compile tool.exe geting an error i followd foylmans wideo and when i gote to the mart he did the shortcut and he sed hes lounch it up i did the same and then i gote the error sed it cude not lounch it korrekt (0x... [more]
1 616 Jan 26, 2008 11:49 am
by greeny
help gote light probs
Call of Duty 2 : CoD2 MP Mapping
hi i gote probs with the light: the prob is when i gone pote light in the rooms i chose the light and pute in the radius but i cant duplicate the light and if i hit esc the light disepering... [more]
2 972 Apr 13, 2007 12:34 pm
by greeny
help
Call of Duty 2 : CoD2 MP Mapping
hm i dont now wat you realy mean but both is set on all and when i set the surface type to water the 1-4 only comes up in the window down to the right so i cant se how the water is loke like... [more]
4 1083 Mar 3, 2007 08:10 am
by greeny
help
Call of Duty 2 : CoD2 MP Mapping
hi i have question when im mapping in the textures i gote this usage , locale and surface type and in the surface type i gote all surface but why do i not get all so i can se them sam of them is only numbers from 1-4 wat is wrong?... [more]
4 1083 Mar 2, 2007 12:07 pm
by greeny
doors
Call of Duty 2 : CoD2 MP Mapping
is it posible to do doors ho can open and close in cod 2 how do i do it?... [more]
31 1915 May 14, 2006 06:01 am
by greeny
nead sam more help
Call of Duty : CoDUO Mapping
thx did hade alpha terrain so it solvd it... [more]
3 1025 Jul 18, 2005 12:43 pm
by greeny
nead sam more help
Call of Duty : CoDUO Mapping
hi agen did a test map 2 bildings and sam terrain betvin then compile the map it workt fine spwand in 1 of the 2 bidings . but when i traid to walk to the 2 bilding i was falling trouw the terrain to the botom of the skybox! i use the simple terra... [more]
3 1025 Jul 18, 2005 12:08 pm
by greeny
asking
Call of Duty : CoDUO Mapping
hi agen did a test map 2 bildings and sam terrain betvin then compile the map it workt fine spwand in 1 of the 2 bidings . but when i traid to walk to the 2 bilding i was falling trouw the terrain to the botom of the skybox! i use the simple terrain m... [more]
5 1588 Jul 18, 2005 11:43 am
by greeny
asking
Call of Duty : CoDUO Mapping
hi am wondering ? if you must do the skybox before you start bilding the tarrein and houses... [more]
5 1588 Jul 18, 2005 09:26 am
by greeny
cant se it
Call of Duty : CoDUO Mapping
yep right gote ti to work now thx... [more]
3 1052 Jun 14, 2005 01:44 pm
by greeny
cant se it
Call of Duty : CoDUO Mapping
hi have a question i was watching the tutorial from jdawgg how to do a mg42 on a sand bag. and when i was doing after his tutorial i did not se the sand bag or mg42! wat is wrong have i forgot to mark a view kie or sam thing pls help me thx. ... [more]
3 1052 Jun 14, 2005 01:36 pm
by greeny
help
Call of Duty : CoDUO Mapping
hi am new at this but i whonder how hi shude the door be for the runing player shude get in? and how wide shude it be? ... [more]
2 1965 Apr 14, 2005 04:09 pm
by greeny
loading failes
Call of Duty : CoDUO Mapping
ok did change to that settings but it did not help it ses loading fails anny why? and i followed the setup editor all the way and reinstall the radient to se if that helpt... [more]
10 1580 Jan 30, 2005 07:45 pm
by greeny
loading failes
Call of Duty : CoDUO Mapping
ok here is the game settings: basepath (.EXE location)c:/Program Files/Call of Duty/ SM map sourse c:\Program Files\Call of Duty\main\mine maps MP map sourse c:\Program Files\Call of Duty\main\mine maps rshcmd c:\Program Files\Call of Duty\UO... [more]
10 1580 Jan 30, 2005 10:36 am
by greeny
loading failes
Call of Duty : CoDUO Mapping
when i hit common this is hapen Entering message loop Scanning common/*.tga Scanning common/*.jpg Scanning common/*.dds Loading common/playerclip_metal...failed, using default shader Loading common/slick...failed, using default shader Loading com... [more]
10 1580 Jan 28, 2005 12:05 pm
by greeny
loading failes
Call of Duty : CoDUO Mapping
why i dont get eny texures in the right window no caulk onley this text and my room is blue all time when i tray to texture it the walls is not changeing to wall struktures nothing samthing is wrong dont no wat help??... [more]
10 1580 Jan 27, 2005 05:12 pm
by greeny
loading failes
Call of Duty : CoDUO Mapping
hi when i tray to load texures it failes every time like this. QE_LoadProject (C:\Program Files\Call of Duty\UOTools\bin\\default.gam) ----- FS_Startup ----- Current search path: c:/Program Files/Call of Duty/\uo\zzz_nodozeweapons.pk3 (65 files) c:... [more]
10 1580 Jan 26, 2005 03:56 pm
by greeny
more help neaded
Call of Duty : CoDUO Mapping
ok now i gote all textures but when i klick on the env in the textures it ses: loading sfx/envwindow_nightei...failed, using defult shader loading sfx/envwindow_dayei...failed, using defult shader so wats wrong i dont no??... [more]
6 1231 Jan 25, 2005 08:04 pm
by greeny
more help neaded
Call of Duty : CoDUO Mapping
in may file game settins the basepath(.exe loction) i have c:/program/call of duty in sp map source c:\program\call of duty\uotools\map_source in mp map source c:\program\call of duty\uotools\map_source in rshcmd c:\program\call of duty\uo... [more]
6 1231 Jan 24, 2005 03:41 pm
by greeny
more help neaded
Call of Duty : CoDUO Mapping
hi more probs i dont no wats wrong? i was folowing anther tutorial and when he got to the radiant there he pull down the textures he hade more texturers then me i onley hade down to texturer window scale so i dont now wats wrong... [more]
6 1231 Jan 23, 2005 03:51 pm
by greeny
help
Call of Duty : CoD Mapping
thx got it working thx all ... [more]
24 1558 Jan 22, 2005 05:24 pm
by greeny
help
Call of Duty : CoD Mapping
win zip i dont now if he means all in the roe path that ses env/ and collmaps/ i shud extract in to the new texures folder... [more]
24 1558 Jan 22, 2005 03:53 pm
by greeny
help
Call of Duty : CoD Mapping
hi an new on this mapping so i was follwing the biginner setting up the editor. but o cudent fine this 2 env and collmaps in the file pak5.pk3 and not ethrer the xmodel file in pak0.pk3. dont now wat is wrong ... [more]
24 1558 Jan 22, 2005 01:13 pm
by greeny
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