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Latest Posts by rayzee
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Water & Models problemes
Soldier of Fortune : SoFII Mapping
PleaseMYOB writes...Quote: As for the models, there are a few models that lack the proper setup to be used as is... I've been told this is a shader (ravens lack of providing one) issue aswell... I don't think this is one of those models. I have used t... [more]
4 997 Oct 2, 2005 04:17 pm
by rayzee
.shader file doesn't work
Soldier of Fortune : SoFII Mapping
use a thin clip grass on top of it and that will work too. ... [more]
4 1684 Aug 17, 2005 07:32 pm
by rayzee
cant get pickups to show in the game
Soldier of Fortune : SoFII Mapping
I don't think weapon pick ups work in ctf for SOF2. I believe the only ones that work are the backpacks. Could be wrong though.... [more]
11 1346 Aug 6, 2005 10:07 pm
by rayzee
:(
Soldier of Fortune : SoFII Mapping
elemenz writes...Quote:Pease narc, make this one sticky LOL I believe this was sarcasm!... [more]
8 1304 Jun 21, 2005 01:47 pm
by rayzee
two buttons = 1 target
Soldier of Fortune : SoFII Mapping
Try making 1 button a target. So a player has to push the first 1 to activate the second.... [more]
6 1516 Jun 20, 2005 04:18 pm
by rayzee
Model missing partial textures (pic)
Soldier of Fortune : SoFII Mapping
I believe there is a clear glass tex in the shop textures. ... [more]
5 1766 Jun 2, 2005 11:34 pm
by rayzee
How to make a pool? :P
Soldier of Fortune : SoFII Mapping
All pool textures are in the finca textures. This includesw the pool tiles for the inside, the pool wall for the outside and the pool water texture. Is that all you needed to know? ... [more]
5 1410 May 25, 2005 09:45 pm
by rayzee
Simple Question for a SoF2 mapmaker
Soldier of Fortune : SoFII Mapping
Is it beach invasion or is it Beach Invasion V2? ... [more]
13 1574 May 23, 2005 10:51 pm
by rayzee
Simple Question for a SoF2 mapmaker
Soldier of Fortune : SoFII Mapping
We need to know the question before we can answer it.... [more]
13 1574 May 23, 2005 06:05 pm
by rayzee
Getting Started
Soldier of Fortune : SoFII Mapping
First thing you need is GTKRadiant. Get version 1.4. It is the best version (in my opinion anyway). http://www.qeradiant.com/index.php?data=dlselect&query_dlsel=1&OS_dlsel%5B% 5D=1&Release_dlsel%5B%5D=3&Games_dlsel%5B%5D=6 You might want to get Easyge... [more]
5 1454 May 20, 2005 11:39 pm
by rayzee
Getting Started
Soldier of Fortune : SoFII Mapping
http://modsonline.com/Tutorials-list-2.html Make sure to check out the video tuts. edited on May. 19, 2005 09:17 pm by rayzee... [more]
5 1454 May 20, 2005 02:17 am
by rayzee
Help!!!!
Soldier of Fortune : SoFII Mapping
This should be moved to the SOF2 forum.... [more]
4 1403 May 19, 2005 07:44 pm
by rayzee
garage door ?
Soldier of Fortune : SoFII Mapping
Thats why I asked if he wanted a house garage door or a repair shop door. Because auto shop doors go straight up and down. P.S. Sorry for the confusion. P.S.S. What about a function_pendulum with a trigger to activate and another to return? Can that... [more]
15 1643 May 10, 2005 02:02 am
by rayzee
garage door ?
Soldier of Fortune : SoFII Mapping
I'm not talking about the elevator. I'm talking about the two doors on oposite side of the market. They are function doors with push button triggers. ... [more]
15 1643 May 9, 2005 01:32 am
by rayzee
garage door ?
Soldier of Fortune : SoFII Mapping
Uh............... yup.Jordaly it is. Brain fart. Sorry!... [more]
15 1643 May 9, 2005 12:18 am
by rayzee
garage door ?
Soldier of Fortune : SoFII Mapping
I have seen it in a couple of maps(the pocket doors anyway). It is in "Big Freaking House" and in "Dordaly". They are both custom maps. One you have to shoot the trigger and the other you have to pust a trigger. But it should still be accomplished with a ... [more]
15 1643 May 8, 2005 05:26 pm
by rayzee
garage door ?
Soldier of Fortune : SoFII Mapping
Couold he not use a trigger in conjunction with a wait function? ie. Trigger to start door moving up....wait for say 5 seconds then close(like a pocket door)(I have seen this before). And then reset itself? I'm guessing here. Just trying to give ideas.... [more]
15 1643 May 8, 2005 04:51 pm
by rayzee
garage door ?
Soldier of Fortune : SoFII Mapping
I'm not exactly sure if you need it to curve along a track(ie. home garage) or if you want it to go straight up like a repair shop. You should be able to acomplish this using the function train. Check the tuts on this function. I've never used it before s... [more]
15 1643 May 8, 2005 04:35 pm
by rayzee
Location info areas ?
Soldier of Fortune : SoFII Mapping
This is done with your entities. Right click on your grid where you want to put your location ID. Scroll down to target, over to target location. Left click on target location. This will place a small sqaure on your grid. Select "N" to bring up the entiti... [more]
6 1333 May 8, 2005 12:35 pm
by rayzee
Shader missing !?
Soldier of Fortune : SoFII Mapping
Didn't know about the shortcut keys. Thanks... [more]
8 941 May 2, 2005 10:24 pm
by rayzee
Shader missing !?
Soldier of Fortune : SoFII Mapping
Actually you can keep both sides of a clip (using the clipper tool). Go to selection, down to clipper tool and click on split selection. Do not hit your delete or backspace. Once it is split it simply becomes two separate brushes. Found this out just expe... [more]
8 941 May 2, 2005 08:54 pm
by rayzee
GTK 1.4 Choppy 3D-view ?
Soldier of Fortune : SoFII Mapping
To get all of your map to be drawn in 3D you have to change your cubic clipping option. ... [more]
9 1341 Apr 30, 2005 03:21 pm
by rayzee
random train function?
Soldier of Fortune : SoFII Mapping
No. Unfortunately its for MP. Thanks anyway guys. ... [more]
4 984 Apr 29, 2005 01:44 am
by rayzee
random train function?
Soldier of Fortune : SoFII Mapping
I'v done a search on the site and I didnt come up with anything. Does anyone know how to do a fandom train functon? Is it even possible or do I have to have a fixed path and corners? I want to put a helicopter in the sky but don't want a predictable path.... [more]
4 984 Apr 28, 2005 11:05 pm
by rayzee
POLICE CAR/SWAT VAN
Soldier of Fortune : SoFII Mapping
If I'm not mistaken.....(and I might be) the ICS maps have them. Both police cars and armored vehicles. But I dont have any .map files from ICS maps.... [more]
5 1438 Apr 24, 2005 05:34 am
by rayzee
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