Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 7 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by uogamer
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
Maya 6?
Call of Duty 2 : CoD2 MP Mapping
Weel I can be short about it: NO. I tried it with version 7 but didn't work with me.... [more]
14 2213 May 17, 2007 06:22 pm
by uogamer
Bridge
Call of Duty : CoD Mapping
Think creative! It's not that hard to make a tunnel/bridge. Like warrior said: make an arch. That's the basic, and then just build around it. Be creative! Jouke Jan... [more]
4 1166 Apr 9, 2007 11:36 am
by uogamer
terrain manipulation messes up view
Call of Duty 2 : CoD2 MP Mapping
That´s absolutely correct. You can use the blend textures for overlapping the textures without ending with blend. So the textures will look more realistic and complicating. There are tutorials if you want to use it because it is a realy good aspect. J... [more]
5 1100 Mar 27, 2007 10:10 am
by uogamer
cod2 compiler taking too long
Call of Duty 2 : CoD2 MP Mapping
That's just part of making maps. The program needs to make all the lightning which takes much time when the map is getting bigger. Also I would recommend NOT to texture the map entirely when testing. The testing phase is to get a feeling of how a map look... [more]
7 1704 Mar 26, 2007 05:17 pm
by uogamer
xmodels turn into 240 datson cars???why
Call of Duty 2 : CoD2 MP Mapping
That is because you use xmodel for vehicles. That´s wrong. You must use "script vehicle". Right click->script->vehicle and then select the vehicle you fancy. B.T.W. please search the internet before asking.... [more]
4 1268 Mar 5, 2007 09:24 am
by uogamer
I am stuck!!!!
General Gaming Topics : General Modeling
Hello all I have made a light model and a skin for it. It looks pretty good I think. Also the skin contains an alpha channel. This is the part where I get stuck . The problem is when I want it to work in Call of Duty 2 I don't know how I am going t... [more]
1 1428 Jan 24, 2007 03:52 pm
by uogamer
Build a 3d model
Call of Duty 2 : CoD2 MP Mapping
first of all you will have to make the model with MAYA 6. Only with that program you can export the .mb file (Maya file) as a xmodel export file. And you got to make a skin for the model. Both skin and model you need to open in Asset Manager. But on Asset... [more]
3 1098 May 20, 2006 07:27 pm
by uogamer
textures?
Call of Duty : CoDUO Mapping
In gradiant go to file>project settings and there you will have to change the paths who are not correct. You have to name it where it is installed on YOUR computer. The default settings are just when you installed COD on the default mode.... [more]
4 1439 May 16, 2006 12:03 pm
by uogamer
3D Max 8 COD2 Modelling
Call of Duty 2 : CoD2 MP Mapping
Yes, it's only related for MAYA 6 and not even 7 or 6.5. You must have MAYA 6 to get a xmodel file. But there are people working on 3dsmax plugins. Don't know witch version. Just go to IWNATION site and there go to forums and then to modeling and sccripti... [more]
4 1396 May 16, 2006 06:56 am
by uogamer
Textures going mad!!!
Call of Duty : CoDUO Mapping
OK lad, I shall try and try in adobe if i can find that function. I shall look for the tutorials those are focusing on that specific thing. Thankx for the help.... [more]
13 999 Oct 3, 2005 04:15 am
by uogamer
Textures going mad!!!
Call of Duty : CoDUO Mapping
SRY but i will say something in dutch now. Wat er in gezegt word is voor mij niet echt van toepassing. De grond textures maken zoals in CODUO en ook nog dat je geen lijnen ertussen ziet wordt niet naar voren gebracht. Ik zou graag willen weten of jij m... [more]
13 999 Oct 2, 2005 06:31 pm
by uogamer
Textures going mad!!!
Call of Duty : CoDUO Mapping
So the idea is that i have to duplicate it 3 times and put all the 4 same images in 1 square and smooth the edges together? ... [more]
13 999 Oct 2, 2005 06:17 pm
by uogamer
Textures going mad!!!
Call of Duty : CoDUO Mapping
O thanks for the link made I got a picture, her is the link null... [more]
13 999 Oct 2, 2005 05:46 pm
by uogamer
Textures going mad!!!
Call of Duty : CoDUO Mapping
I have made a screenie already and wanted to posted it in the first place but it asks for a site?? ... [more]
13 999 Oct 2, 2005 05:32 pm
by uogamer
Textures going mad!!!
Call of Duty : CoDUO Mapping
How do i do that because i don't have a site or something. ... [more]
13 999 Oct 2, 2005 05:29 pm
by uogamer
Textures going mad!!!
Call of Duty : CoDUO Mapping
Yes lad, i tried that already, but i stil see squares. One single square is 1 time the texture i made. And that's a ground texture. Also making one is difficult. So if you know some tutorials for that focust on ground textures it would be great ... [more]
13 999 Oct 2, 2005 05:12 pm
by uogamer
how do i create water
Call of Duty : CoDUO Mapping
Your own water texture or textures from UO in the game??? ... [more]
4 1112 Oct 2, 2005 04:03 pm
by uogamer
Textures going mad!!!
Call of Duty : CoDUO Mapping
Hi everybody here. I got a very importent and usefull question for many people who are skinning. Or at leat trying to skin. I made a ground skin, not so good, but it's a skin. I can get them in Radiant and ingame for CODUO. But I see the skin is just ... [more]
13 999 Oct 2, 2005 03:54 pm
by uogamer
Disappointet with COD2
Call of Duty 2 : CoD2 MP Mapping
Yeah you are right. But don't be so negative. It's only a demo. You gotta take a look in your graphic options. You shall see there are missing a couple of options, like a high detailed made models. Those options will be in the whole game of course. I b... [more]
15 1664 Sep 29, 2005 09:08 am
by uogamer
need help with trenches
Call of Duty : CoD+UO General
Hello aufklarer What you need to do is to make a brush in the top view of x=96 and y=256 go to terrain mesh and make width 4 and height 5. Go flip the terrain mesh over with the Y-axis rotation. Then you will see in the mesh is flipped over and it's s... [more]
5 982 Sep 18, 2005 10:13 am
by uogamer
MODSonline.com Forums

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»