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Topic | Replies | Views | Last Post | |
Terrain aligment Valve's Source : HL2 Mapping Okay, I'll admit, that teqnique works great :P Thanks allot!... [more] |
8 | 2225 | Jun 22, 2007 07:34 pm by Xinos |
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Terrain aligment Valve's Source : HL2 Mapping Sorry, but I don't get what you are trying to say.. subdeviding the sides? How is that practical? I don't see how that could help aligning the top of the brush at all... and your "test example" tells me nothing except that you know how to do something I d... [more] |
8 | 2225 | Jun 22, 2007 04:27 pm by Xinos |
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Terrain aligment Valve's Source : HL2 Mapping Your reply is quite vague, but ok.. I sellected both grass displacements and hit Sew, and it only connected one of the corners together, while leaving the whole row that I want aligned untouched.... [more] |
8 | 2225 | Jun 22, 2007 03:06 pm by Xinos |
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Terrain aligment Valve's Source : HL2 Mapping Okay, so I know about Sew, but they still need to be aligned for that. And I don't know how I can create a displacement surface that will do that, since I have to make the brush at a specific place and specific size. I can't just make them all the same be... [more] |
8 | 2225 | Jun 21, 2007 01:11 pm by Xinos |
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Terrain aligment Valve's Source : HL2 Mapping I am trying to make a grass terrain surrounding a house, so I need to use several planes of displacement terrain. However, since they're not all the same size the displacement grids don't line up and I can't keep the meeting edges on the same height. How ... [more] |
8 | 2225 | Jun 21, 2007 12:55 pm by Xinos |
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Hosting multiplayer Valve's Source : Source General Gaming I've alwase been somewhat confused over how multiplayer works in Half-Life 2 and it's mods (DM, CStrike etc) by the fact that there is no destinct option for hosting LAN matches and hosting Internet matches. It's probably as simple as it does both at the ... [more] |
1 | 2810 | Jun 2, 2007 10:21 pm by Xinos |
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Sellecting identical objects in Hammer? Valve's Source : HL2 Mapping Ah, that's good enough. I wondered how people could stand making large maps since it get's cluttered so quickly. =P... [more] |
4 | 1226 | May 31, 2007 08:44 pm by Xinos |
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Sellecting identical objects in Hammer? Valve's Source : HL2 Mapping Is there a way to sellect all identical objects, or atleast all objects of the same type? For instance, if I have placed 50 lights with specific values all over my map, and I want to bring their brightness down, it would be great if I could sellect one... [more] |
4 | 1226 | May 31, 2007 05:01 pm by Xinos |
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Brushes not looking right Valve's Source : HL2 Mapping I am making ground for a level, and it's built up of several brushes that I have altered the height of the corns of to create slopes etc... however, when I compile and run the map the ground looks different from how I have it in hammer.. What's happeni... [more] |
2 | 1090 | May 19, 2007 12:36 am by Xinos |
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Meassurment Valve's Source : HL2 Mapping Thanks! =)... [more] |
3 | 1584 | May 15, 2007 03:06 pm by Xinos |
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Meassurment Valve's Source : HL2 Mapping How many units make up for 1 meter? I'm trying to make a map of my own house by following scanned blueprints. But I think they are faulty.. Anyway, going to make real meassurments instead and for that I need to know how many units 1 meter is. The info_... [more] |
3 | 1584 | May 15, 2007 02:57 pm by Xinos |
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Ack, my level stopped compile. Valve's Source : HL2 Mapping Wow, thanks allot! I found the faulty brushes (which where two wierd split parts from my ground brush, strange). So it renders now and all is fine =) The "alt + p" found some other stuff that got fixed. ... [more] |
3 | 1539 | May 11, 2005 08:22 pm by Xinos |
