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Latest Posts by Nixx
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SKIES
Call of Duty : CoD Mapping
Ok, Ive had this in my email for a while now, so here it is (sorry, no pic) Quote: A new Post has been made in CoD Level Design, "Making Your Own Sky?" J4FswampyG writes:Are you talking about making your own custom skybox if so this is a free way to do... [more]
8 1260 Feb 16, 2005 03:35 pm
by Nixx
gsc+light problem
Call of Duty : CoDUO Mapping
AAAAAAHHHHHHH! i was reading the VS thing in the cod html thing about model lighting and it was going WAY over my head! and all i want in my level is carantan ambiant, but it doesnt work... -Nixx ... [more]
13 1538 Dec 1, 2004 01:10 am
by Nixx
Trenches
Call of Duty : CoD Mapping
make a simple terrain mesh, select verticies where you want the trench to go (usually 2 to 3 vertices wide) and drag them down. drop in an actor to check size. select the vertices boardering the edge and ctrl+shift+x to cut. select everything outside the ... [more]
7 1692 Nov 28, 2004 10:31 pm
by Nixx
gsc+light problem
Call of Duty : CoDUO Mapping
heres my gsc, it doesnt do anything ingame tho main() { setCullFog(0, 20000, 0.35, 0.345, 0.33, 0 ); ambientPlay("ambient_mp_carentan"); maps\mp\_load::main(); game["allies"] = "american"; game["axis"] = "german"; game["hud_allies_vi... [more]
13 1538 Nov 28, 2004 10:18 pm
by Nixx
Going nuts
Call of Duty : CoD Mapping
AHA! i think your brush might either be inverted or possably a cliping made a node...check the grid on grid 1 and see if anything on that brush ends halfway between two gridlines... lol, hope it helps -Nixx ... [more]
34 2010 Nov 27, 2004 10:08 pm
by Nixx
Going nuts
Call of Duty : CoD Mapping
uhh, possably the skybox, unless they do dammade, then you probably copy-pasted a gsc and didn't delete that part. post your gsc, i want it :) -Nixx ... [more]
34 2010 Nov 25, 2004 04:35 am
by Nixx
Going nuts
Call of Duty : CoD Mapping
Streached out testures...press 's' and click natural. degenerate planes...brush>clean brushes ittl highlight problem brushes...delete them, they are hidden so be prepared. trial and error with worldspawn and lights is all i can think of for the lighting p... [more]
34 2010 Nov 25, 2004 04:31 am
by Nixx
an idea
Call of Duty : CoDUO Mapping
Im making a trench warfare map with the middleground dotted with minefields, hurt_triggered barbwire and im working on some SIMPLE random explosions. another thing i want to do is make some bullets auromaticaly shoot across the field. anyone know how i wo... [more]
10 1479 Nov 25, 2004 04:21 am
by Nixx
How do i make my map pitch dark
Call of Duty : CoDUO Mapping
Hey, once I found a worldspawn setting that made it look like a black light! It had like purple shadows and a skybox that was textured with mirror lol it was CRAZY! but then I lost it, someone know what im talking about? -Nixx ... [more]
13 1274 Nov 25, 2004 04:14 am
by Nixx
Worldspawn problems :(
Call of Duty : CoDUO Mapping
Accually...believe it or not, that works...BUT i has to be within vis of the accual skybox and not touching anything else. Im usually pretty board so go ahead and im me anytime yummmmmmmmy@hotmail.com msn -Nixx ... [more]
6 1652 Nov 25, 2004 04:09 am
by Nixx
Please.... Read from Wyatt
Call of Duty : CoDUO Mapping
Id be glad to look at your maps lol Im just intermediate tho so just suggestions from me :) yummmmmmmmy@hotmail.com make the subject COD or ill think it be junk -Nixx ... [more]
3 1348 Nov 25, 2004 04:04 am
by Nixx
A question for whyatt
Call of Duty : CoDUO Mapping
BTW...beta is just a test...MMORPGs have betas where a group of people play the game and give constructive critisizm or suggestive response to the creators to make better :) send to me at yummmmmmmmy@hotmail.com and ill give you plenty of criticism lol ... [more]
18 1263 Nov 25, 2004 04:00 am
by Nixx
How to stop spectate cmaera?
Call of Duty : CoDUO Mapping
You wold have to script that... but there are cvars that will lomit spectator...but not to that extent... -Nixx ... [more]
4 1206 Nov 25, 2004 03:52 am
by Nixx
bad heat bad!
Call of Duty : CoDUO Mapping
This I believe should do it. -Nixx ... [more]
3 1192 Nov 25, 2004 03:48 am
by Nixx
textureing issue
Call of Duty : CoD Mapping
This usually happens to me when I do a patch bend...natural on surface inspection usually works. -Nixx ... [more]
6 1662 Nov 25, 2004 03:41 am
by Nixx
Going nuts
Call of Duty : CoD Mapping
lol, sofar, ive done the surface and silo, after facility, im doing the bunker, but i probably wont release them...too many errors :) You can go ahad and make em if you want... FloatPlane: bad normal Entity 0, Brush 72: degenerate plane FloatPlane: ... [more]
34 2010 Nov 24, 2004 05:55 pm
by Nixx
Going nuts
Call of Duty : CoD Mapping
lol, that was my first thought too...im in the prossess of making the facility/runaway... possably messed up verticies or terrain mesh allignment? -Nixx ... [more]
34 2010 Nov 24, 2004 04:55 pm
by Nixx
cassino sky
Call of Duty : CoD Mapping
anyone know how to get it? thx Nixx ... [more]
1 1039 Nov 20, 2004 06:04 pm
by Nixx
Making a artilary strike work in a mp map
Call of Duty : CoDUO Mapping
make the skybox taller in other words -Nixx ... [more]
6 1581 Nov 20, 2004 04:37 pm
by Nixx
Making a artilary strike work in a mp map
Call of Duty : CoDUO Mapping
you mean the avatar is red? or the radiant spawn? artilary strike is a cvar in the console, ask stryder. -Nixx ... [more]
6 1581 Nov 20, 2004 04:00 pm
by Nixx
COD Mapping newbie question
Call of Duty : CoD Mapping
ok, Alex, let me get you started. the most simple map to make- dm. or tdm. both east. never done a base yet, but look at the tut...it seems pretty easy. also, use radiant as an easy compiler hasn't come out yet for gradiant. *download these first... CoD... [more]
9 1708 Nov 20, 2004 03:54 pm
by Nixx
invisible select
Call of Duty : CoD Mapping
When I select something that has been clipped, it dissapears...why? -Nixx ... [more]
3 1242 Nov 20, 2004 01:14 am
by Nixx
misc_model without a model
Call of Duty : CoD Mapping
search your map for small red boxes, this meand you opened the misc_model screen, but didn't choose a model and didn't delete the red box that automatically pops up. -Nixx ... [more]
2 1274 Nov 19, 2004 09:00 pm
by Nixx
tunnel
Call of Duty : CoD Mapping
cool, thx -Nixx ... [more]
7 1439 Nov 19, 2004 08:57 pm
by Nixx
tunnel
Call of Duty : CoD Mapping
anyone know how the tunnel in uo_stanjel was made? (specially the hole) thx -Nixx ... [more]
7 1439 Nov 18, 2004 10:42 pm
by Nixx
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