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D3Refrag Released!!! DOOM III : DOOM III Map + Mod Releases http://doom3.filefront.com/file/D3Refrag;53546 Enjoy! Comments welcome!... [more] |
1 | 2952 | Jan 2, 2006 01:06 am by crush ![]() |
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first test map - sweet Quake 4 : Q4 Mapping Its going to make it so much easier to make these maps with the editor being so close to dooms. Good times are in store ... [more] |
4 | 1825 | Oct 20, 2005 11:35 pm by crush ![]() |
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Quake 4 Today! Quake 4 : Q4 General This is a gloreous day! I will be picking my copy up today around noon or so. Wish I didnt have to work :( ... [more] |
17 | 1405 | Oct 18, 2005 03:11 pm by crush ![]() |
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Map Testing Not Working.... :( DOOM III : DOOM III Mapping Found out the culprit. I was installing the Emz 1.1 mod in the base dir when its supposed to be installed in the Emz folder or D3xp folder....DOH!... [more] |
8 | 1944 | Oct 16, 2005 09:34 pm by crush ![]() |
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Map Testing Not Working.... :( DOOM III : DOOM III Mapping Thx for replying and trying to help me out with this. Well i tried all that you said. And I figure it maybee somthing wrong with my instalation with doom. Even making a very simple map with just one room one light and a playerstart it still crashes.... [more] |
8 | 1944 | Oct 16, 2005 08:29 pm by crush ![]() |
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Map Testing Not Working.... :( DOOM III : DOOM III Mapping Oh man...... :( guess its time to reinstall doom........ [more] |
8 | 1944 | Oct 16, 2005 05:22 pm by crush ![]() |
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Map Testing Not Working.... :( DOOM III : DOOM III Mapping No ideas anyone?... [more] |
8 | 1944 | Oct 16, 2005 05:20 am by crush ![]() |
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Map Testing Not Working.... :( DOOM III : DOOM III Mapping I recently got back into my map making, havent touched the editor in about a year or so. And now when I try to play my map typing devmap game/mp/d3refrag it always trys to load it but crashes giving me an unexpected error. Maybee im not doing someth... [more] |
8 | 1944 | Oct 15, 2005 10:48 pm by crush ![]() |
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Error : i > Max_Peach_Per_Area DOOM III : DOOM III Mapping Maybee you have too many peach trees growing in your map??... [more] |
4 | 1930 | Sep 21, 2004 03:00 am by crush ![]() |
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First time user help DOOM III : DOOM III Mapping I have that exact same promblem allot when running doom3 also. I have actually found out a way of fixing it. I am running a Radeon 9800pro 128mb (not sure if thats what you are using) but anyways heres what I do to fix the problem. 1. right click on yo... [more] |
6 | 1892 | Sep 21, 2004 02:58 am by crush ![]() |
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Arena Map Released DOOM III : DOOM III Mapping Ill check it out buddy and get back to ya ;)... [more] |
4 | 1993 | Sep 17, 2004 07:17 pm by crush ![]() |
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Ragdoll usage? DOOM III : DOOM III Mapping Wooooohoooo! Im having hella fun with these cmd's LOL. Nice one again Foyleman! ... [more] |
7 | 2335 | Sep 17, 2004 04:52 am by crush ![]() |
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camera that works just needs a litle tweak DOOM III : DOOM III Mapping Great job swampy! Looks good. I might actually put somthing like that in my mp map ... [more] |
9 | 1849 | Sep 11, 2004 05:16 pm by crush ![]() |
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camera that works just needs a litle tweak DOOM III : DOOM III Mapping I belive the gui_parm 1,2,3,4,5 ect. is what you change in the entity menu. Im pretty sure that is what changes whats on the screen of the gui.... [more] |
9 | 1849 | Sep 10, 2004 09:32 pm by crush ![]() |
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Triangles DOOM III : DOOM III Mapping I get the exact same thing bro. I get a buch of them when I try to bsp. But I just ignore them. They dont seem to mess anything up.... [more] |
5 | 1658 | Sep 3, 2004 08:51 pm by crush ![]() |
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I dont know how to... DOOM III : DOOM III Mapping Wow! Very nice!... [more] |
7 | 1606 | Aug 30, 2004 04:16 pm by crush ![]() |
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how to rotate monsters weapons etc DOOM III : DOOM III Mapping Or you could press R in the top view and do it yourself ... [more] |
9 | 1693 | Aug 30, 2004 02:27 am by crush ![]() |
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is Portal Question DOOM III : DOOM III Mapping Same here.... [more] |
13 | 2037 | Aug 29, 2004 01:46 pm by crush ![]() |
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Breakable Glass Prob..... DOOM III : DOOM III Mapping Ill mess around with the max shard area and see what happends. Its going to be a multiplayer map and I need to have it optimised as much as I can for the people that dont have great vid cards :)... [more] |
5 | 1356 | Aug 28, 2004 11:50 pm by crush ![]() |
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Breakable Glass Prob..... DOOM III : DOOM III Mapping In the entity editor there are certain cmds like particle size and stuff just dont know how to use any of it..... [more] |
5 | 1356 | Aug 28, 2004 10:36 pm by crush ![]() |
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is Portal Question DOOM III : DOOM III Mapping I belive the number after the r_showtris is the distance that it covers when it draws the polygons. When I tried it in my map the higher the number the farther back it drew ... [more] |
13 | 2037 | Aug 28, 2004 10:33 pm by crush ![]() |
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Breakable Glass Prob..... DOOM III : DOOM III Mapping I was wondering if there was any way to reduce the particale count or the amout of polygons when you break glass. Im pretty sure you can but im not sure what cmds to use. Thanks.... [more] |
5 | 1356 | Aug 28, 2004 10:24 pm by crush ![]() |
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Scale in D3 DOOM III : DOOM III Mapping 1.2 Units per inch it seems........ [more] |
4 | 1261 | Aug 21, 2004 05:18 pm by crush ![]() |
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