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Latest Posts by Shoot
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Zoom Script
Call of Duty 4 : CoD4 Scripting
Adding a longer wait works well too - keeps it from reacting too quick. I use a: wait 0.6; Gives time for the scope to react and for the player to see the change.... [more]
10 2075 Mar 22, 2008 04:07 am
by Shoot
Addint Custom Spawns to a already compile map
Call of Duty 4 : CoD4 Scripting
Ok I have tried calling the spawns in the map gsc file - that ain't workin!!! didn't think so but I had to try - get this error mp_tdm_spawn_axis_start cannot be spawned dynamically Code:main() { maps\mp\_load::main(); ambientPlay("ambient_back... [more]
9 1236 Mar 22, 2008 01:24 am
by Shoot
Do you need gsc files when weapon modding?
Call of Duty 4 : CoD4 Scripting
It all depends upon what you are trying to do to the weapon. If you simply want to take out things like sway and edit the zooms and distances they shoot you can simply edit the weapon file itself. You will need to keep he path the same in your mod ... [more]
3 1897 Mar 22, 2008 12:18 am
by Shoot
Addint Custom Spawns to a already compile map
Call of Duty 4 : CoD4 Scripting
Getting the spawn points isn't the issue - that is easy like Dobby said - you devmap the map and use viewpos where you want the spawn to be and tweak it from there once you get the locations added. The issue is getting it to call from the map.gsc file ... [more]
9 1236 Mar 21, 2008 08:23 pm
by Shoot
Addint Custom Spawns to a already compile map
Call of Duty 4 : CoD4 Scripting
Has anyone here been able to create new spawn locations through a new mp_this_map.gsc file? I want to add some spawn locations for better sniper placement on a sniper server - for gameplay reasons - some of the maps spawns aren't working for the sniper... [more]
9 1236 Mar 21, 2008 06:03 pm
by Shoot
Unlock Everything Mod?
Call of Duty 4 : CoD4 General
A modded (unranked) server has everything unlocked - and no there are no custom slots available - there are people working on this for some of the other larger mods that are coming out soon - will wait and see. trouble is I am not a patient waiter!!!!... [more]
14 2087 Dec 26, 2007 06:52 pm
by Shoot
Running an unranked server w/ mod server side
Call of Duty 4 : CoD4 General
I don't know if the recent patches fixed this issue or not - I personally have not had this happen to any of the mods we have been running. Here is a good post all about this topic with some reputable people so I think therein lies your answer. Hope... [more]
2 1052 Dec 26, 2007 06:49 pm
by Shoot
Server side unranked mod, how to setup?
Call of Duty 4 : CoD4 Scripting
Nevermind - saw your other post: will test when I get home. OutPoursTheRED writes...Quote:The mod I have created always seems to reset my level to level1 and is hence locking out weapon and perk choices. How do I run the mod on an unranked server? ... [more]
5 1350 Dec 26, 2007 06:44 pm
by Shoot
Server side unranked mod, how to setup?
Call of Duty 4 : CoD4 Scripting
How are you setting it up so it's serverside only? In folders and not in an iwd or by naming - just curious. I do a lot of testing and not that I don't care if anyone has the code - don't want them having code that is buggy and in beta or alpha if the... [more]
5 1350 Dec 26, 2007 06:42 pm
by Shoot
Perks and Challenges...
Call of Duty 4 : CoD4 General
How are you able to use the overkill perk in a mod - I haven't found a setting for this - any ideas?? Need this to get rid of the pistol in snipe servers.... [more]
32 1916 Dec 11, 2007 01:23 am
by Shoot
Beta Tactical/Night MP Mod
Call of Duty 4 : CoD4 MP Mapping
I applaude you on you mod - looks good and thankyou. Please don't stop. One issue however I wouldn't recommend people to install it in the main modwarfare folder - why not create a new folder inside mods - this way you folder is specific and no chance ... [more]
16 1473 Dec 10, 2007 01:56 am
by Shoot
advanced patch editing opties ????
Call of Duty 2 : CoD2 MP Mapping
Patch or brush is irellevant it is the texture you choose - you will not fall through a regular texture but you will fall through an alpha blend textured if it is a blend it will have _blend in the name.... [more]
5 1164 Jul 5, 2006 01:29 am
by Shoot
xmodel problem...
