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Latest Posts by Dogmatic
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Creating Objectives
Call of Duty 2 : CoD2 SP Mapping
I really need help, the only tutorial I could find was for CoD one and I followed it exactly and it gives script compile errors and the console just says "bad syntax" with no explanation.... [more]
5 1241 Sep 29, 2006 05:48 am
by Dogmatic
stuka bombing run
Call of Duty 2 : CoD2 MP Mapping
bump... [more]
3 1106 Sep 27, 2006 08:40 am
by Dogmatic
stuka bombing run
Call of Duty 2 : CoD2 MP Mapping
I know how to move stukas in game with a flight path, but how would i manage to simulate a bombing run? I figured I could just use mortar effects and time it just right with the planes flying over but I'm not sure how. Any help is appreciated.... [more]
3 1106 Sep 26, 2006 04:38 am
by Dogmatic
Creating Objectives
Call of Duty 2 : CoD2 SP Mapping
I just want to have the player spawn with the objective of holding a defensive line and eliminating the opposition, and when that is completed I would like to have the game fade out. ... [more]
5 1241 Sep 24, 2006 11:41 pm
by Dogmatic
Creating Objectives
Call of Duty 2 : CoD2 SP Mapping
I tried to follow the tutorials for COD1 but they're so unclear I have no idea what to do, I also searched and found nothing usefull. I just need info on creating a very simple objective system for my SP map. I also need info on how to end the game af... [more]
5 1241 Sep 24, 2006 08:16 am
by Dogmatic
Changing sleeves
Call of Duty 2 : CoD2 SP Mapping
I didn't know the old way, but this works! Thanks a lot :D... [more]
8 2003 Sep 22, 2006 05:41 am
by Dogmatic
Changing sleeves
Call of Duty 2 : CoD2 SP Mapping
I didn't know the old way, but this works! Thanks a lot :D... [more]
8 2003 Sep 22, 2006 05:41 am
by Dogmatic
Changing sleeves
Call of Duty 2 : CoD2 SP Mapping
anyone?... [more]
8 2003 Sep 22, 2006 01:04 am
by Dogmatic
Changing sleeves
Call of Duty 2 : CoD2 SP Mapping
That code doesnt seem to work for SP.... [more]
8 2003 Sep 21, 2006 07:41 pm
by Dogmatic
Changing sleeves
Call of Duty 2 : CoD2 SP Mapping
I've been searching forever but I can't find out how to change a players hands from the deafult american to russian. Thanks for any help!... [more]
8 2003 Sep 21, 2006 08:16 am
by Dogmatic
help my AI are black
Call of Duty : CoD Mapping
I think you have forgotten your worldspawn values.... [more]
3 1177 Oct 7, 2004 01:35 am
by Dogmatic
sounds a bit sad, but plz tell me
Call of Duty : CoD Mapping
Press N to bring up entity values and allllllllll the way down at the bottom is the worldspawn, here are some values you can use. http://www.modsonline.com/Tutorials-read-106.html... [more]
4 1004 Oct 1, 2004 08:39 pm
by Dogmatic
Making allies follow you
Call of Duty : CoD Mapping
1. In Burnville when you start off and you activate a tigger to get your guys moving, how is that done?? 2. After your men follow a certain path and sit put on a cover_right ect. how can i get them moving again to go to the next set of cover rights ect... [more]
1 1196 Sep 30, 2004 10:56 pm
by Dogmatic
sp mapping
Call of Duty : CoD Mapping
Somthing Wyatt left out that had me ripping my hair out :p change your shortcut properties Code:"C:Program FilesCall of DutyCoDSP.exe" "C:Program FilesCall of DutyCoDSP.exe" +set thereisacow 1337 +set developer 1 +set sv_cheats 1... [more]
4 1302 Sep 29, 2004 05:22 am
by Dogmatic
x- models probs arggg
Call of Duty : CoD Mapping
You could also do it manually by using the cast shadow texture, ive never used it though.... [more]
7 1801 Sep 27, 2004 05:13 pm
by Dogmatic
Trigger not triggering
Call of Duty : CoD Mapping
Nevermind i figured it out, it seems COD doesnt like modded Pk3s. Good thing i have 2 versions on my HDD, modded and stock :).... [more]
2 1072 Sep 26, 2004 05:12 am
by Dogmatic
Preview of mp_field!
Call of Duty : CoD Mapping
I like it, the hazy - ness of it is really great, good job.... [more]
42 1746 Sep 25, 2004 09:38 pm
by Dogmatic
Trigger not triggering
Call of Duty : CoD Mapping
I got my Allied buddies to follow my path nodes ect. so i decided to add in some axis. Now i just made one axis on the other other side of a wall, a cover_left node and pathnodes for him to follow to get to the cover_left, I set up a trigger_once and conn... [more]
2 1072 Sep 25, 2004 09:03 pm
by Dogmatic
COMPILING!!!!!!!!!! MAKE ME MAD
Call of Duty : CoD Mapping
Compile and test as much as you can, trust me you'll find a new bug everytime. The time is worth it.... [more]
6 1200 Aug 18, 2004 09:47 pm
by Dogmatic
mg42 firing problem..
Call of Duty : CoD Mapping
Oh ok, thats good to know. Now i can focus on my map without worrying about the MG.... [more]
12 1725 Aug 17, 2004 10:57 pm
by Dogmatic
error while testing map
Call of Duty : CoD Mapping
Remove the periods that come after your _mp.... [more]
6 1288 Aug 17, 2004 10:55 pm
by Dogmatic
mg42 firing problem..
Call of Duty : CoD Mapping
This is the same problem i had, the sprites, anim, and sound were still going but the damage stopped. After about 5 rounds ammunition went off then dirtpuffs and bullet hole decals stopped.... [more]
12 1725 Aug 16, 2004 07:34 pm
by Dogmatic
error while testing map
Call of Duty : CoD Mapping
Put mg42_bipod_prone_mp.... [more]
6 1288 Aug 16, 2004 07:24 pm
by Dogmatic
level start error
Call of Duty : CoD Mapping
Pure servre: no. hehe, ive had this problem too, i was ripping my hair out. then i was so embarresd.... [more]
3 1164 Aug 16, 2004 05:14 am
by Dogmatic
Aavalible skins in MP
Call of Duty : CoD Mapping
Ah, thank you.... [more]
3 1159 Aug 16, 2004 03:10 am
by Dogmatic
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