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Latest Posts by acesmokin
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seeing images
Soldier of Fortune : SoFII Mapping
hey oofunk can u let me no what was wrong with my arena file so i can change it before i make my pk3 file. thanks... [more]
8 1018 Dec 2, 2003 06:58 pm
by acesmokin
seeing images
Soldier of Fortune : SoFII Mapping
ok when i select one of the textures that u cant see and push s for the surface inspector it gives me a location of Audioland/aaa (now how am i suppost to find that?) I have about 20 textures that u cant see. Most of these textures are from maps that ... [more]
8 1018 Nov 27, 2003 09:51 pm
by acesmokin
seeing images
Soldier of Fortune : SoFII Mapping
see thats what im saying my friend cant see all the textures either. Those are the textures in radiant that dont have a white border around them (which means that they have no shader). The thing is im wondering how to find them textures so i can put the... [more]
8 1018 Nov 26, 2003 05:56 pm
by acesmokin
seeing images
Soldier of Fortune : SoFII Mapping
hey can anyone look at my pk3 file to see whats wrong OOfunk didnt get back to me yet. I would appreciate it a lot thats all thats keeping me from putting up my server and map if u need more info please see post :seeing images in map by acesmokin... [more]
8 1018 Nov 26, 2003 01:35 am
by acesmokin
seeing images in map?
Soldier of Fortune : SoFII Mapping
i sent it to ya. it is 981kb. it might take a little bit for me to get back to u cause my internet explorer is having problems.... [more]
17 1351 Nov 17, 2003 11:17 pm
by acesmokin
seeing images in map?
Soldier of Fortune : SoFII Mapping
oofunk need your email to send u the pk3 file... [more]
17 1351 Nov 14, 2003 07:57 pm
by acesmokin
seeing images in map?
Soldier of Fortune : SoFII Mapping
i didnt make a base folder. My texture folder is in the right place i know that. the shaders i did put those files in the pk3. my thing is i dont think radiant made a shader for the textures that dont have the white borders around them. If it did i c... [more]
17 1351 Nov 14, 2003 07:23 am
by acesmokin
seeing images in map?
Soldier of Fortune : SoFII Mapping
I have a texture folder in base but it goes like this /base/textures/my_texuters (then i have two of my custom textures in there, but none of the texuters are in there that are in my map. How do i find the textures i used in my map to put in there. I ... [more]
17 1351 Nov 14, 2003 12:57 am
by acesmokin
seeing images in map?
Soldier of Fortune : SoFII Mapping
ill check those suggestions thanks. I thought the shaderslist.txt was only to see the custom textures in radiant? I also just put the shader folder(thats in the base, with all the shader files in it, that i think radiant made) into the pk3 file. I'll t... [more]
17 1351 Nov 13, 2003 10:28 pm
by acesmokin
seeing images in map?
Soldier of Fortune : SoFII Mapping
ok i put my shaders folder in my pk3 file, but that didn't work. The thing is when u open up your textures in radiant u have textures that have white borders and textures without. I have a lot of textures with out the white border which in turn is the o... [more]
17 1351 Nov 13, 2003 03:12 am
by acesmokin
seeing images in map?
