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Latest Posts by joost8838
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[PRE-RELEASE] Pk Harbor ~ 56k beware
Call of Duty 4 : CoD4 MP Mapping
Looking awesome, i really hope all the original CoD1 maps will be released for cod4 in that quality!... [more]
17 1951 Jan 28, 2008 01:36 pm
by joost8838
Models/Prefabs
Call of Duty 4 : CoD4 MP Mapping
Make a brush (or several brushes for more detailed shapes) around your model and give it a "clip" texture (which can be found in the tools texture list). edited on Jan. 28, 2008 06:39 am by joost8838... [more]
4 1018 Jan 28, 2008 11:39 am
by joost8838
gsc error, can anyone fix it?
Call of Duty 4 : CoD4 MP Mapping
elim writes...Quote:please use the tutorials and search features of this website http://www.modsonline.com/Tutorials-read-457.html I do, i learned all my mapping from the tutorials and forums on this website. I just didn't know the destructible car... [more]
5 687 Jan 27, 2008 03:44 pm
by joost8838
gsc error, can anyone fix it?
Call of Duty 4 : CoD4 MP Mapping
Hello modders and mappers, I've created a GSC file for my map but i get a script error while compiling reflections. When i remove the GSC it works again. Can anyone point me to the error and fix it if possible? Thanks in advance! Code:main() { map... [more]
5 687 Jan 27, 2008 03:23 pm
by joost8838
How to get the "christmas tree" sniper skin?
Call of Duty 4 : CoD4 MP Mapping
The awnser is probably simple but what do i change in my GSC file to get the "christmas tree" sniper skins on my map? This is what i have: Code: game["allies"] = "sas"; game["axis"] = "opfor"; game["attackers"] = "axis"; game["defenders"] = "allie... [more]
2 702 Jan 26, 2008 02:44 pm
by joost8838
Lighting the whole map.
Call of Duty 4 : CoD4 MP Mapping
BrothersJarhead writes...Quote:do i need to add all of those? No, add all the keys from one of the given maps. Add the skybox texture from that map aswell for the best effect. (so shadows match with the sun in the sky)... [more]
10 1147 Jan 26, 2008 01:44 pm
by joost8838
Help please, compiling seems to fail?
Call of Duty 4 : CoD4 MP Mapping
I found an error in the compile log and fixed it. One of my reflectionprobes changed into a misc_prefab cube (don't ask me how that happened) and it didn't have a model assigned. I Deleted the cube, re-added the reflectionprobe and now I'm compiling again... [more]
5 727 Jan 25, 2008 08:37 pm
by joost8838
Help please, compiling seems to fail?
Call of Duty 4 : CoD4 MP Mapping
Hello again modders and mappers! I've come across a very fustrating error while making my map. After the last testrun i changed some terrain, added 2 buildings and added some other details. I also created a basic gsc file after reading about it on the ... [more]
5 727 Jan 25, 2008 08:04 pm
by joost8838
Weather effects?
Call of Duty 4 : CoD4 MP Mapping
Tim451 writes...Quote:For the fog try the CoD1 tutorials section. I think there's one in there somewhere. should technically work in the same way for CoD4. As for the lighting, i'm not sure. I think for a light to be dynamic it has to be set as a prima... [more]
8 1923 Jan 25, 2008 04:23 pm
by joost8838
Weather effects?
Call of Duty 4 : CoD4 MP Mapping
Tim451 writes...Quote:Creative lighting is one of the easiest ways to add an eerie feel to a map. When making lights add a slight hint of a cold colour (turquoise works best) then desaturate it so that it's almost white again. Works best with fluorescent ... [more]
8 1923 Jan 25, 2008 03:17 pm
by joost8838
Weather effects?
Call of Duty 4 : CoD4 MP Mapping
NovemberDobby writes...Quote:Look at the stock mp map gsc's in cod4\raw\maps\mp, and cod4\raw\maps\createfx, I think. Maps like Downpour and Winter Crash should help with snow & rain effects. I'm guessing it works the same way as adding fire or smoke t... [more]
8 1923 Jan 25, 2008 03:11 pm
by joost8838
Weather effects?
