Members Online»
0 Active | 91 Guests
Online:
|
LATEST FORUM THREADS»
by StrYdeR
Posts: 3 / 161 The Future of MODSonline
In The News by KAZAM3766
Posts: 1 / 516 CoD: Battle Royale
CoD+UO Map + Mod Releases by morgawr
Posts: 1 / 2585 Damaged .pk3's
CoD Mapping by lazygit
Posts: 1 / 3098 heli to attack ai
CoD4 SP Mapping by DrBiggzz
Posts: 11 / 991 New Cod UO Rifle Mod.
CoD Mapping |
Polls»
|
|
Topic | Replies | Views | Last Post | |
cant get in a drivable willysjeep Call of Duty : CoDUO Mapping k i sorted it =S i didn't "set up the editor"... this is what happens when u defrag ur HD and go back to mapping... everything is fubar... [more] |
2 | 1848 | Jul 5, 2006 10:47 am by Janova |
|
cant get in a drivable willysjeep Call of Duty : CoDUO Mapping okay... so i followed the tut word by word. and, well, the problem is that i made a drivable willys jeep and it spawns fine when the map loads, but when i run over to it, i cant get in it, instead i just run straight through it like its a misc_model witho... [more] |
2 | 1848 | Jul 5, 2006 09:56 am by Janova |
|
[Release]Subpen | An R&R Project Release Call of Duty : CoD+UO Map + Mod Releases omg, freaking nice map. this rnr projects you speak of, they seem to be the most elite mappers about. or so what i've seen...... [more] |
18 | 2492 | Mar 3, 2006 06:58 pm by Janova |
|
NEW, FRESH ideas !! Call of Duty : CoDUO Mapping stuck for ideas and inspiration? switch to another editor. doom3 and quake 4 both use radiant and u can do some freakin amazing stuff too! soooooo refreshing to get out of CoD for a bit.... [more] |
11 | 2171 | Feb 26, 2006 09:36 pm by Janova |
|
[RELEASE] Aquitaine 2 Call of Duty : CoD+UO Map + Mod Releases holy crap this map is good!... [more] |
18 | 1717 | Feb 26, 2006 09:33 pm by Janova |
|
Animation tutorials DOOM III : DOOM III Mapping find where they are stored in Q4's folders etc then plonk them into your custom d3 textures folder. I dont know of any html tuts for 3ds. im more a maya kinda guy ;D... [more] |
4 | 3301 | Jan 25, 2006 07:02 pm by Janova |
|
[Preview] mp_subpen | An R&R|Projects Creation Call of Duty : CoD+UO Map + Mod Releases booooo, hiiiiiiiish @ bad screenshots. give up some screens of the key features from the players POV.... [more] |
11 | 2534 | Jan 25, 2006 07:00 pm by Janova |
|
modscon 2006 MODSonline : MODSCON 06 (off topic) RICSTA USED HAX TO GET A SIG!!! BAN HIM!!!... [more] |
13 | 4666 | Jan 23, 2006 04:28 pm by Janova |
|
Mucked Up!! HELP! Call of Duty : CoDUO Mapping haha rofl... maybe just a bad brush... i guessed u use a CSG function?... [more] |
10 | 2110 | Jan 20, 2006 10:46 pm by Janova |
|
wall question Call of Duty : CoDUO Mapping go view > show/hide > and make sure that the players clips etc are selected... [more] |
16 | 2226 | Jan 17, 2006 06:44 pm by Janova |
|
[BETA RELEASE] mp_Ramelle Call of Duty : CoD+UO Map + Mod Releases Quote:This scene from the movie in an single player level would be amazing Br3nt has Join R&R|Projects so its a good posibilty. Currently he is working on the SP Neuville that myself and Ricsta made. take a look at uo_neuville here. sorry for the... [more] |
10 | 3973 | Jan 12, 2006 01:18 pm by Janova |
|
Maya Forum MODSonline : General yeah... using hte cutface tool and other dividing tools is a good idea... u can then extrude faces and edges... the extrude tools are what set maya and 3ds appart i think. which i s why i prefer Maya... [more] |
39 | 2021 | Jan 11, 2006 06:50 pm by Janova |
|
2049: Unbound Forces Press Release! Call of Duty 2 : CoD2 General Bump teams so far: [UF] Jdawgg - project lead [UF] AJak - co-project lead [UF] Major Pain - mapper [UF] MBassist - modeller [UF] AmishThunder - mapper [UF] Janova - modeller/skinner/texture artist/mapper [UF] under - mappe... [more] |
2 | 2759 | Jan 10, 2006 06:07 pm by Janova |
|
maya and modelling?? Call of Duty : CoDUO Mapping *edited out by admin* thats if ur so desperate... i myself would never dream of doing that! edited on Jan. 10, 2006 12:58 pm by The_Caretaker... [more] |
7 | 1835 | Jan 9, 2006 10:36 pm by Janova |
|
maya and modelling?? Call of Duty : CoDUO Mapping just export models made in maya to the .OBJ format. import them into 3dsmax and voila.... [more] |