Soldier of Fortune : SoFII Mapping
my friend downloaded the map i made through my server, except he cannot see all of the textures i used. He see just grey boxes outlined by white. I have textures on there like saving private ryan, and bud textures i got from other maps in radiant. O... [more]
17 1351 Nov 12, 2003 01:36 am
by acesmokin
problems seeing map
Soldier of Fortune : SoFII Mapping
it was too many pk3 files i think. I can see the map now. thanks for your help. I do need help with the shaders. All the models i put in my map from other maps dont have any shaders. I can not see them in quick shader at all. Maybe u can let me know... [more]
12 1601 Nov 11, 2003 01:00 am
by acesmokin
problems seeing map
Soldier of Fortune : SoFII Mapping
i made the pk3 file by clicking on the folder smokinmap1 and right clicking---add to winzip. When the first window comes up i change the .zip to .pk3 and hit add that makes the pk3 file and the size is 753kb. The total of my folder was (3.69MB). I dont k... [more]
12 1601 Nov 10, 2003 11:31 pm
by acesmokin
problems seeing map
Soldier of Fortune : SoFII Mapping
oh also i might have done the add to winzip wrong because i did it to the smokinsmap1.map(194kb) instead of the smokinsmap1.bsp(3,314kb). when i do the test it also says couldnt find shaders for any of the objects i put in(like the statue, the only statu... [more]
12 1601 Nov 10, 2003 10:33 pm
by acesmokin
problems seeing map
Soldier of Fortune : SoFII Mapping
yah i have always used the q3map2:single bsp-meta now i tried the other one and i got smokinsmap1.bak file smokinsmap1(corel presentation 10 template) smokinsmap1.bsp (this one is now 3,314kb) smokinsmap1.srf If u could mabye walk me through how ... [more]
12 1601 Nov 10, 2003 10:28 pm
by acesmokin
button for healt and armor
Soldier of Fortune : SoFII Mapping
i tried what u said and it works, but the only thing is that my button dissapeared, that u look at too push, so u get the health and armor i have to walk up to the wall where the button was and then i get the health, but i would like to see the button. ... [more]
6 929 Nov 10, 2003 10:03 pm
by acesmokin
problems seeing map
Soldier of Fortune : SoFII Mapping
ok so i make sure i do this right. In the tutorial on making a pk3 file it says put your compiled mp_test.bsp into the maps folder. Mine would be smokinsmap2.bsp What i have done is when i save my map i save it too sof2/smokinsmap2 Let me know how to ... [more]
12 1601 Nov 10, 2003 09:50 pm
by acesmokin
button for healt and armor
Soldier of Fortune : SoFII Mapping
i'll try it thanks... [more]
6 929 Nov 10, 2003 04:24 am
by acesmokin
problems seeing map
Soldier of Fortune : SoFII Mapping
ok i made my map witch has one big room with 6 little rooms(that have it so u can only teleport to them) looking out from the top sides(snipe points) there are images and a pool in it, then leading to 2 hallways to 2 big rooms with 2statues and 6 barrels... [more]
12 1601 Nov 10, 2003 04:23 am
by acesmokin
problems seeing map
Soldier of Fortune : SoFII Mapping
i did everthing that it said to do to make a .pk3 file for my map, but i can not see it in sof2mp or in sof2 runner(thats what i use for my server). It says that my file size when i open my map in radiant that it is 194KB that seems kind of small c... [more]
12 1601 Nov 8, 2003 08:05 am
by acesmokin
button for healt and armor
Soldier of Fortune : SoFII Mapping
My server dosnt allow weopon pickup or health. I was wondering how to get my map so i can texture my own brush to make it how i want and as big as i want. Then i want to be able let people go up to it to get health and ammo and armor. If u could le... [more]
6 929 Nov 8, 2003 04:28 am
by acesmokin
seeing through walls and shootin ?
Soldier of Fortune : SoFII Mapping
i dont care if they can shoot me through the wall, but I dont want them to be able to see me at all. Its for everyone that can find the secret. If u could explain how to do it with radiant that would be cool. This way when i go into test my my with dev... [more]
6 1862 Nov 6, 2003 05:13 pm
by acesmokin
seeing through walls and shootin ?
Soldier of Fortune : SoFII Mapping
I was wondering how to see through a wall and make it so nobody can see me through from the other side of the wall. And also if u can shoot them through that wall.... [more]
6 1862 Nov 5, 2003 09:06 pm
by acesmokin
texturing problem really bugging me
Soldier of Fortune : SoFII Mapping
thanks for all your help. Its been a good relief of my shoulders. I've been tryen to figure it out for days now. It ended up being that the file i was putting it in was my textures I changed it too my_textures and it works now. thanks a lot. ... [more]
8 1039 Nov 5, 2003 05:51 pm
by acesmokin
texturing problem really bugging me
Soldier of Fortune : SoFII Mapping
also my custom texture folder is my textures. So what i did is put my textures in the shader list through notepad and I also called the shader that i made through quick shader and put in my shader folder my textures. ? if right... [more]
8 1039 Nov 5, 2003 12:57 am
by acesmokin
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