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Model scales? Valve's Source : HL2 Mapping Mass refers to the 'weight' of an object, particularly in response to the gravity gun or any other stimuli that can interact with a prop. And I would agree with the Emp that I don't think you can scale models in HL2. Maybe if you open it in the model vi... [more] |
3 | 1899 | Feb 2, 2005 02:23 am by Ransom ![]() |
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OMG my map's gone... Export? Valve's Source : HL2 Mapping Well thanks for the help. Apparently the mapname.vmx file is simply a back-up for the mapname.vmf file, so I opened it and viola! My map... Yay so happy! Saved it as mapname.vft and compiled, and it's all good...... [more] |
2 | 1057 | Feb 2, 2005 01:01 am by Ransom ![]() |
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just a few screens of my sp-mappack Valve's Source : HL2 Mapping 1. Spy, nice looking map, I hope I notice the release. 2. If someone who has the skill and imagination that 'only' a SP mapper has were to create a MP map, how could it automatically be considered a poor map? Just because DM only needs spawn point... [more] |
8 | 2097 | Feb 1, 2005 08:47 pm by Ransom ![]() |
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OMG my map's gone... Export? Valve's Source : HL2 Mapping Oooh man, I created a set of brushes in a new map, and attempted to export it into my project... And it seems to have erased my project and replaced it with the brush set I made! I guess I was foolish to think I knew what 'export' would do, and for using... [more] |
2 | 1057 | Feb 1, 2005 08:59 am by Ransom ![]() |
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