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Latest Posts by eldiablo666
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custom grass texture?
Call of Duty: World at War : CoDWW MP Mapping
http://www.cgtextures.com/ Hello Faffer, this is a very good link for texture for your future custom grass texture. Select Nature in the link, there are a lot of choice of grass texture. But you need photoshop or paintshop to do an infinite textu... [more]
6 818 Feb 11, 2009 04:47 pm
by eldiablo666
Add Destructible to MP: 10 vehicles!
Call of Duty: World at War : CoDWW MP Mapping
It works for me too : ... [more]
10 1611 Jan 27, 2009 08:31 pm
by eldiablo666
Add Destructible to MP: 10 vehicles!
Call of Duty: World at War : CoDWW MP Mapping
Thaks you very much for this tutorial, that's great ! ... [more]
10 1611 Jan 27, 2009 05:52 pm
by eldiablo666
Floating Terrain?
Call of Duty: World at War : CoDWW MP Mapping
Quote:ERROR: surface 'okinawa_terrain_grass_mudgrass_blend_noscorch' is partially floating or needs to be aligned I have fixed the problem after many tries. You have to do a brush under patchs where is the error in caulk and now it works. Af... [more]
5 1247 Jan 24, 2009 09:27 pm
by eldiablo666
Problem of transparency on my custom decal texture
Call of Duty: World at War : CoDWW MP Mapping
Thanks you so much Zeroy, you're right. That's works now with your configuration of asset manager. For others, if you have the same problem one day, You have to use DDS and at alphatest "GE128", my error was here. Thanks you again Zeroy. e... [more]
7 1402 Jan 19, 2009 05:08 pm
by eldiablo666
Problem of transparency on my custom decal texture
Call of Duty: World at War : CoDWW MP Mapping
I resolve the first problem by using DDS and not TGA for transparency withs models ( First screen ). Perhaps not for terrain patchs like you can see in this screenshot. Is there any tool to resolve this problem ? Or other thing ? ... [more]
7 1402 Jan 19, 2009 03:14 pm
by eldiablo666
Problem of transparency on my custom decal texture
Call of Duty: World at War : CoDWW MP Mapping
Ok, this is what i have in my asset manager: edited on Jan. 19, 2009 06:16 am by eldiablo666... [more]
7 1402 Jan 19, 2009 11:12 am
by eldiablo666
Problem of transparency on my custom decal texture
Call of Duty: World at War : CoDWW MP Mapping
Hello, sorry for my bad english , i'm french. So, i've got a little problem with my custom decal texture. I can see behind my texture by transparency : Someone has the same problem, any ideas ? This problem exist only for custom decal ... [more]
7 1402 Jan 19, 2009 03:44 am
by eldiablo666
custom texture
Call of Duty: World at War : CoDWW MP Mapping
Gramse69 writes...Quote:finally, I dont know the different but I right klicked and choose new - winzip archive and than drag my images mapp to the new zip-folder. the other thing I did before, when I just zipped the mapp with the images mapp inside, diden... [more]
5 900 Jan 18, 2009 08:14 pm
by eldiablo666
custom texture
Call of Duty: World at War : CoDWW MP Mapping
Sorry but i've got the same problem, i use the tutorial like you and in radiant no problem but in the game i've got grey textures too. Any ideas or we are only with this problem ?... [more]
5 900 Jan 17, 2009 11:01 pm
by eldiablo666
[release] Resistance Paris
Call of Duty 2 : CoD2 Map + Mod Releases
Hello Max, i'm french so i know very well Paris. It is a very good representation, i'm very happy to play it. Perhaps do you know is possible to leave the map and pass under it .... by the roof it's possible ... You have to fix it with a new ver... [more]
26 2217 Sep 15, 2006 08:48 pm
by eldiablo666
problem with custom decal texture
Call of Duty 2 : CoD2 MP Mapping
uP impossible to make the decal without transpareancy, nobody has any ideas ?... [more]
7 960 May 24, 2006 08:44 pm
