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Latest Posts by MAKmadmax
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mp_trainyard
Soldier of Fortune : SoFI+II Map + Mod Releases
Tnx hope to get some info whot is wrong on it and if it is a good map.I want to start a second one but got no time right now.... [more]
5 2870 Jan 14, 2005 05:08 pm
by MAKmadmax
Question about shaders
Soldier of Fortune : SoFII Mapping
Sorry no I don't have them only the snow textures I have but it is easy to do and would be a bit big to send them all.... [more]
12 1887 Jan 10, 2005 07:10 pm
by MAKmadmax
Question about shaders
Soldier of Fortune : SoFII Mapping
You can use all COD textures in SOFII like I did in my mp_trainyard map..mp_trainyard download All the COD textures are in the cod/main/pak.....pk3 just open it and copy the textures you want to use. The format in COD is .....dds this you can convert wi... [more]
12 1887 Dec 30, 2004 06:13 pm
by MAKmadmax
mp_trainyard
Soldier of Fortune : SoFI+II Map + Mod Releases
Hi, As you can see in the projects my first real map is done. And I want to post it here, I got nice and other comments on sof2files but most of them where ok. The rating was also ok. If you want to get this map Download at MAK clan pages Down... [more]
5 2870 Dec 15, 2004 08:49 pm
by MAKmadmax
Converting cod.bsp file to sof2 map
Soldier of Fortune : SoFII Mapping
Just rebuild it like I did my last map is finished and ready for debug the most bugs are out of it. the COD map = mp_railyard SOFII mp_trainyard Map download Hope to get some respons... [more]
3 2936 Dec 6, 2004 09:19 pm
by MAKmadmax
mp_harbor2
Soldier of Fortune : SoFII Mapping
Yes normaly all SOFII maps can be extracted to .map but the mp_brecourt is this no COD map? And after a decompile you have a lot of work on your textures.... [more]
3 1568 Dec 4, 2004 11:07 pm
by MAKmadmax
fps help
Soldier of Fortune : SoFII Mapping
I have taken a look at the raven maps. Who are in map file, and correct me if I am complete wrong here but if I ctrl-d (for the detailed brushes) i only see that the uses structural ?? is this becourse it is converted maps? I am starting now to put some... [more]
10 2058 Nov 28, 2004 07:33 pm
by MAKmadmax
compiling ...Again
Soldier of Fortune : SoFII Mapping
The entity who was leak was a model and this model(s) touching a structural brush so I made al those brushes who touched the top blok of the model detailed and the entity leak whos gonne ---http://www.modsonline.com/index.php?mod=Forums&op=top&top_id=3957... [more]
9 2467 Nov 16, 2004 07:56 pm
by MAKmadmax
compiling ...Again
Soldier of Fortune : SoFII Mapping
Is this the only course why it takes so long? to compile and whot is this I now whot this is it is a model a lightbulb but if I delete this one I get 1 other ?... [more]
9 2467 Nov 16, 2004 06:34 pm
by MAKmadmax
compiling ...Again
Soldier of Fortune : SoFII Mapping
If I got this error you maybe see I stopped the compiling -> and run the bobtoolz for the brushes to clean up.And run the compile again where the errors are gonne. So the 2nd time I started the compile it was al gonne no errors more.Whot also is vissible... [more]
9 2467 Nov 16, 2004 05:17 pm
by MAKmadmax
compiling ...Again
Soldier of Fortune : SoFII Mapping
I have it again when I want to compile the piece whot is done of my map it takes a verry long time with :"C:/Program Files/GtkRadiant-1.4/q3map2" -connect 127.0.0.1:39000 -game sof2 -fs_basepath "C:/Soldier of Fortune II - Double Helix/" -vis -saveprt "... [more]
9 2467 Nov 16, 2004 03:20 pm
by MAKmadmax
TExture shaders?
Soldier of Fortune : SoFII Mapping
i got only 1 shader file and is listed in the shader.txt but it works now it was a stupid mistake.I use textures from COD who are normal dds files and transfer them to jpg or tga but in the name stands wood@blablabla seems that the @ can't handle this I... [more]
15 1825 Nov 15, 2004 11:11 pm
by MAKmadmax
TExture shaders?
Soldier of Fortune : SoFII Mapping
I have tryed all but no luck the textures who I have taken andalso visible after compile will not react on bullets.And the nocull (I hope this is the thing I need) If you have a texture like a light pole where you can look true the holes is not working al... [more]
15 1825 Nov 12, 2004 02:24 am
by MAKmadmax
TExture shaders?
