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Latest Posts by crush
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D3Refrag Released!!!
DOOM III : DOOM III Map + Mod Releases
http://doom3.filefront.com/file/D3Refrag;53546 Enjoy! Comments welcome!... [more]
1 2952 Jan 2, 2006 01:06 am
by crush
first test map - sweet
Quake 4 : Q4 Mapping
Its going to make it so much easier to make these maps with the editor being so close to dooms. Good times are in store ... [more]
4 1825 Oct 20, 2005 11:35 pm
by crush
Quake 4 Today!
Quake 4 : Q4 General
This is a gloreous day! I will be picking my copy up today around noon or so. Wish I didnt have to work :( ... [more]
17 1405 Oct 18, 2005 03:11 pm
by crush
Map Testing Not Working.... :(
DOOM III : DOOM III Mapping
Found out the culprit. I was installing the Emz 1.1 mod in the base dir when its supposed to be installed in the Emz folder or D3xp folder....DOH!... [more]
8 1944 Oct 16, 2005 09:34 pm
by crush
Map Testing Not Working.... :(
DOOM III : DOOM III Mapping
Thx for replying and trying to help me out with this. Well i tried all that you said. And I figure it maybee somthing wrong with my instalation with doom. Even making a very simple map with just one room one light and a playerstart it still crashes.... [more]
8 1944 Oct 16, 2005 08:29 pm
by crush
Map Testing Not Working.... :(
DOOM III : DOOM III Mapping
Oh man...... :( guess its time to reinstall doom........ [more]
8 1944 Oct 16, 2005 05:22 pm
by crush
Map Testing Not Working.... :(
DOOM III : DOOM III Mapping
No ideas anyone?... [more]
8 1944 Oct 16, 2005 05:20 am
by crush
Map Testing Not Working.... :(
DOOM III : DOOM III Mapping
I recently got back into my map making, havent touched the editor in about a year or so. And now when I try to play my map typing devmap game/mp/d3refrag it always trys to load it but crashes giving me an unexpected error. Maybee im not doing someth... [more]
8 1944 Oct 15, 2005 10:48 pm
by crush
Error : i > Max_Peach_Per_Area
DOOM III : DOOM III Mapping
Maybee you have too many peach trees growing in your map??... [more]
4 1930 Sep 21, 2004 03:00 am
by crush
First time user help
DOOM III : DOOM III Mapping
I have that exact same promblem allot when running doom3 also. I have actually found out a way of fixing it. I am running a Radeon 9800pro 128mb (not sure if thats what you are using) but anyways heres what I do to fix the problem. 1. right click on yo... [more]
6 1892 Sep 21, 2004 02:58 am
by crush
Arena Map Released
DOOM III : DOOM III Mapping
Ill check it out buddy and get back to ya ;)... [more]
4 1993 Sep 17, 2004 07:17 pm
by crush
Ragdoll usage?
DOOM III : DOOM III Mapping
Wooooohoooo! Im having hella fun with these cmd's LOL. Nice one again Foyleman! ... [more]
7 2335 Sep 17, 2004 04:52 am
by crush
camera that works just needs a litle tweak
DOOM III : DOOM III Mapping
Great job swampy! Looks good. I might actually put somthing like that in my mp map ... [more]
9 1849 Sep 11, 2004 05:16 pm
by crush
camera that works just needs a litle tweak
DOOM III : DOOM III Mapping
I belive the gui_parm 1,2,3,4,5 ect. is what you change in the entity menu. Im pretty sure that is what changes whats on the screen of the gui.... [more]
9 1849 Sep 10, 2004 09:32 pm
by crush
Triangles
DOOM III : DOOM III Mapping
I get the exact same thing bro. I get a buch of them when I try to bsp. But I just ignore them. They dont seem to mess anything up.... [more]
5 1658 Sep 3, 2004 08:51 pm
by crush
I dont know how to...
DOOM III : DOOM III Mapping
Wow! Very nice!... [more]
7 1606 Aug 30, 2004 04:16 pm
by crush
how to rotate monsters weapons etc
DOOM III : DOOM III Mapping
Or you could press R in the top view and do it yourself ... [more]
9 1693 Aug 30, 2004 02:27 am
by crush
is Portal Question
DOOM III : DOOM III Mapping
Same here.... [more]
13 2037 Aug 29, 2004 01:46 pm
by crush
Breakable Glass Prob.....
DOOM III : DOOM III Mapping
Ill mess around with the max shard area and see what happends. Its going to be a multiplayer map and I need to have it optimised as much as I can for the people that dont have great vid cards :)... [more]
5 1356 Aug 28, 2004 11:50 pm
by crush
Breakable Glass Prob.....
DOOM III : DOOM III Mapping
In the entity editor there are certain cmds like particle size and stuff just dont know how to use any of it..... [more]
5 1356 Aug 28, 2004 10:36 pm
by crush
is Portal Question
DOOM III : DOOM III Mapping
I belive the number after the r_showtris is the distance that it covers when it draws the polygons. When I tried it in my map the higher the number the farther back it drew ... [more]
13 2037 Aug 28, 2004 10:33 pm
by crush
Breakable Glass Prob.....
DOOM III : DOOM III Mapping
I was wondering if there was any way to reduce the particale count or the amout of polygons when you break glass. Im pretty sure you can but im not sure what cmds to use. Thanks.... [more]
5 1356 Aug 28, 2004 10:24 pm
by crush
Scale in D3
DOOM III : DOOM III Mapping
1.2 Units per inch it seems........ [more]
4 1261 Aug 21, 2004 05:18 pm
by crush
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