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error Call of Duty : CoD+UO General what is this error: Game Code(uo_ui_mp_x86.dll) failed Pure Server check... [more] |
3 | 1025 | Mar 5, 2006 03:24 am by r3d-dragon ![]() |
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CTF Flags? Call of Duty : CoDUO Mapping it wasnt in my xmodel folder - im not an idiot... it must be in a .pk3 i didnt unzip... [more] |
3 | 1042 | Feb 26, 2006 03:43 am by r3d-dragon ![]() |
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CTF Flags? Call of Duty : CoDUO Mapping I went through the searchin like CT told me awhile back. I was looking for the model name for the russian flag...like the US flag is xmodel/mp_ctf_flag_usa60 but what is the russian model for it? help would be appreciated! r3d... [more] |
3 | 1042 | Feb 25, 2006 04:09 am by r3d-dragon ![]() |
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what files do you need in a .pk3 file Call of Duty : CoDUO Mapping sweet! thanks a bunch! that site helped out a ton (thanks lauramaegen)... [more] |
3 | 1024 | Feb 24, 2006 12:33 pm by r3d-dragon ![]() |
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what files do you need in a .pk3 file Call of Duty : CoDUO Mapping i know this is kind of a noob question, but i dont mind. anyway, ive been using the SEARCH tool to try to find what all i need in a .pk3 file and i cant find it. i know you need .bsp .arena .cfg .poly .prt what else am i missing? and after having ... [more] |
3 | 1024 | Feb 24, 2006 03:06 am by r3d-dragon ![]() |
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compiling problem #1000 Call of Duty : CoDUO Mapping IT WORKED!!!! WOOOHOOO! (sry for shouting, but im excited!) its the first map ive ever gotten to actually work, so id like to to thank caretaker, wyatt earp and most of all jdawgg! woooot! r3d... [more] |
6 | 969 | Feb 21, 2006 02:53 am by r3d-dragon ![]() |
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compiling problem #1000 Call of Duty : CoDUO Mapping ok, will try it out - and i have alot of 15x15 - so ill change it up... [more] |
6 | 969 | Feb 21, 2006 01:41 am by r3d-dragon ![]() |
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compiling problem #1000 Call of Duty : CoDUO Mapping doh, i definatley need to search...my fault...however, when it says 'less dense' for patch meshes supposed to mean? edited on Feb. 20, 2006 01:13 pm by r3d-dragon... [more] |
6 | 969 | Feb 20, 2006 06:10 pm by r3d-dragon ![]() |
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compiling problem #1000 Call of Duty : CoDUO Mapping i really didnt want to post this, because i hate bugging people for help, but i couldnt figure out what [the bold lettering] meant - so here is my compiling log C:\Program Files\Call of Duty\uo\maps\mp>"C:\Program Files\Call of Duty\uoTools\ bin\q3... [more] |
6 | 969 | Feb 20, 2006 05:10 am by r3d-dragon ![]() |
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help with a forked tunnel Call of Duty : CoDUO Mapping ok, thanks a bunch amishthunder, and ill try it out... [more] |
7 | 2100 | Feb 14, 2006 11:54 pm by r3d-dragon ![]() |
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help with a forked tunnel Call of Duty : CoDUO Mapping i was wondering if someone could explain how to do a forked tunnel kinda like (=======... [more] |
7 | 2100 | Feb 14, 2006 02:08 am by r3d-dragon ![]() |
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Compiling Problems Call of Duty : CoDUO Mapping the prefab was 'small chapel' but oh well. its of no use anymore...i watched most of jdawgg's video tutorials and i think i messed my map up beyond repair...so ill just remake it the way ive recently learned...thanks for the help anyways guys, sorry to pu... [more] |
8 | 1025 | Feb 9, 2006 08:39 pm by r3d-dragon ![]() |
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Compiling Problems Call of Duty : CoDUO Mapping the duplicate planes i had, were mostly from a prefab...so i just went and deleted it. then i typed the find brush 861 again, and it popped up on one of my buildings I created...im really confused about whats going on. and for the 'node without a volume' ... [more] |
8 | 1025 | Feb 7, 2006 10:23 pm by r3d-dragon ![]() |
