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| Topic | Replies | Views | Last Post | |
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mp_trainyard Soldier of Fortune : SoFI+II Map + Mod Releases Hey I just played your map :) no comments actually... except that it was a great map :D good work ... [more] |
5 | 2870 | Dec 25, 2004 07:44 pm by stelen ![]() |
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Mayhem Reloaded - Ad 'n' Funk Productions Soldier of Fortune : SoFI+II Map + Mod Releases Hey I just played your map (on my own lol) I liked it much :) u got much effects in it, some details like spider webs much variation I like it :) it would be cooler if I could play it with some people off course . only the sky makes me a bit crazy lol b... [more] |
9 | 3032 | Dec 25, 2004 06:38 pm by stelen ![]() |
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ok, I hear you MODSonline : MODSonline U could also just go and look for some sponsors, i know lots of people do that. ok. next, u can dissable hotlinking (i read that u said there where to many leechers...) well that's all I had to add :)... [more] |
6 | 2010 | Jul 22, 2004 09:01 pm by stelen ![]() |
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What makes a good... Soldier of Fortune : SoFII Mapping Try downloading the map Valley of Kings, thats a very good sniper map, its hilly and has desert ground, ... u could also think of something in real life or so a large place which would be good to snipe and make a map of it :)... [more] |
14 | 1557 | Jul 22, 2004 04:01 am by stelen ![]() |
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Nakatomi building Soldier of Fortune : SoFI+II Map + Mod Releases I like the map, it's smooth :) much rooms in it, but if u are with more players it can be exciting I think. Good work on the map ... [more] |
3 | 2210 | Jul 22, 2004 12:59 am by stelen ![]() |
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sa_barn released!! (Raven's mp_barn modified by StonedAvenger) Soldier of Fortune : SoFI+II Map + Mod Releases Yeah this map totally ownz, its much better than the original barn, since u can go outside and it supports more gametypes. It's made proffesionally, well done And let's get fragging on this kick ass map lol... [more] |
4 | 2544 | Jul 19, 2004 12:48 am by stelen ![]() |
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new map for aim training, mp_aimtrain Soldier of Fortune : SoFI+II Map + Mod Releases I downloaded them, like I said before why did u make a night version of this map anyway? I've seen a few maps with a night version, but I don't see the use of it? this map is to train aim but its a little small? u should have added more stuff to the map..... [more] |
3 | 2371 | Jul 19, 2004 12:41 am by stelen ![]() |
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Shadizar Soldier of Fortune : SoFI+II Map + Mod Releases Yeah nice map, it's smooth, but u need a lot of players on it otherwise it can be boring ... [more] |
20 | 3469 | Jul 19, 2004 12:36 am by stelen ![]() |
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help plz? Soldier of Fortune : SoFII Mapping Did u follow the water tutorial by foxhound? U can find it here: http://www.modsonline.com/Tutorials-read-68.html If u didn't u should check it out If u did, then u'll have to wait for someone else to reply ... [more] |
3 | 1205 | Jul 19, 2004 12:33 am by stelen ![]() |
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Editing models Soldier of Fortune : SoFII Mapping There is a way , I read it on some forum but I think modeling is pretty hard, there is a program called modview so u can edit models and make ur own ... nvm I looked it up heres a link to the program and theres a help file in it too, if thats not eno... [more] |
3 | 1825 | Jul 18, 2004 11:39 pm by stelen ![]() |
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breakable wood Soldier of Fortune : SoFII Mapping I know there are other ways, but I'm not sure if it goes with multiplayer, but at single player u can shoot some stuff like cameras etc, u know.. in mp also if u shoot at electronic devices it will show 'shocks' but I don't know if this is an effect or no... [more] |
9 | 1894 | Jul 18, 2004 03:08 pm by stelen ![]() |
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creating rain / moving water Soldier of Fortune : SoFII Mapping Nice map but it's a little small... its for aim I guess but still :) and why did u make a night version anyways ... [more] |
7 | 1383 | Jul 17, 2004 11:32 pm by stelen ![]() |
