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RE_LoadWorldMap??? Call of Duty : CoDUO Mapping hey guys i was wondering if you could please help me out with a missing .bsp problem, everytime i compile and creat a .bsp and try to play the map in game, it comes up with an error message "RE_LoadWorldMap: maps/mp/Vistal3.bsp not found." why is this... [more] |
2 | 1114 | Feb 7, 2005 09:13 pm by easy_506 ![]() |
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CS:S weapon models Valve's Source : HL2 Mapping ok i am having a lot of trouble with this, but how exactly do you add weapons to a source map? say for instance i was making an awp map and i wanted awps to appear, how would i do this? thanks ... [more] |
2 | 2073 | Feb 4, 2005 03:48 am by easy_506 ![]() |
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WHAT HAPPENED TO THE LIGHTING!? Call of Duty : CoDUO Mapping thanks guys, worked like a charm... [more] |
4 | 1322 | Nov 13, 2004 03:51 am by easy_506 ![]() |
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WHAT HAPPENED TO THE LIGHTING!? Call of Duty : CoDUO Mapping ok, my map used to have shading and lighting like a real map has, but now it looks like this with no shading or anything, everything is just the exact color the texture is with no shading or light difference, can someone please help me out... [more] |
4 | 1322 | Nov 12, 2004 02:44 am by easy_506 ![]() |
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screwed up textures in UO Call of Duty : CoDUO Mapping ok whenever i make a map in the UO editor, and use new UO textures they dont ever fit the brush IN GAME after i compile that is, in the editor i can make it so they look like they are going to fit but whenever i compile and go play the map the textures ar... [more] |
6 | 1984 | Nov 11, 2004 02:30 am by easy_506 ![]() |
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adding rain to MP maps Call of Duty : CoD Mapping can anyone tell me how to put rain into a map please ... [more] |
19 | 1700 | Nov 11, 2004 02:25 am by easy_506 ![]() |
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