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Disappointet with COD2 Call of Duty 2 : CoD2 MP Mapping Depend of type of game i want to play... COD is great when you want to play online with your friends... but when i want to feel like a real airborne in the WWII i play Brothers in arms. And if i want to play tactic games, i'm put my Hidden and Dangerous 2... [more] |
15 | 1664 | Oct 12, 2005 03:46 pm by med!c ![]() |
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model lighting Call of Duty : CoDUO Mapping Hi folks, Here is my problems, after compiling my map i always take a look to make sure everything was fine. But this time a have two little troubles 1- i have a lot of textures they give me this; couldn't load shader 'textures/crates/wood@cratep... [more] |
3 | 1679 | Aug 15, 2005 11:19 pm by med!c ![]() |
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Elevator sound Call of Duty : CoDUO Mapping thanks a lot... that works... now my map is complet ... [more] |
3 | 774 | Aug 9, 2005 05:12 pm by med!c ![]() |
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Elevator sound Call of Duty : CoDUO Mapping Hey every one, i follow the tutorial elevator multiplayer everything works great i mean the elevator go up and down without problem. The only thing is, i dont have sound. My map is for the COD:UO maybe this y the sound doesnt work. I looked how add so... [more] |
3 | 774 | Aug 9, 2005 03:43 pm by med!c ![]() |
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airplane model Call of Duty : CoDUO Mapping I think I looked every where in COD an COD UO xmodel to find a airplane model with the engine off. because i'm working on a airfield and i want some static plane. I found some planes but all of them except for the crashed planes, the engine is on and they... [more] |
3 | 933 | Jun 21, 2005 08:39 pm by med!c ![]() |
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a simple question... Call of Duty : CoDUO Mapping i use the same of MP_Foy setCullFog (500, 5500, .5254, .6117, .7215, 0 ); but can you explain the difference between cull and exp... this a shoot for explain my question... we can see the tree line at the back of the picture... and thanks ... [more] |
5 | 927 | Mar 16, 2005 02:38 am by med!c ![]() |
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a simple question... Call of Duty : CoDUO Mapping Hi all, im so close to be done witch my first UO COD map, but i still have a problem... here it is, i use some forest texture for my background, the trouble is i see this background every where in the map... when im close is ok, but when i stand at th... [more] |
5 | 927 | Mar 15, 2005 05:30 am by med!c ![]() |
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Making things blow up when someone shoots them. Call of Duty : CoDUO Mapping Poor little thing... i read your first topic and i dont know everything in this mapping wolrd but... i can teach you how you can explode a model... breakable windows without script this tutorial explain how make a breakable windows... so you can use ... [more] |
10 | 1447 | Mar 15, 2005 05:12 am by med!c ![]() |
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sky texture Call of Duty : CoDUO Mapping Hi Gandelf, for your pleasure, mp_uo_stanjel: "northyaw" "270" "ambient" "0.12" "sunlight" "1.5" "suncolor" "1 .75 .65" "sundirection" "-35 300 0" "sundiffusecolor" ".75 .85 1" "diffusefraction" "0.35" "_color" "0.750000 0.60 0.50" "classnam... [more] |
7 | 1120 | Feb 21, 2005 04:01 am by med!c ![]() |
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Entities not movable? Call of Duty : CoDUO Mapping ok... first u need to look if this button is down or up... the button is the 5 on the right at the top... (E with a red cercle on it) if is down u cant select entities... this option is good if u want to select a brushe behind a entity. ... [more] |
8 | 1795 | Feb 9, 2005 03:09 am by med!c ![]() |
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