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Latest Posts by doberman
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Good texturing tips needed!!!
Call of Duty 2 : CoD2 MP Mapping
having problems when I make a patch, inverted end cap and then can't get the texture of the patch to match with the brush next to it anyone have any tips on this thanks... [more]
6 963 May 19, 2006 06:45 pm
by doberman
**Official Release Date(s)**
Call of Duty 2 : CoD2 MP Mapping
amazon.com says release date will be Oct.25 $44.95 with free shipping... [more]
13 1555 Oct 21, 2005 04:44 am
by doberman
setting up the editor part 2 question
Call of Duty : CoDUO Mapping
question on the tutorial setting up the editor part 2 by StrYdeR I like your idea of having separate installations one for playing and one for testing so I have reinstalled CoDUOtools into the program files/mapping folder now do you also copy all th... [more]
1 734 Oct 17, 2005 03:31 am
by doberman
[Release] Editor Basics - Full Series
Call of Duty : CoDUO Mapping
thanks jdawgg really helps . . . . appreciate you taking the time... [more]
3 1093 Apr 7, 2005 02:01 am
by doberman
[Preview] 3 more Video Tutorials in the works...
Call of Duty : CoDUO Mapping
thanks jdawgg can never have enough tutorials they are very helpful for us beginners and much appreciated... [more]
19 1098 Apr 4, 2005 09:48 pm
by doberman
firing height of player
Call of Duty : CoDUO Mapping
thanks but I have those dimensions I'm looking for the height to be able to crouch aim and fire out a window or over a fence or standing behind a wall or in a trench so that the player will be exposed as little as possible what is the maxium height... [more]
4 889 Mar 29, 2005 11:11 pm
by doberman
firing height of player
Call of Duty : CoDUO Mapping
I've found the player dimensions and clearance heights but does anyone know the height needed for aiming and firing without being too exposed like standing in a trench or narrow window of a bunker, crouching at a window or firing through the slats of a f... [more]
4 889 Mar 29, 2005 10:50 am
by doberman
basic building with brushes questions
Call of Duty : CoDUO Mapping
I can't believe I built my first house without the snap to grid turned on so now things are going much faster but would like to clear up a couple basic questions is it a fatal error to have two textured surfaces face to face ? is it ok to have a t... [more]
3 898 Jan 21, 2005 07:26 pm
by doberman
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