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cant comment!? MODSonline : MODSonline Also, the 'projects for ...day' have an error, if u click on them it gives an error nothing shows up: Warning: Invalid argument supplied for foreach() in /home/modsonline.com/www/modules/Projects/themes/default.php on line 38 ... [more] |
5 | 1884 | Jul 9, 2004 02:56 pm by stelen ![]() |
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windows textures? Soldier of Fortune : SoFII Mapping lol , thanks all, sorry for the trouble... [more] |
9 | 1947 | Jul 6, 2004 04:19 pm by stelen ![]() |
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windows textures? Soldier of Fortune : SoFII Mapping {TTS}Joyful writes...Quote:Kam has a glass in it. But you make the frames its really really easy!! Just us a metal!! Joyful Ok, but if I make frames, and than I shoot the glass, the frames wont break right? or do I need to make the frames breakable ... [more] |
9 | 1947 | Jul 6, 2004 12:04 pm by stelen ![]() |
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windows textures? Soldier of Fortune : SoFII Mapping What do u actually mean with 'industrial' cause I don't see the word industrial in the textures list, do u mean kamchatka or something?... [more] |
9 | 1947 | Jul 5, 2004 06:42 pm by stelen ![]() |
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windows textures? Soldier of Fortune : SoFII Mapping are there any windows/glass textures that contains frames in them? Because I only know the glass textures from shop! If there aren't any windows textures, where can I find other glass textures? Or is there a way to take e.g. glass textures and then take w... [more] |
9 | 1947 | Jul 5, 2004 01:33 pm by stelen ![]() |
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map loading screen? Soldier of Fortune : SoFII Mapping Yes never thought off the black white option I'm going to try it later :biggrin: Thanks again Or maybe the magic wand tool but I don't think it will select the whole red part... Well thanks again I'm going to mess arround with it ... [more] |
8 | 1508 | Jul 5, 2004 10:06 am by stelen ![]() |
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map loading screen? Soldier of Fortune : SoFII Mapping But how do u do the default loading screen (the black with the two guys on it) its just the unknownmap_mp.png and underneath it a levelshot of yours? but how do u do the red away? If u know what I mean... [more] |
8 | 1508 | Jul 4, 2004 10:15 am by stelen ![]() |
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Diagonal walls/windows Soldier of Fortune : SoFII Mapping OK thanks I just tried a and it seems to work, I'll experiment with it later! thanks both for ur replies :)... [more] |
8 | 1738 | Jul 2, 2004 01:54 pm by stelen ![]() |
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Diagonal walls/windows Soldier of Fortune : SoFII Mapping hmm if I do clipper tool I need to place 3 points, or can u also put 2 points? and if I press esc to deselect it just undos the clipper tool... damn :| and in stoned avengers barn (sa_barn) he has a window at the top like that? how u do it, are there any ... [more] |
8 | 1738 | Jul 2, 2004 01:47 pm by stelen ![]() |
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Diagonal walls/windows Soldier of Fortune : SoFII Mapping Hey i had a question, how to make diagonal walls or windows and stuff, maybe this sounds like a stupid question, but I'm a newb and this forum is for something right?! I had another question but I forgot lol...... [more] |
8 | 1738 | Jul 2, 2004 01:12 pm by stelen ![]() |
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Some help please!! :) Soldier of Fortune : SoFII Mapping Hey, as I'm new to map making as well, i'd like to help u out with a few stuff, as for the equippement stuff I don't know sorry. But for the windows, u can use the button CSG substract and after that u have to do CSG merge, if I remember well of course :... [more] |
13 | 1495 | Jul 2, 2004 08:53 am by stelen ![]() |
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Two stupid problems (i think everyone know solution to this - but not me) :D Soldier of Fortune : SoFII Mapping Look it's as simple as it is, just go at the top: Textures, then select skies... Then u see the sky textures, select one (with the word sky in it) then u just gotta place it on the grid, like u do with floors, and walls, etc... thats how u do it... the o... [more] |
16 | 1329 | Jul 2, 2004 08:25 am by stelen ![]() |
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