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Latest Posts by cpl_42
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Where do I put my custom maps?
Call of Duty 4 : CoD4 General
I'm sure this has been asked already, but where do I put my ff and iwd files for custom maps that have been created either by me or that I download off of this site or elsewhere? Is there a sticky or a tutorial or a thread somewhere that discusses this... [more]
1 1010 Feb 6, 2008 11:45 pm
by cpl_42
Import Prefabs Crashes Radiant
Call of Duty 4 : CoD4 MP Mapping
SpeedHighway writes...Quote:See the stickies. D'oh! Still didn't come up when I searched for it. THanks. ... [more]
4 1191 Feb 6, 2008 05:45 pm
by cpl_42
Import Prefabs Crashes Radiant
Call of Duty 4 : CoD4 MP Mapping
I have searched hi and lo and can not find but one reference to this issue. CaptCool's video goes over adding xmodels, but when I try it I only see models, not xmodels. When I right click my 2D map and select Misc>Prefab and select a Prefab Radiant cr... [more]
4 1191 Feb 6, 2008 08:47 am
by cpl_42
MAX_MAP_DRAW_SURFS Error - Anyone seen this?
Call of Duty 2 : CoD2 MP Mapping
So I've added more stuff to my map, I haven't portaled it yet, but when I went to compile it, the first thing I see are the brushes that are touching, maybe 5 of them, then it throws an error that says: MAX_MAP_DRAW_SURFS. I wrote down the brushes t... [more]
2 920 Apr 4, 2007 10:17 am
by cpl_42
GSC File Help
Call of Duty 2 : CoD2 MP Mapping
Wow! Thanks for the discussion thread, much appreciated. I'm going to try some of these tomorrow night and review the tutorials to see how it works itself out. Will report back to this thread. Thanks, 42... [more]
12 999 Apr 4, 2007 10:12 am
by cpl_42
PROBLEMS WITH THE EDITOR
Call of Duty 2 : CoD2 MP Mapping
A problem that I've run into recently is that if I have ANY custom maps in the main folder, Radiant will crash on start up. I used to map with Radiant for COD a couple of years ago, and the problems that you're describing, that Stryder confirmed for m... [more]
129 10173 Apr 4, 2007 06:42 am
by cpl_42
GSC File Help
Call of Duty 2 : CoD2 MP Mapping
Hi, My map loads but I only get options 1 and 4, I can't select Germans or Americans. The options don't show up. I can get into the map by clicking Auto-Select, but that's it. I really did not want to post. I've searched the tutorials and the foru... [more]
12 999 Apr 2, 2007 10:57 pm
by cpl_42
Skybox for COD2 - where can I find info on how to do it
Call of Duty 2 : CoD2 MP Mapping
Hi, It's been almost 2 years since I made a map when I was on CODUO, and now I'm back for COD2, and while trying to make the skybox I ran into a problem where I can't enter the value into the surface editor, so can someone please point me to the skybox... [more]
4 1844 Mar 12, 2007 09:38 am
by cpl_42
Wow, this MOD ROCKS! How can I turn off the music?
Call of Duty : CoD+UO General
Hi all, What's the CVAR for disabling music playback during a game? For some reason in UO, I can't turn down the music but keep the game sounds on, they are combined. The new MTL maps are great, but the LOTR theme music get's annoying after a wh... [more]
3 1792 Apr 15, 2005 09:21 pm
by cpl_42
Weapons fall off of weapons rack, why?
Call of Duty : CoDUO Mapping
wow, I knew it was something easy. Thanks.... [more]
6 868 Apr 8, 2005 05:02 pm
by cpl_42
Weapons fall off of weapons rack, why?
Call of Duty : CoDUO Mapping
So I created a vertical weapons rack in a "weapons cache", everything looks perfect in the editor, I go and compile the map, run it only to find that all the weapons are lying on the floor! I'm stumped. Can anyone tell me what I need to do to make... [more]
6 868 Apr 8, 2005 08:48 am
by cpl_42
Portals
Call of Duty : CoDUO Mapping
Also make sure to make all of your structures "Make Detail", this is very important in getting portals to work properly too. I was working on a map where my VIS data size was 90K, after I made the structures "detail", the VIS dropped to around 30K, no... [more]
8 867 Apr 8, 2005 08:43 am
by cpl_42
Who created the little map Press2 for COD?