by eldiablo666
problem with custom decal texture
Call of Duty 2 : CoD2 MP Mapping
I always see through the texture... any other ideas ? ... [more]
7 960 May 23, 2006 10:44 pm
by eldiablo666
problem with custom decal texture
Call of Duty 2 : CoD2 MP Mapping
same problem other ideas ?... [more]
7 960 May 23, 2006 08:53 pm
by eldiablo666
problem with custom decal texture
Call of Duty 2 : CoD2 MP Mapping
Hi all, i'm french so sorry for my bad english. I've got a problem with my custom decal ... I wouild like to have a solid texture and no transparancy in the decal (here for example we can see mountain and sky behind the texture...) What the ... [more]
7 960 May 23, 2006 08:15 pm
by eldiablo666
leak and compile problem
Call of Duty 2 : CoD2 MP Mapping
Hello Apocalypse, i'm a french mapper. I've the same problem, before no problem for other maps and here the same problem like you. after have searching a lot of time, i try to put a model in my skybox (so only skybox and one model) and the bug was f... [more]
14 1069 May 1, 2006 08:51 pm
by eldiablo666
decal problem (custom decal texture)
Call of Duty 2 : CoD2 MP Mapping
It will be very nice if you 'll create a future video tutorial because i try, i try and in any cases always the same problem, black behind my alpha texture ... Maybe i don't registered correctly the .dds or bad options in asset_manager So thanks f... [more]
5 1015 Apr 30, 2006 01:51 am
by eldiablo666
decal problem (custom decal texture)
Call of Duty 2 : CoD2 MP Mapping
Sorry but i search on others topics but it is very hard for me to translate many topics in french. I have seen your tutoriel Stryder but it don't explain how create an alpha channel ... ... [more]
5 1015 Apr 29, 2006 04:59 pm
by eldiablo666
decal problem (custom decal texture)
Call of Duty 2 : CoD2 MP Mapping
Hello all ! Sorry if my english isn't very good, i'm french. So i have a problem to include custom decal texture in my map. It appears in radiant and in the game but with a color black behind the texture. And behind i hope to have a transpare... [more]
5 1015 Apr 29, 2006 03:26 pm
by eldiablo666
problem to join dm test after compile
Call of Duty 2 : CoD2 MP Mapping
ok so thank you all, i will test all that, i was working today ! ... [more]
16 1727 Apr 25, 2006 09:11 pm
by eldiablo666
problem to join dm test after compile
Call of Duty 2 : CoD2 MP Mapping
ok, my .gsc file Quote://Created by ElDiablo666 main() { maps\mp\_load::main(); //Soldier Settings game["allies"] = "american"; game["axis"] = "german"; game["attackers"] = "allies"; game["defenders"] = "axis"; game["russian_so... [more]
16 1727 Apr 25, 2006 01:14 am
by eldiablo666
problem to join dm test after compile
Call of Duty 2 : CoD2 MP Mapping
the console message : Quote:WARNING: Could not find 'maps/mp/mp_bloody_aim.csv'. Loading 'ui_mp/ingame.menu'... Loading 'ui_mp/ingame_controls.menu'... Loading 'ui_mp/ingame_options.menu'... Loading 'ui_mp/ingame_system.menu'... Loading 'ui_... [more]
16 1727 Apr 25, 2006 01:05 am
by eldiablo666
problem to join dm test after compile
Call of Duty 2 : CoD2 MP Mapping
Hello all, after compilation, i just can test my map in single player ... ( with a "mymapname" so whithout "mp_" before the name). If i try with a "mp_mymapname", i can't join the map'test in deathmatch...and that crash with this message : ... [more]
16 1727 Apr 25, 2006 01:00 am
by eldiablo666
after compile ==> i'm in single player test
Call of Duty 2 : CoD2 MP Mapping
Quote:Are you named mp_mapname? No, i will test that, thank you . ... [more]
5 1135 Apr 22, 2006 03:19 pm
by eldiablo666
LOL first test map
Call of Duty 2 : CoD2 MP Mapping
I have this car too when i put a model ... Normal ? strange....... [more]
4 1298 Apr 22, 2006 01:13 am
by eldiablo666
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