Soldier of Fortune : SoFII Mapping
I have named my folder for the textures 2_cod there I have put all of the cod textures in I want to use. The shader file I named 2_cod.shader and in the shaderlist.txt I have put 2_cod .I believe I get i now this must be for the shader file mp_railyard.s... [more]
15 1825 Nov 11, 2004 05:57 pm
by MAKmadmax
Sound in map
Soldier of Fortune : SoFII Mapping
tnx will try it but this is only 1 for the whole map then? I have 1 for indoor and 1 for outdoor and the music is most switched off while playing i am wrong ? ... [more]
5 1857 Nov 11, 2004 05:17 pm
by MAKmadmax
TExture shaders?
Soldier of Fortune : SoFII Mapping
I got also some probs with the shader file. My texture shows up but : The metal sound when I shoot it is not there and there are no bullet wholes in it seems that I forgot a part in the shader file. Is it not enough to set for material HollowMetal, Con... [more]
15 1825 Nov 11, 2004 02:03 pm
by MAKmadmax
Sound in map
Soldier of Fortune : SoFII Mapping
Hi, I know that it is possible to use efx effects in a map. But from the other post I have told I am working on a remake of a COD map where the sound in the map is produced by mp3 files is this possible also in gtk for SOF or do I have to convert it t... [more]
5 1857 Nov 11, 2004 12:12 pm
by MAKmadmax
rebuild a cod map to sofII
Soldier of Fortune : SoFII Mapping
I have made a lot of screenshots in COD. Then get the textures from COD these are dds files and made them jpg only have to make the shader file but this part I have to study a bit how it works.The only problem I have right now is to get a decent snowy sk... [more]
4 1584 Nov 9, 2004 07:29 pm
by MAKmadmax
rebuild a cod map to sofII
Soldier of Fortune : SoFII Mapping
Hi, I want to rebuild a COD map to SOFII is there some one who have done this and what is the best way to start and do it. MAK clan... [more]
4 1584 Nov 5, 2004 01:52 pm
by MAKmadmax
EasyGen v. 1.4 error
Soldier of Fortune : SoFII Mapping
HI Can someone tell me whot is the best way to build on sutch a terain map.That all the textures fit on the hight can't see a proper solution for this seems to be not so easy. Greetz Max... [more]
6 1405 Feb 29, 2004 12:47 pm
by MAKmadmax
EasyGen v. 1.4 error
Soldier of Fortune : SoFII Mapping
Hi, I am also testing around with EasYgen but mine is totaly black get no light in my map. All black and a Error Loading map from C:/Soldier of Fortune II - Double Helix/base/maps/testterein.map LOADED: textures/tools/editor_images/qer_sky LOADED: ... [more]
6 1405 Feb 28, 2004 07:59 pm
by MAKmadmax
Hunc_alloc failed at 1563
Soldier of Fortune : SoFII Mapping
I quit this map can't get it right to play. If some one want to take a look and think he can't improve the gameplay on it I give him a ftp login and he may download the map file. Tnx to all for the effort maybe I will make a new one smaler and less de... [more]
18 1504 Feb 28, 2004 01:12 am
by MAKmadmax
Hunc_alloc failed at 1563
Soldier of Fortune : SoFII Mapping
So I have ask a friend to set the tbg.pk3 in his base dir and try it out becourse he have a videocard who got les Ram and performence like mine.He got as aspected less fps he drops to 7.And got the same Hunc_allocation problem so that means that if i want... [more]
18 1504 Feb 27, 2004 12:18 am
by MAKmadmax
Hunc_alloc failed at 1563
Soldier of Fortune : SoFII Mapping
I have finished all now but now i gonne try to improve the map. The screens are from the 2end part off the map and you can download this from tbg map download In the 2end part I got the same problem is this also not becourse I use alot of my own textur... [more]
18 1504 Feb 26, 2004 11:44 am
by MAKmadmax
Hunc_alloc failed at 1563
Soldier of Fortune : SoFII Mapping
The wall is normal size in grid 64X64 1 block but the other textures are also moving when you walk around and look at them from a big distance I have put hints at the crossing between the 1 part of the factory and the second part but that is no help. I ... [more]
18 1504 Feb 25, 2004 01:56 pm
by MAKmadmax
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