Call of Duty : CoD+UO General
Capt.Com writes...Quote:'Press2' is a miniature map, you are about 3 inches tall on an injection molding machine from where I work. I know it has nothing to do with war but it is fun. Game type: DM, TDM Author: Deathviper Author's email / website: de... [more]
6 917 Apr 6, 2005 03:15 am
by cpl_42
Texture Question
Call of Duty : CoDUO Mapping
Errr, I think you meant Brush. But OK, I didn't draw the duplicate brush, and I didn't copy it there. So how can a duplicate brush just appear? CPL_42... [more]
4 919 Apr 5, 2005 09:56 am
by cpl_42
Who created the little map Press2 for COD?
Call of Duty : CoD+UO General
Does anyone know who created the map called Press2? This was made for COD, it is a simple map, but we play this map every day at the office, of all the maps this is the favorite for best game play. It's the one we end our gaming day with after 2 or 3 o... [more]
6 917 Apr 5, 2005 07:23 am
by cpl_42
Texture Question
Call of Duty : CoDUO Mapping
Guys, Why does a texture like "metal@grey_pitted" have 2 textures embedded in it? I believe this came out of the Battleship Texture file. If I'm in Graydient and I'm looking directly at it and I hold down the shift button while selecting it in th... [more]
4 919 Apr 5, 2005 07:19 am
by cpl_42
specified file camt be located
Call of Duty : CoDUO Mapping
Make sure that when you are ready to compile your map that you have first exported your map. Saving it is not enough. I rattled by brains for weeks and found out it was because I hadn't done the simple task of "File/Export As". Make sure you export it ... [more]
13 1630 Apr 3, 2005 06:45 am
by cpl_42
Selecting an entity causes CODUO Radiant to crash
Call of Duty : CoDUO Mapping
WOW! That was it, I new the coordinates, so I searched the .map file and sure enough the descriptor was missing from one of the entities, so I copied and pasted it from another line saved it, and ran the editor. Was able to select my entity and cha... [more]
6 1850 Feb 8, 2005 04:47 pm
by cpl_42
Selecting an entity causes CODUO Radiant to crash
Call of Duty : CoDUO Mapping
Hi All, I've hit a weird problem I really need someone's help on. I was working on putting a swinging door over a ladder, you know like a guard against someone going up a ladder with a barricade over the ladder going up the building......anyway. ... [more]
6 1850 Feb 7, 2005 12:06 pm
by cpl_42
why do i fall through my floor ?
Call of Duty : CoDUO Mapping
I give Azz credit for telling me this. So I pass on his good advise. If you read down through the posts you'll find a thread asking the same thing about why do my tanks fall through my craters. The reason is the textures you are using differ. ... [more]
3 1447 Feb 6, 2005 07:38 pm
by cpl_42
I want to add trucks to my maps
Call of Duty : CoDUO Mapping
Daffy, Thanks for the tip, I'll check it out. I play on a closed network so this should be ok. Seems kind of funny why trucks aren't available natively. I mean look at every military engagement during WWII, especially when supply lines were atta... [more]
3 1158 Feb 3, 2005 04:57 am
by cpl_42
I want to add trucks to my maps
Call of Duty : CoDUO Mapping
Hey everyone, I've been studying tank warfare gaming guides and a lot of the strategies included masses of trucks. COD doesn't have any truck models for mp. Has anyone moded a vehicle for a truck yet? Can I convert from the SP to the MP for a ... [more]
3 1158 Feb 2, 2005 04:45 pm
by cpl_42
Why do my tanks fall through my craters, DOH!
Call of Duty : CoDUO Mapping
Hey, My map works, go to the new projects area and search for a map called Bldg7. Load it up and tell me what you think about the craters. They're kinda big. CPL... [more]
7 873 Feb 2, 2005 04:43 pm
by cpl_42
Why do my tanks fall through my craters, DOH!
Call of Duty : CoDUO Mapping
YO! That did it!! That little tidbit of information about the @ vs _ should be a sticky when doing alpha blending. Sure enough I checked my "In-Use" textures and there were two idnentical dirt textures one with @ and one with _, so I selected the bo... [more]
7 873 Feb 1, 2005 03:22 am
by cpl_42
Why do my tanks fall through my craters, DOH!
Call of Duty : CoDUO Mapping
Hi All, Working on my bldg map again, I had to recreate it after losing the first one to compile errors. This time it has gone a lot better and I can get it to compile every time. Just a fun little slaughter map for about 10 people, lots of tanks, arms... [more]
7 873 Jan 31, 2005 04:59 pm
by cpl_42
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