Call of Duty 4 : CoD4 MP Mapping
Hello modders and mappers! I'm currently working on a map (abandoned factory at dusk, chernobyl style). It looks allright when i testrun it but it lacks a bit of "spookyness" so i want to add some weathereffects like fog or rain. I searched these forum... [more]
8 1923 Jan 25, 2008 02:23 pm
by joost8838
Optimizing your map/Increasing fps tips?
Call of Duty 4 : CoD4 MP Mapping
Thanks for those links and tips guys! The outdoor portalling tutorial is a bit confusing at first sight, i will look into that once my map is completely finished. I'll cut down on the grass aswell since i think i've overdone that a bit.... [more]
5 1127 Jan 24, 2008 05:00 pm
by joost8838
Optimizing your map/Increasing fps tips?
Call of Duty 4 : CoD4 MP Mapping
Hello everyone, I'm doing well on my map, it's getting quite detailed and i think it looks allright. However when i do a testrun in my map the fps drops to around 30-40 while i usually play on the standard maps with 60-120fps. I'm using quite a bit of ... [more]
5 1127 Jan 24, 2008 04:17 pm
by joost8838
Dusk/Dawn worldspawn settings?
Call of Duty 4 : CoD4 MP Mapping
HyBr!d writes...Quote:the settings i used was "the coup" the lightcolor is dusk-like and with a little bit tweaking of the sundirection, sunlight and ambient values you have a nice dusk setting cheers for that, i'll give it a go and see how it look... [more]
3 1233 Jan 23, 2008 04:10 pm
by joost8838
Dusk/Dawn worldspawn settings?
Call of Duty 4 : CoD4 MP Mapping
Hello everyone, I'm currently picking up mapping again and I've started making a map in a dusky setting. Finding a skybox texture wasn't too hard, there are a few nice dusk skyboxes available. Now i need worldspawn settings that suit the skybox. I've t... [more]
3 1233 Jan 23, 2008 03:59 pm
by joost8838
Help! Can't shoot or throw grenades!
Call of Duty : CoDUO Mapping
I finally managed to fix the problem. I had some messy terrainpatches which where causing the problem. Deleted it and remade em and the problem was gone. ... [more]
7 852 Jun 20, 2006 01:05 pm
by joost8838
Help! Can't shoot or throw grenades!
Call of Duty : CoDUO Mapping
thnx for that tip..ill go and try that ... [more]
7 852 Jun 14, 2006 11:09 am
by joost8838
Help! Can't shoot or throw grenades!
Call of Duty : CoDUO Mapping
anyone? or is my map doomed? ... [more]
7 852 Jun 12, 2006 11:11 am
by joost8838
Help! Can't shoot or throw grenades!
Call of Duty : CoDUO Mapping
Can this be caused by having: 1) A big map with no/only a few portals 2) A lot of "Entity 0, Brush xxx: duplicate plane" errors while compiling 3) A lot of "WARNING: entity 0 brush xxx: tris with 2+ major axes; bad lighting likely" errors while compi... [more]
7 852 Jun 7, 2006 02:07 pm
by joost8838
Help! Can't shoot or throw grenades!
Call of Duty : CoDUO Mapping
Hello again! Im in the finishing stage of my map now, im cleaning up useless brushes etc. Everything was fine when i was walking around on my map ingame untill i started firing my gun! At a certain place (quite a big area) in my map the gun fires, but ... [more]
7 852 Jun 6, 2006 01:34 pm
by joost8838
another quick model question
Call of Duty : CoDUO Mapping
After adding several portalcells to my map the problem dissapeared. I've experimented with them a bit to see if they where causing the problem and i found out they did. I portalled the cafe from the last screen, but left the tree unportalled. When i teste... [more]
12 834 May 31, 2006 01:23 pm
by joost8838
another quick model question
Call of Duty : CoDUO Mapping
it certainly did! ill start making portals right away. thnx ... [more]
12 834 May 30, 2006 12:07 pm
by joost8838
another quick model question
Call of Duty : CoDUO Mapping
anyone has a clue? ... [more]
12 834 May 29, 2006 10:59 pm
by joost8838
another quick model question
Call of Duty : CoDUO Mapping
ok, i tried to delete all models that where acting weird, and put some new fresh ones in but no succes. From certain spots some of the models still dissapear. Take a look at this one: screenshot2 when i move the camera down slightly some of the mode... [more]
12 834 May 29, 2006 05:55 pm
by joost8838
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