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Tutorial: Importing Custom Models from Maya Call of Duty 2 : CoD2 General CoD2 Maya model export tutorial by: Tim Lobes - www.timlobes.net In this tutorial, I'm going to explain how to bring a model from scratch into Call of Duty 2 using the model exporter tool supplied by IW & Activision. This is a step by step process w... [more] |
1 | 2518 | Jul 9, 2007 04:27 am by TLobes ![]() |
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Elevator in multiplayer - When two people touch each other Call of Duty : CoDUO Mapping In my map that has been sitting for months finished in a folder, there is one thing that is keeping it from being released. The elevator bug :( This goes out to all the scripters and great thinkers of the CoD dev community. I dont think its a bug much... [more] |
3 | 1555 | Oct 14, 2004 05:11 am by TLobes ![]() |
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Elevator in Multiplayer---question Call of Duty : CoD Mapping I noticed a big issue with elevators in MP. When two or more players are in the elevator and two of em touch each other, they will get stuck or fall through the elevator as it is moving upwards, causing the elevator to stop in its tracks and jitter crazy ... [more] |
7 | 992 | Aug 28, 2004 03:12 am by TLobes ![]() |
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Collision detection in MP Call of Duty : CoD Mapping Is this possible so players dont get stuck in your moving doors?... [more] |
2 | 804 | Aug 27, 2004 11:57 pm by TLobes ![]() |
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Adding a moon Call of Duty : CoD Mapping That is what I am using right now with the pegasus night texture. Only problem is when i look up, I dont see a moon :D (but the pegasus night water texture shows a moon relfection). r_drawsun is 1... [more] |
3 | 943 | Aug 25, 2004 05:31 pm by TLobes ![]() |
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Adding a moon Call of Duty : CoD Mapping Has anyone found good sun settings to make it look like a moon?... [more] |
3 | 943 | Aug 25, 2004 04:27 am by TLobes ![]() |
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Script brush or any moving brush - Kill if get in way? Call of Duty : CoD Mapping Ive made my elevator and everything is fine. Only problem is, any player can simply get in between the elevator and the next floor and keep it from moving (or in some cases, make it go crazy). Is there anyway to deal damage to someone if he gets in t... [more] |
3 | 852 | Aug 25, 2004 12:25 am by TLobes ![]() |
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MP Weapons restricted to certain gametypes - What is the spawnflag value? Call of Duty : CoD Mapping When creating an mpweapon, what is the spawnflag number so that these weapons DO NOT appear in S&D, HQ, and RE modes? Thanks.... [more] |
1 | 641 | Aug 24, 2004 06:43 pm by TLobes ![]() |
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Best Compiling Options (best overall visual) Call of Duty : CoD Mapping I was wondering if anyone happened to know the absolute extreme (no holds bar) compiling options for BSP, VIS, and flare. Besides flare -extra -sundiffusesamples 10, what other options are there? I dont care about compile times, file size, etc. Assum... [more] |
1 | 665 | Aug 22, 2004 07:01 am by TLobes ![]() |
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