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Latest Posts by easy_506
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RE_LoadWorldMap???
Call of Duty : CoDUO Mapping
hey guys i was wondering if you could please help me out with a missing .bsp problem, everytime i compile and creat a .bsp and try to play the map in game, it comes up with an error message "RE_LoadWorldMap: maps/mp/Vistal3.bsp not found." why is this... [more]
2 1114 Feb 7, 2005 09:13 pm
by easy_506
CS:S weapon models
Valve's Source : HL2 Mapping
ok i am having a lot of trouble with this, but how exactly do you add weapons to a source map? say for instance i was making an awp map and i wanted awps to appear, how would i do this? thanks ... [more]
2 2073 Feb 4, 2005 03:48 am
by easy_506
WHAT HAPPENED TO THE LIGHTING!?
Call of Duty : CoDUO Mapping
thanks guys, worked like a charm... [more]
4 1322 Nov 13, 2004 03:51 am
by easy_506
WHAT HAPPENED TO THE LIGHTING!?
Call of Duty : CoDUO Mapping
ok, my map used to have shading and lighting like a real map has, but now it looks like this with no shading or anything, everything is just the exact color the texture is with no shading or light difference, can someone please help me out... [more]
4 1322 Nov 12, 2004 02:44 am
by easy_506
screwed up textures in UO
Call of Duty : CoDUO Mapping
ok whenever i make a map in the UO editor, and use new UO textures they dont ever fit the brush IN GAME after i compile that is, in the editor i can make it so they look like they are going to fit but whenever i compile and go play the map the textures ar... [more]
6 1984 Nov 11, 2004 02:30 am
by easy_506
adding rain to MP maps
Call of Duty : CoD Mapping
can anyone tell me how to put rain into a map please ... [more]
19 1700 Nov 11, 2004 02:25 am
by easy_506
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