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custom grass texture? Call of Duty: World at War : CoDWW MP Mapping http://www.cgtextures.com/ Hello Faffer, this is a very good link for texture for your future custom grass texture. Select Nature in the link, there are a lot of choice of grass texture. But you need photoshop or paintshop to do an infinite textu... [more] |
6 | 818 | Feb 11, 2009 04:47 pm by eldiablo666 ![]() |
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Add Destructible to MP: 10 vehicles! Call of Duty: World at War : CoDWW MP Mapping It works for me too : ... [more] |
10 | 1611 | Jan 27, 2009 08:31 pm by eldiablo666 ![]() |
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Add Destructible to MP: 10 vehicles! Call of Duty: World at War : CoDWW MP Mapping Thaks you very much for this tutorial, that's great ! ... [more] |
10 | 1611 | Jan 27, 2009 05:52 pm by eldiablo666 ![]() |
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Floating Terrain? Call of Duty: World at War : CoDWW MP Mapping Quote:ERROR: surface 'okinawa_terrain_grass_mudgrass_blend_noscorch' is partially floating or needs to be aligned I have fixed the problem after many tries. You have to do a brush under patchs where is the error in caulk and now it works. Af... [more] |
5 | 1247 | Jan 24, 2009 09:27 pm by eldiablo666 ![]() |
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Problem of transparency on my custom decal texture Call of Duty: World at War : CoDWW MP Mapping Thanks you so much Zeroy, you're right. That's works now with your configuration of asset manager. For others, if you have the same problem one day, You have to use DDS and at alphatest "GE128", my error was here. Thanks you again Zeroy. e... [more] |
7 | 1402 | Jan 19, 2009 05:08 pm by eldiablo666 ![]() |
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Problem of transparency on my custom decal texture Call of Duty: World at War : CoDWW MP Mapping I resolve the first problem by using DDS and not TGA for transparency withs models ( First screen ). Perhaps not for terrain patchs like you can see in this screenshot. Is there any tool to resolve this problem ? Or other thing ? ... [more] |
7 | 1402 | Jan 19, 2009 03:14 pm by eldiablo666 ![]() |
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Problem of transparency on my custom decal texture Call of Duty: World at War : CoDWW MP Mapping Ok, this is what i have in my asset manager: edited on Jan. 19, 2009 06:16 am by eldiablo666... [more] |
7 | 1402 | Jan 19, 2009 11:12 am by eldiablo666 ![]() |
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Problem of transparency on my custom decal texture Call of Duty: World at War : CoDWW MP Mapping Hello, sorry for my bad english , i'm french. So, i've got a little problem with my custom decal texture. I can see behind my texture by transparency : Someone has the same problem, any ideas ? This problem exist only for custom decal ... [more] |
7 | 1402 | Jan 19, 2009 03:44 am by eldiablo666 ![]() |
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custom texture Call of Duty: World at War : CoDWW MP Mapping Gramse69 writes...Quote:finally, I dont know the different but I right klicked and choose new - winzip archive and than drag my images mapp to the new zip-folder. the other thing I did before, when I just zipped the mapp with the images mapp inside, diden... [more] |
5 | 900 | Jan 18, 2009 08:14 pm by eldiablo666 ![]() |
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custom texture Call of Duty: World at War : CoDWW MP Mapping Sorry but i've got the same problem, i use the tutorial like you and in radiant no problem but in the game i've got grey textures too. Any ideas or we are only with this problem ?... [more] |
5 | 900 | Jan 17, 2009 11:01 pm by eldiablo666 ![]() |
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[release] Resistance Paris Call of Duty 2 : CoD2 Map + Mod Releases Hello Max, i'm french so i know very well Paris. It is a very good representation, i'm very happy to play it. Perhaps do you know is possible to leave the map and pass under it .... by the roof it's possible ... You have to fix it with a new ver... [more] |
26 | 2217 | Sep 15, 2006 08:48 pm by eldiablo666 ![]() |
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problem with custom decal texture Call of Duty 2 : CoD2 MP Mapping uP impossible to make the decal without transpareancy, nobody has any ideas ?... [more] |
7 | 960 | May 24, 2006 08:44 pm by eldiablo666 ![]() |