Call of Duty 2 : CoD2 MP Mapping
This has been covered many times here already..... For a multiplayer map and using misc models you need to be sure that it says "_static" in the model name. The car is the game's way of dealing with this as an error. The particular model you picked ... [more]
8 1240 Jun 22, 2006 05:13 pm
by Shoot
advanced patch editing opties ????
Call of Duty 2 : CoD2 MP Mapping
I don't have my rad in front of me so won't be able to be too specific but here goes. The most common use is paint height - you select the inner and outer ring size you want and be sure the soft selection of vertices is turned off. Press alt to acti... [more]
5 1164 Jun 19, 2006 07:09 pm
by Shoot
error with fx gsc
Call of Duty 2 : CoD2 MP Mapping
The script compile error seems to come from a mod file not your map - it is coming from _gameskill.gsc line 790 and some fucntion with that - try running your map without any mods.... [more]
20 1577 Jun 12, 2006 03:17 am
by Shoot
Outdoor Portals and TJunctions without a structure
Call of Duty 2 : CoD2 MP Mapping
Ok before I get started - I have read all tutorials - searched this forum and searched every forum I know of and experimented till the cows came home and left again.....I am not a noobie to mapping and I don't post a question lightly. I am trying to pl... [more]
1 1169 Jun 11, 2006 04:40 pm
by Shoot
Multiplayer mp_fx.gsc file tool
Call of Duty 2 : CoD2 Scripting
After having serveral compile errors due to fat fingered scripting in map_fx.gsc files I decided to create a text based tool to be able to copy and paste out of into the fx files for my multiplayer maps - all I have to is place the pieces in the correct p... [more]
1 1312 May 28, 2006 09:19 pm
by Shoot
rcon help
Call of Duty 2 : CoD2 General
I do have a tutorial on this on my site - looks like Capt has laid it out but if you or anyone else who needs it here it is. COD2 Rcon Tutorial ... [more]
10 2413 Feb 4, 2006 04:41 am
by Shoot
rcon help
Call of Duty 2 : CoD2 General
I do have a tutorial on this on my site - looks like Capt has laid it out but if you or anyone else who needs it here it is. COD2 Rcon Tutorial ... [more]
10 2413 Feb 4, 2006 04:41 am
by Shoot
COD2 TGA files
Call of Duty 2 : CoD2 MP Mapping
Does anyone know anything about the TGA files that exist as some of the image files especially for the materials. My photoshop CS wont open them, comes up "Could not complete your request because the file-format module cannot parse the file." I am n... [more]
2 1843 Jan 8, 2006 04:45 am
by Shoot
Shoot will be unavailable
Call of Duty : CoD Mapping
Foyleman I would email this but I don't have email access just now. I will be detained from the net for quite some time. I am typing this from the library!!!! I have moved and am starting a new career in sales and work way too many hours so time is not... [more]
12 1337 Jan 27, 2004 08:40 pm
by Shoot
[TUTORIAL] Sound effects MP
Call of Duty : CoD Mapping
You sir are a GOD - I only wish I could try it out - only access to PC's currently are friends and the public library - dont think they would mind me setting up COD on that!!! I can't wait to do this. Thank You Thank You ... [more]
4 1566 Jan 10, 2004 03:51 pm
by Shoot
curves
Call of Duty : CoD Mapping
Do you have the show curves filter off??? - this would explain it disappearing after it's creation.... [more]
2 1459 Jan 5, 2004 03:36 pm
by Shoot
leak
Call of Duty : CoD Mapping
Did you try using the leak spot commands - they are in the Misc menu - Next Leak Spot Shift-Ctrl-K Previous Leak Spot Shift-Ctrl-L It also may be which texture you are using on the skybox or outside walls of the map - be sure that the... [more]
5 1241 Dec 21, 2003 01:54 pm
by Shoot
Shoot will be unavailable
Call of Duty : CoD Mapping
I will be unavailable for a while - I don't know how long a while is..... I am selling my house - actually close on Monday -22 - and I am moving back to Florida that day. We don't have a house in Florida yet and I am not sure when I will be able to get b... [more]
12 1337 Dec 21, 2003 01:10 am
by Shoot
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