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Battlefield 2 General Gaming Topics : General Gaming haven't been active on this site in a long time, but I am managing to scrape up a little more free time so I would be interested in this as well ... [more] |
5 | 1597 | Jul 10, 2005 07:40 pm by WrecklessNinja ![]() |
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"J" Button :D DOOM III : DOOM III Mapping how easy is it to set up a second monitor. I've used to monitor before and I loved it, but is there any additional cost besides buying a second monitor?... [more] |
38 | 8926 | Aug 27, 2004 02:09 pm by WrecklessNinja ![]() |
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"J" Button :D DOOM III : DOOM III Mapping I'll try that, but the light is definitely selected. It won't even work right after I add the light entity and the light is selected.... [more] |
38 | 8926 | Aug 27, 2004 02:56 am by WrecklessNinja ![]() |
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"J" Button :D DOOM III : DOOM III Mapping When I press J after selecting a light, nothing happens. Do I have some mode on/off or something that isn't supposed to be?... [more] |
38 | 8926 | Aug 26, 2004 11:39 pm by WrecklessNinja ![]() |
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Rotating Light. DOOM III : DOOM III Mapping I also have a light related question. When I hit J after just adding a light entity, the light editor doesn't come up. Anyone know why?... [more] |
2 | 1603 | Aug 20, 2004 02:10 pm by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping It still stayed as a black box. But thats not as important as this. I have 2 automatic door opening opposite ways, but I want them to open and close at the same time. I'm guessing I need to group them and use a func_relay and have a big 3d invisable trigg... [more] |
67 | 2572 | Aug 18, 2004 07:50 pm by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping cool, i'll play around with that. Is there a way to quickly add a prop? I tried a coke machine and a sink (i think) but I only get black boxes. Something I have to do to activate them? Any idea how to add data (name, e-mails or sound logs) to a PDA? I ... [more] |
67 | 2572 | Aug 18, 2004 12:32 am by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping Is there a fast easy way to make a ramp or slope?... [more] |
67 | 2572 | Aug 18, 2004 12:07 am by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping I think he just wanted to use the smileys a whole lot. But that attitude really makes me want to ... [more] |
67 | 2572 | Aug 17, 2004 04:16 am by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping ah, i never realized it told you the error. That makes things 6.7 times easier - i fixed it. Thanks. ... [more] |
67 | 2572 | Aug 17, 2004 02:03 am by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping was it that noobish of a thing to say? o well. I got my locker in the room and everything set up, the bsp runs fine and I have no errors, but when I can't load the map. Can the func_static brushes (on the sides of the cabinet to give it solidity) overlap ... [more] |
67 | 2572 | Aug 16, 2004 06:44 pm by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping We should start creating a compilation of hotkeys so as not to have to search through forums because that one particuar one was forgotten. Mapping is fun and I only have one room ... [more] |
67 | 2572 | Aug 13, 2004 03:57 am by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping Great I'll e-mail you my map and script file. Thanks a bunch ... [more] |
67 | 2572 | Aug 12, 2004 05:06 pm by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping In your new tuts (I can't believe I'm giving you the advice, but I guess I know the most about not knowing things :biggrin: ) I would cover connecting rooms, adding props (I tried to add a coke machine and I got a tiny black box) or lights (i see 'light'... [more] |
67 | 2572 | Aug 12, 2004 05:03 pm by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping im afraid to screw with the pk4 files, could i mess up the game? what is the safest way to extract and play with the pk4 file content?... [more] |
67 | 2572 | Aug 12, 2004 05:32 am by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping Cool - this is very hard to self-teach. Still trouble shooting my rotating door. Trying to figure out how to cut a hole in the wall so I can stick a door there to another room. I wish there was a textbook for this (never thought I would say that about any... [more] |
67 | 2572 | Aug 12, 2004 03:14 am by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping Thanks fot the fast reply, I'll try that out. My rotating door won't open, thats why I was asking about the script. I don't know what the problem is - unless it has something to do with my map being named test2 and my script being test.script. The functio... [more] |
67 | 2572 | Aug 11, 2004 12:58 am by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping Couple of questions. First, is my scripts file right for the rotating door? (following the video) void rotate_mydoor () { $mydoor.time(1); $mydoor.rotateTo('0 90 0'); sys.wait(3); $mydoor.time(1); $mydoor.rotateTo('0 0 0'); } Also, as ... [more] |
67 | 2572 | Aug 11, 2004 12:18 am by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping Great, I'll try it out.... [more] |
67 | 2572 | Aug 10, 2004 02:11 pm by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping I'm downloading the doors tut now. Is there a way to reset the camera in the CAM window? I've somehow got it stuck looking at the ceiling. Thanks.... [more] |
67 | 2572 | Aug 10, 2004 04:28 am by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping Ok, very sorry if I angered anyone. On to other things - any word on your next video tutorial foyleman? Or has anyone found any good Doom 3 mod/map sites?... [more] |
67 | 2572 | Aug 9, 2004 11:09 pm by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping oh well - im required to have a bunch of programs in my computer graphics major. But I don't have 3k to blow on everything. I have to toss my morals and take the cheaper route this year.... [more] |
67 | 2572 | Aug 9, 2004 08:43 pm by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping I'm looking for a copy of Macromedia Studio MX and I figured this would be a good place to ask around. Anyone have a copy?... [more] |
67 | 2572 | Aug 9, 2004 05:20 pm by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping yeah i got those names and white boxes too - any info on whats going on there?... [more] |
67 | 2572 | Aug 9, 2004 03:10 am by WrecklessNinja ![]() |
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d3 editor - getting started DOOM III : DOOM III Mapping o....damn. lol thanks I've already got a buncha questions. -How can I combine 2 rooms or make hallways? -How do decals work? -Glass and ice can/cannot be an outermost wall? -what about modding guns, character skins, and sound? ... [more] |
67 | 2572 | Aug 9, 2004 02:07 am by WrecklessNinja ![]() |
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