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Ack, my level stopped compile. Valve's Source : HL2 Mapping I started making updates to my level, but no changes are being made. I tried deleting the .bsp file, but it get's "error while trying to open scoutstugan.bsp" ** Executing... ** Command: "x:\spel\steam\steamapps\darkxinos\sourcesdk\bin\vbsp.exe" ** P... [more] |
3 | 1539 | May 11, 2005 02:44 pm by Xinos |
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BIG PROBLEM with testing custom map, even windows xp damaged. Valve's Source : HL2 Mapping Do they have a help topic for when my computer suddenly reboots while playing Garry's Mod? (I have 1024mb ram, so it's not a memory problem, and I aint doing near as complicated stuff as I've seen screenshots of, when my computer decides to reboot) Th... [more] |
6 | 1595 | Jan 17, 2005 11:16 pm by Xinos |
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I made me own Alyx skin!! Valve's Source : Source General Gaming It's just a head alterisation though... first atempt, went well if I do say so myself. Although it could use some bumbmapping. download Feedback please :D I know I must seem very strange or wierd to make a skin like this. But it's 03:00 in the ... [more] |
2 | 2705 | Jan 15, 2005 02:14 am by Xinos |
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car models? Valve's Source : HL2 Mapping Yes, models are a pain to find. Valve sure has a strange index system...... [more] |
4 | 1213 | Jan 13, 2005 11:53 pm by Xinos |
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Creating a weapon Valve's Source : HL2 Mapping Go forums!... [more] |
12 | 2101 | Jan 13, 2005 06:09 pm by Xinos |
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Creating a weapon Valve's Source : HL2 Mapping Oh your so nice :) *downloads all the tutorial pdf files* That colt video was good, but I got some wierd stuff happening to my gun, Something to do with the "invert polygons" function, which makes one side of the face black and the other normal. Exept... [more] |
12 | 2101 | Jan 12, 2005 12:43 pm by Xinos |
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Creating a weapon Valve's Source : HL2 Mapping Alright :D Thanks allot!... [more] |
12 | 2101 | Jan 11, 2005 08:01 pm by Xinos |
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Creating a weapon Valve's Source : HL2 Mapping I downloaded the valve add-on, went in XSI and installed it. But it does nothing! I see absolutely NO changes, and I still can't save or export without it pestering me about a activation key. I would email them and ask, but their homepage is so extreaml... [more] |
12 | 2101 | Jan 11, 2005 05:04 pm by Xinos |
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Creating a weapon Valve's Source : HL2 Mapping BAH! I downloaded XSI, but when I tried to save the scene, it told me that I have to register first O_O? Did I get the whrong version? I downloaded the XSI Mod Tool 4.2 demo. I couldn't find any special Half-Life 2 version... v_v... [more] |
12 | 2101 | Jan 11, 2005 12:26 pm by Xinos |
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Creating a weapon Valve's Source : HL2 Mapping Great, I'l be looking in to that :)... [more] |
12 | 2101 | Jan 10, 2005 11:08 pm by Xinos |
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BIG PROBLEM with testing custom map, even windows xp damaged. Valve's Source : HL2 Mapping Yes, it was my own SP map... I also had some grafical errors, wierd water textures and stuff that caused the game to crash allot while tabing in and out. ... [more] |
6 | 1595 | Jan 10, 2005 01:12 pm by Xinos |
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Bocage Plane Call of Duty : CoD Mapping NO I Don'T ThinK I CaN HelP YoU, BuT IT SurE SoundS InterestinG. GooD LucK =)... [more] |
6 | 1763 | Jan 10, 2005 11:55 am by Xinos |
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BIG PROBLEM with testing custom map, even windows xp damaged. Valve's Source : HL2 Mapping Strange of you to say that, because something similar happened to me. I had HL2 minimized while working in hammer, then when tabbing back in, everything froze. Mouse stoped working and everything. I also got a wierd repeting sound, but it sounded like... [more] |
6 | 1595 | Jan 10, 2005 11:53 am by Xinos |
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