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Latest Posts by Drunken_Clong
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.m32 to jpg?
Soldier of Fortune : SoF Mapping
That can't be how we originally ripped the SoF textures to jpeg though. I remember it was pretty easy, but for some reason can't figure out how to do it again. I have a big folder of custom textures in m32 form, and need to get them to tga, pcx, or jpg.... [more]
5 1021 May 7, 2002 12:33 am
by Drunken_Clong
.m32 to jpg?
Soldier of Fortune : SoF Mapping
Can someone remind me how to rip .m32's to jpeg's? Preferably in a batch form. Thank you!... [more]
5 1021 May 6, 2002 10:23 pm
by Drunken_Clong
SoF2 Mapping, texturing, etc. info please...
Soldier of Fortune : SoFII Mapping
I was thinking of finishing my other map for Medal of Honor, and then porting it over to SoF2 when it came out, since both are Q3 engines. I think that MoH takes .tga and .jpg, but have seen no real info on that. Do you know if the engine splits up fa... [more]
9 2430 Apr 29, 2002 03:44 am
by Drunken_Clong
SoF2 Mapping, texturing, etc. info please...
Soldier of Fortune : SoFII Mapping
Hola. I've been out of the SoF scene for a year now, and with SoF2 coming up, I want to get back into mapping for it(and finally finish my SoF1 map for this and MoH). If you remember me at all, I like details. I think a mapping FAQ for the Q3 engin... [more]
9 2430 Apr 28, 2002 10:51 pm
by Drunken_Clong
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