7 | 1835 | Jan 9, 2006 04:36 pm by Janova |
|
Maya Forum MODSonline : General well your dont UV at the same time... u select all the faces u want in the planer map and "UV" them... then u select the next lot and do them... move them around in the UV window till they are satisfactory positions... so they dont over lap etc. you dont ... [more] |
39 | 2021 | Jan 5, 2006 07:40 pm by Janova |
|
gradient Call of Duty : CoD Mapping press the "Print Scrn" key next to scroll lock on your keyboard. then import it into MS Paint, PSP or photoshop then save it. edited on Jan. 5, 2006 07:30 am by Janova... [more] |
6 | 2020 | Jan 5, 2006 12:29 pm by Janova |
|
Maya Forum MODSonline : General hmmm.... im not sure on your photoshop level. what i do with a simple model like that is create a good base texture on a new layer. like that lightish grey metal. then i use various selection tools the trace certain parts of the UV map i imported (which i... [more] |
39 | 2021 | Jan 5, 2006 12:26 pm by Janova |
|
My Gun Model General Gaming Topics : General Modeling He's just been recruited for Unbound Forces ^^. Its not final but it will be soon. I'd like to see a second attemp at another weapon though. the second time around you tend to get things 2x as good.... [more] |
11 | 2591 | Jan 5, 2006 12:16 pm by Janova |
|
Maya Forum MODSonline : General well as u UV map u will flattern stuff until u get something like this then you import that image into photoshop and build up the layers like so. just place the differnet texture parts over the right places. i think thats what u want.... [more] |
39 | 2021 | Jan 4, 2006 07:31 pm by Janova |
|
Maya Forum MODSonline : General Sorry, the mod that i am working for has just kicked off into 5th gear so i dont have time to make the next tut yet. okay... i see u done automatic mapping. its OK for when u first start out but i would discourage its use... I would stick to Planar or ... [more] |
39 | 2021 | Jan 4, 2006 07:03 pm by Janova |
|
Tour of Duty Mod!! total new game!! jobs needing to be filled!!!!!!!!!!!!!!!!!!!!!!!!!! Call of Duty : CoD Mapping erm... isn't this being done already?... [more] |
14 | 1803 | Jan 1, 2006 12:15 am by Janova |
|
First of my hopefully soon to come mod General Gaming Topics : General Modeling cry engine is such a good engine and i've been wanting to work with it for ages now since i learnt cry sandbox (is it?) a year back. i would offer my help but im working on another mod right now called unbound forces. edited on Dec. 31, 2005 07:12 pm by ... [more] |
4 | 2220 | Jan 1, 2006 12:12 am by Janova |
|
Maya Forum MODSonline : General got the second 1 up... if ur lucky i'll start the 3rd 1 tonight (GMT) but i doubt 'll finish it. the 3rd 1 will be making a UV map for the TV in the 2nd tut i made and maybe a tad on rendering in maya. I'll go onto advanced UV mapping in another 1 if thes... [more] |
39 | 2021 | Dec 31, 2005 06:09 pm by Janova |
|
Maya Forum MODSonline : General yeah i think its possible. I hear that all the terrain in unreal torn and other next gen games are all models. Not only would would it look better if all games done this but you would also get ALOT more detail in for the same amount of tris'.... [more] |
39 | 2021 | Dec 31, 2005 04:45 pm by Janova |
MODSonline.com Forums |
Latest Syndicated News»
Comments: 5
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which... Comments: 5
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ... Comments: 5
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead?
... Comments: 5
Codutility.com up and runn...
It seems to me the like the site is completely dead? Comments: 5
Codutility.com up and runn...
Yeeaahhhh.........
|
Latest Downloads»
OHMY Don Quixote
Call of Duty 2: Maps: Multiplayer (5.76Mb) OHMY Neuburg
Call of Duty 2: Maps: Multiplayer (6.84Mb) OHMY Tebessa
Call of Duty 2: Maps: Multiplayer (7.36Mb) OHMY POW Camp
Call of Duty 2: Maps: Multiplayer (2.15Mb) OHMY Valley
Call of Duty 2: Maps: Multiplayer (5.7Mb) |
Partners & Friends»
|
Site Links and Information
|
Partners
|
Friends
|
Copyright © MODSonline LLC
Tresware Content Management System © 2011
Website Designed by LKFX and Developed by Tresware