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Latest Posts by Xinos
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Terrain aligment
Valve's Source : HL2 Mapping
Okay, I'll admit, that teqnique works great :P Thanks allot!... [more]
8 2225 Jun 22, 2007 07:34 pm
by Xinos
Terrain aligment
Valve's Source : HL2 Mapping
Sorry, but I don't get what you are trying to say.. subdeviding the sides? How is that practical? I don't see how that could help aligning the top of the brush at all... and your "test example" tells me nothing except that you know how to do something I d... [more]
8 2225 Jun 22, 2007 04:27 pm
by Xinos
Terrain aligment
Valve's Source : HL2 Mapping
Your reply is quite vague, but ok.. I sellected both grass displacements and hit Sew, and it only connected one of the corners together, while leaving the whole row that I want aligned untouched.... [more]
8 2225 Jun 22, 2007 03:06 pm
by Xinos
Terrain aligment
Valve's Source : HL2 Mapping
Okay, so I know about Sew, but they still need to be aligned for that. And I don't know how I can create a displacement surface that will do that, since I have to make the brush at a specific place and specific size. I can't just make them all the same be... [more]
8 2225 Jun 21, 2007 01:11 pm
by Xinos
Terrain aligment
Valve's Source : HL2 Mapping
I am trying to make a grass terrain surrounding a house, so I need to use several planes of displacement terrain. However, since they're not all the same size the displacement grids don't line up and I can't keep the meeting edges on the same height. How ... [more]
8 2225 Jun 21, 2007 12:55 pm
by Xinos
Hosting multiplayer
Valve's Source : Source General Gaming
I've alwase been somewhat confused over how multiplayer works in Half-Life 2 and it's mods (DM, CStrike etc) by the fact that there is no destinct option for hosting LAN matches and hosting Internet matches. It's probably as simple as it does both at the ... [more]
1 2810 Jun 2, 2007 10:21 pm
by Xinos
Sellecting identical objects in Hammer?
Valve's Source : HL2 Mapping
Ah, that's good enough. I wondered how people could stand making large maps since it get's cluttered so quickly. =P... [more]
4 1226 May 31, 2007 08:44 pm
by Xinos
Sellecting identical objects in Hammer?
Valve's Source : HL2 Mapping
Is there a way to sellect all identical objects, or atleast all objects of the same type? For instance, if I have placed 50 lights with specific values all over my map, and I want to bring their brightness down, it would be great if I could sellect one... [more]
4 1226 May 31, 2007 05:01 pm
by Xinos
Brushes not looking right
Valve's Source : HL2 Mapping
I am making ground for a level, and it's built up of several brushes that I have altered the height of the corns of to create slopes etc... however, when I compile and run the map the ground looks different from how I have it in hammer.. What's happeni... [more]
2 1090 May 19, 2007 12:36 am
by Xinos
Meassurment
Valve's Source : HL2 Mapping
Thanks! =)... [more]
3 1584 May 15, 2007 03:06 pm
by Xinos
Meassurment
Valve's Source : HL2 Mapping
How many units make up for 1 meter? I'm trying to make a map of my own house by following scanned blueprints. But I think they are faulty.. Anyway, going to make real meassurments instead and for that I need to know how many units 1 meter is. The info_... [more]
3 1584 May 15, 2007 02:57 pm
by Xinos
Ack, my level stopped compile.
Valve's Source : HL2 Mapping
Wow, thanks allot! I found the faulty brushes (which where two wierd split parts from my ground brush, strange). So it renders now and all is fine =) The "alt + p" found some other stuff that got fixed. ... [more]
3 1539 May 11, 2005 08:22 pm
by Xinos
Ack, my level stopped compile.
Valve's Source : HL2 Mapping
I started making updates to my level, but no changes are being made. I tried deleting the .bsp file, but it get's "error while trying to open scoutstugan.bsp" ** Executing... ** Command: "x:\spel\steam\steamapps\darkxinos\sourcesdk\bin\vbsp.exe" ** P... [more]
3 1539 May 11, 2005 02:44 pm
by Xinos
BIG PROBLEM with testing custom map, even windows xp damaged.
Valve's Source : HL2 Mapping
Do they have a help topic for when my computer suddenly reboots while playing Garry's Mod? (I have 1024mb ram, so it's not a memory problem, and I aint doing near as complicated stuff as I've seen screenshots of, when my computer decides to reboot) Th... [more]
6 1595 Jan 17, 2005 11:16 pm
by Xinos
I made me own Alyx skin!!
Valve's Source : Source General Gaming
It's just a head alterisation though... first atempt, went well if I do say so myself. Although it could use some bumbmapping. download Feedback please :D I know I must seem very strange or wierd to make a skin like this. But it's 03:00 in the ... [more]
2 2705 Jan 15, 2005 02:14 am
by Xinos
car models?
Valve's Source : HL2 Mapping
Yes, models are a pain to find. Valve sure has a strange index system...... [more]
4 1213 Jan 13, 2005 11:53 pm
by Xinos
Creating a weapon
Valve's Source : HL2 Mapping
Go forums!... [more]
12 2101 Jan 13, 2005 06:09 pm
by Xinos
Creating a weapon
Valve's Source : HL2 Mapping
Oh your so nice :) *downloads all the tutorial pdf files* That colt video was good, but I got some wierd stuff happening to my gun, Something to do with the "invert polygons" function, which makes one side of the face black and the other normal. Exept... [more]
12 2101 Jan 12, 2005 12:43 pm
by Xinos
Creating a weapon
Valve's Source : HL2 Mapping
Alright :D Thanks allot!... [more]
12 2101 Jan 11, 2005 08:01 pm
by Xinos
Creating a weapon
Valve's Source : HL2 Mapping
I downloaded the valve add-on, went in XSI and installed it. But it does nothing! I see absolutely NO changes, and I still can't save or export without it pestering me about a activation key. I would email them and ask, but their homepage is so extreaml... [more]
12 2101 Jan 11, 2005 05:04 pm
by Xinos
Creating a weapon
Valve's Source : HL2 Mapping
BAH! I downloaded XSI, but when I tried to save the scene, it told me that I have to register first O_O? Did I get the whrong version? I downloaded the XSI Mod Tool 4.2 demo. I couldn't find any special Half-Life 2 version... v_v... [more]
12 2101 Jan 11, 2005 12:26 pm
by Xinos
Creating a weapon
Valve's Source : HL2 Mapping
Great, I'l be looking in to that :)... [more]
12 2101 Jan 10, 2005 11:08 pm
by Xinos
BIG PROBLEM with testing custom map, even windows xp damaged.
Valve's Source : HL2 Mapping
Yes, it was my own SP map... I also had some grafical errors, wierd water textures and stuff that caused the game to crash allot while tabing in and out. ... [more]
6 1595 Jan 10, 2005 01:12 pm
by Xinos
Bocage Plane
Call of Duty : CoD Mapping
NO I Don'T ThinK I CaN HelP YoU, BuT IT SurE SoundS InterestinG. GooD LucK =)... [more]
6 1763 Jan 10, 2005 11:55 am
by Xinos
BIG PROBLEM with testing custom map, even windows xp damaged.
Valve's Source : HL2 Mapping
Strange of you to say that, because something similar happened to me. I had HL2 minimized while working in hammer, then when tabbing back in, everything froze. Mouse stoped working and everything. I also got a wierd repeting sound, but it sounded like... [more]
6 1595 Jan 10, 2005 11:53 am
by Xinos
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