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Latest Posts by adam!
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Base Assault
Call of Duty : CoDUO Mapping
So I've added the script_noteworthy values to the bases and still no luck! The base numbers don't appear when I start the map, tried using /scr_debug_bas 1, and still no luck! I can send you a prefab of one of my bases if you have no other clues? ... [more]
7 2525 Dec 16, 2014 04:17 pm
by adam!
Base Assault
Call of Duty : CoDUO Mapping
No luck! My targets and targetnames are all correct, everything is as the tutorial states. I added the script_noteworthy's- what do they do exactly? Would you have any other ideas?... [more]
7 2525 Dec 15, 2014 11:17 pm
by adam!
Base Assault
Call of Duty : CoDUO Mapping
I'll give that a try now and get back to you, cheers dude.... [more]
7 2525 Dec 15, 2014 11:03 pm
by adam!
Base Assault
Call of Duty : CoDUO Mapping
Hey all, So I'm having trouble with BAS for an MP map. Followed the tutorial in the UO section, and it allows me to load the map in Base Assault mode, but it doesn't play, the bases start off as destroyed already etc... Any ideas?... [more]
7 2525 Dec 15, 2014 08:55 pm
by adam!
adam!
Call of Duty : CoDUO Mapping
Fixed the script error now, missed a . All sorted :)... [more]
5 1725 Dec 3, 2014 01:42 pm
by adam!
adam!
Call of Duty : CoDUO Mapping
I marked it as solved as I'd figured it out. The invisible brushes were clip brushes that weren't shown. I found them by going into the Layers menu, clicking select all brushes and then as I saw they were clip brushes, checked to see if they were visib... [more]
5 1725 Dec 3, 2014 01:12 pm
by adam!
Lighting issue, invisible solid brush?
Call of Duty : CoDUO Mapping
Okay, So I've managed to fix the lighting problem and it's lovely, blah blah. But this invisible brush is still around, I've tried deleting the tree but it's still there? Desperate for help!... [more]
2 1499 Dec 2, 2014 12:23 pm
by adam!
Lighting issue, invisible solid brush?
Call of Duty : CoDUO Mapping
Hi guys, Have a few problems. Firstly, my map is coming out as full bright. I'm assuming the red bar on the side means that I have a leak? But my compile log doesn't mention any... Secondly, I have an invisible wall around this tree. The brushe... [more]
2 1499 Dec 2, 2014 05:53 am
by adam!
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