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problem with custom decal texture Call of Duty 2 : CoD2 MP Mapping I always see through the texture... any other ideas ? ... [more] |
7 | 960 | May 23, 2006 10:44 pm by eldiablo666 ![]() |
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problem with custom decal texture Call of Duty 2 : CoD2 MP Mapping same problem other ideas ?... [more] |
7 | 960 | May 23, 2006 08:53 pm by eldiablo666 ![]() |
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problem with custom decal texture Call of Duty 2 : CoD2 MP Mapping Hi all, i'm french so sorry for my bad english. I've got a problem with my custom decal ... I wouild like to have a solid texture and no transparancy in the decal (here for example we can see mountain and sky behind the texture...) What the ... [more] |
7 | 960 | May 23, 2006 08:15 pm by eldiablo666 ![]() |
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leak and compile problem Call of Duty 2 : CoD2 MP Mapping Hello Apocalypse, i'm a french mapper. I've the same problem, before no problem for other maps and here the same problem like you. after have searching a lot of time, i try to put a model in my skybox (so only skybox and one model) and the bug was f... [more] |
14 | 1069 | May 1, 2006 08:51 pm by eldiablo666 ![]() |
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decal problem (custom decal texture) Call of Duty 2 : CoD2 MP Mapping It will be very nice if you 'll create a future video tutorial because i try, i try and in any cases always the same problem, black behind my alpha texture ... Maybe i don't registered correctly the .dds or bad options in asset_manager So thanks f... [more] |
5 | 1015 | Apr 30, 2006 01:51 am by eldiablo666 ![]() |
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decal problem (custom decal texture) Call of Duty 2 : CoD2 MP Mapping Sorry but i search on others topics but it is very hard for me to translate many topics in french. I have seen your tutoriel Stryder but it don't explain how create an alpha channel ... ... [more] |
5 | 1015 | Apr 29, 2006 04:59 pm by eldiablo666 ![]() |
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decal problem (custom decal texture) Call of Duty 2 : CoD2 MP Mapping Hello all ! Sorry if my english isn't very good, i'm french. So i have a problem to include custom decal texture in my map. It appears in radiant and in the game but with a color black behind the texture. And behind i hope to have a transpare... [more] |
5 | 1015 | Apr 29, 2006 03:26 pm by eldiablo666 ![]() |
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problem to join dm test after compile Call of Duty 2 : CoD2 MP Mapping ok so thank you all, i will test all that, i was working today ! ... [more] |
16 | 1727 | Apr 25, 2006 09:11 pm by eldiablo666 ![]() |
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problem to join dm test after compile Call of Duty 2 : CoD2 MP Mapping ok, my .gsc file Quote://Created by ElDiablo666 main() { maps\mp\_load::main(); //Soldier Settings game["allies"] = "american"; game["axis"] = "german"; game["attackers"] = "allies"; game["defenders"] = "axis"; game["russian_so... [more] |
16 | 1727 | Apr 25, 2006 01:14 am by eldiablo666 ![]() |
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problem to join dm test after compile Call of Duty 2 : CoD2 MP Mapping the console message : Quote:WARNING: Could not find 'maps/mp/mp_bloody_aim.csv'. Loading 'ui_mp/ingame.menu'... Loading 'ui_mp/ingame_controls.menu'... Loading 'ui_mp/ingame_options.menu'... Loading 'ui_mp/ingame_system.menu'... Loading 'ui_... [more] |
16 | 1727 | Apr 25, 2006 01:05 am by eldiablo666 ![]() |
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problem to join dm test after compile Call of Duty 2 : CoD2 MP Mapping Hello all, after compilation, i just can test my map in single player ... ( with a "mymapname" so whithout "mp_" before the name). If i try with a "mp_mymapname", i can't join the map'test in deathmatch...and that crash with this message : ... [more] |
16 | 1727 | Apr 25, 2006 01:00 am by eldiablo666 ![]() |
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after compile ==> i'm in single player test Call of Duty 2 : CoD2 MP Mapping Quote:Are you named mp_mapname? No, i will test that, thank you . ... [more] |
5 | 1135 | Apr 22, 2006 03:19 pm by eldiablo666 ![]() |
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LOL first test map Call of Duty 2 : CoD2 MP Mapping I have this car too when i put a model ... Normal ? strange....... [more] |
4 | 1298 | Apr 22, 2006 01:13 am by eldiablo666 ![]() |
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