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Compiling Problems Call of Duty : CoDUO Mapping thanks a ton for this info! ill definatley tell yah how it works out...i didnt know the CSG was so evil i guess ill just hafta learn to remap the brushes like it said ... [more] |
8 | 1025 | Feb 7, 2006 09:35 pm by r3d-dragon ![]() |
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Testing Maps Call of Duty : CoDUO Mapping not to be nitpicky, and i really dont know much, however, when i was watching the tutorial it said to make sure 'game' was spelled LOWER CASE, not Game. i dont know if that has anything to do with it, but just a heads up r3d-dragon... [more] |
10 | 1923 | Feb 7, 2006 02:03 am by r3d-dragon ![]() |
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Compiling Problems Call of Duty : CoDUO Mapping Just read the topic, and you know what its about. There are a few things i dont understand, like how it says i have a german destroyed truck in my map...even though i dont...but here is the compiling thingy C:\Program Files\Call of Duty\uo\maps\mp>... [more] |
8 | 1025 | Feb 7, 2006 01:56 am by r3d-dragon ![]() |
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[W.I.P.] Lenin Square Call of Duty : CoD+UO Map + Mod Releases thats a really sweet map so far, makes me want to do better on mine so it can get that good r3d-dragon... [more] |
15 | 3075 | Feb 7, 2006 12:49 am by r3d-dragon ![]() |
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compiling question Call of Duty : CoDUO Mapping C:\Program Files\Call of Duty\uo\maps\mp>"C:\Program Files\Call of Duty\uoTools\ bin\q3map" -game uo "C:\Program Files\Call of Duty\uo\maps\mp\mp_KoS training" Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios ---- q3map ---- ----- ... [more] |
12 | 1023 | Jul 23, 2005 08:13 pm by r3d-dragon ![]() |
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compiling question Call of Duty : CoDUO Mapping ok...well just 2 let yah know... it wont be pretty r3d-dragon... [more] |
12 | 1023 | Jul 23, 2005 08:09 pm by r3d-dragon ![]() |
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compiling question Call of Duty : CoDUO Mapping scratch that...when it tries to create the .bsp it stops...says Could not load file 'C:\Program Files\Call of Duty\uo\maps\mp\mp_KoS training.bsp' this is getting old quick r3d-dragon... [more] |
12 | 1023 | Jul 23, 2005 03:04 pm by r3d-dragon ![]() |
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compiling question Call of Duty : CoDUO Mapping ah, i finally saw what u were trying to say caretaker, the "... i placed those and it worked just fine. thanks. and thank you stryder...i was tryin to use CoDBuilder for UO r3d-dragon... [more] |
12 | 1023 | Jul 23, 2005 02:51 pm by r3d-dragon ![]() |
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compiling question Call of Duty : CoDUO Mapping about the codbuilder...whenever i try to create my 'arena file' it says that Path not found. Error 76 ?? i will try care and stryder's way now... [more] |
12 | 1023 | Jul 23, 2005 02:24 am by r3d-dragon ![]() |
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compiling question Call of Duty : CoDUO Mapping this is NOT how to compile...this is WHY it wont compile for me? here is what it says (this .bat file is from the tut here) C:\Program Files\Call of Duty\uo\maps\mp>C:\Program Files\Call of Duty\uoTools\b in\q3map" -game uo "C:\Program Files\Call of... [more] |
12 | 1023 | Jul 22, 2005 10:56 pm by r3d-dragon ![]() |
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simple question, no idea what the answer is Call of Duty : CoD Mapping very true stryder... and thank yah VAnS for the good idea. r3d-dragon... [more] |
4 | 1107 | Jul 18, 2005 03:05 am by r3d-dragon ![]() |
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simple question, no idea what the answer is Call of Duty : CoD Mapping i have made a map or 2, none released, all too noobish. there is one question that i could NEVER figure our though...that is...what would be a good generic size for a map? 2000x2000 (talking groundwise)?? Something a lil' bigger than Neuville...thanks for... [more] |
4 | 1107 | Jul 17, 2005 03:34 am by r3d-dragon ![]() |
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