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I screwed up BIG time Call of Duty : CoDUO Mapping K, I managed to restore a .gmm and .map file. When I was working on my map, I opened the .gmm to load my map. However, it is only 1kb. Is this correct? I can load the .map i restored but it is 5 days older than the .gmm file which means i have to seek ... [more] |
18 | 1488 | Mar 10, 2005 07:06 am by gefdi ![]() |
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I screwed up BIG time Call of Duty : CoDUO Mapping I did empty my trashcan... and only copied my .bsp in pk3... Does system restore offer a solution in this case?? im at work atm so cannot try anything for next few hours.... [more] |
18 | 1488 | Mar 8, 2005 02:35 pm by gefdi ![]() |
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I screwed up BIG time Call of Duty : CoDUO Mapping Hi, to make a long story short: I accidently deleted my entire COD folders, including my maps etc etc etc. However, I always saved an extra pk3-file of my latest map. Is it possible to load my map again when I re-install the game and graydiant??? If... [more] |
18 | 1488 | Mar 8, 2005 09:12 am by gefdi ![]() |
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New Tutorial Exploders Call of Duty : CoDUO Mapping Hi, just another big THX to StrYdeR for clearing this up. Indeed good info and nice to have a pic of each step. It helps noobs like myself a lot. It often occurs that experienced mappers know what they talk about so they skip info that makes sense to them... [more] |
12 | 1641 | Feb 23, 2005 07:38 pm by gefdi ![]() |
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Editor displays all upside down Call of Duty : CoDUO Mapping Hi, Graydiant suddenly displays everything upside down and controls are also the opposite. Last thing i did was replace the .gmm file i accidently deleted. When i open another map in editor the view and controls are ok. is there a way to get it prop... [more] |
4 | 929 | Feb 22, 2005 11:07 pm by gefdi ![]() |
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Exploding walls Call of Duty : CoDUO Mapping Did that in a small testmap but no succes; the unbroken wallpart remains visible and I used the breakable window tut NO SCRIPTING. However, I noticed the tut doesn't mention connecting the brushes from trigger -> unbroken -> broken (CTRL+K) Is that ... [more] |
12 | 1884 | Feb 16, 2005 12:27 pm by gefdi ![]() |
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Grenades bouncing on breakable windows, how to enable touchdamage? Call of Duty : CoDUO Mapping is there a limit to scripted breakable windows as well? and do other breakable textures (walls, ...) also count?... [more] |
6 | 1039 | Feb 15, 2005 08:35 pm by gefdi ![]() |
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Exploding walls Call of Duty : CoDUO Mapping Oi all, I want to make some parts of my walls explodable as breakable windows. I know it is the same workaround to make this happen in the map but my question is what (common?) texture I should use so I can walk through the new hole. If I would use ... [more] |
12 | 1884 | Feb 15, 2005 11:10 am by gefdi ![]() |
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Disappearing collmaps Call of Duty : CoDUO Mapping Hi all, I have a problem with disappeating collmaps. I tried to search on some keywords but was not able to find a solution to it. I have added toilets, walllights, barrels etc to my map and compiled it. All is ok except some of these collmaps i import... [more] |
1 | 785 | Feb 13, 2005 05:49 pm by gefdi ![]() |
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preview .map files Call of Duty : CoDUO Mapping Thx bro, looking at the link indeed makes me look stupid )... [more] |
6 | 1048 | Feb 11, 2005 11:01 am by gefdi ![]() |
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preview .map files Call of Duty : CoDUO Mapping ? doing what? The thing is when I want to insert f.e. a table; there are plenty of tables to choose from but I have to load each one of them to see how they look. This is time consuming. It would help a lot when I see a thumbnail in the browser or have... [more] |
6 | 1048 | Feb 11, 2005 10:07 am by gefdi ![]() |
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preview .map files Call of Duty : CoDUO Mapping Hi, is it possible to preview the .map files from the collmaps folders? Now i have to load them, preview them, then decide keep it or delete and continu to search.... [more] |
6 | 1048 | Feb 6, 2005 08:25 am by gefdi ![]() |
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Skybox issue Call of Duty : CoDUO Mapping Thx for the quick replies all. It worked, seems i did not type the "sky" before the mapname... how noobish can that be... (if noobish is even a word)... [more] |
4 | 1158 | Feb 5, 2005 12:06 pm by gefdi ![]() |
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Skybox issue Call of Duty : CoDUO Mapping Oi all, I have an issue with my skybox. I made CoD maps before and the skybox worked. But now I want to make some new maps for CoD UO and my skybox does not work; i see the square but a tiled texture although I selected f.e. Bastogne in Textures - Skies. ... [more] |
4 | 1158 | Feb 5, 2005 10:34 am by gefdi ![]() |
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