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Topic | Replies | Views | Last Post | |
Dynamic materials Call of Duty 2 : CoD2 General Through some research I actually managed to get swaying textures (e.g. CTF flags) working on a hedge texture - confirming that it also works with alpha textures. This was done by making a custom texture with material type set to "custom" and using the tem... [more] |
2 | 5808 | Nov 23, 2017 07:46 pm by Tinkerton |
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Dynamic materials Call of Duty 2 : CoD2 General Hello. I've searched high and low for an answer on how to create dynamic textures for CoD2, but all the results I found were on creating them for CoD1 or CoD4. I'm working on a map that's supposed to be rainy and windy, so my goal is to create some ... [more] |
2 | 5808 | Nov 22, 2017 09:12 am by Tinkerton |
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[Release]mp_chateau_manor (Not a remake) Call of Duty 2 : CoD2 Map + Mod Releases Hi and thanks for the compliments. The eye for details forgot to add doors to the map , though it's being fixed and restyled in places (with loads of setbacks slowing me down this week). This nickname is new, and this is my first release of anything, ev... [more] |
6 | 4614 | Apr 5, 2014 02:42 pm by Tinkerton |
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[Release]mp_chateau_manor (Not a remake) Call of Duty 2 : CoD2 Map + Mod Releases Thanks! I'll grab an overview screenshot and append it to the post sometime today. (might be useful for others if you already had a look yourself) There aren't any servers hosting it (to my knowledge), and if I recall correctly, the pubs in CoD2 are us... [more] |
6 | 4614 | Mar 21, 2014 02:36 pm by Tinkerton |
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[Release]mp_chateau_manor (Not a remake) Call of Duty 2 : CoD2 Map + Mod Releases Finally finished this! I felt like I needed to stress the fact that this is not a remake of CoD1's Chateau. I found out that it exists only halfway through development. Ingame name of the map is "Manor, France". This is a small map set in an old Fre... [more] |
6 | 4614 | Mar 14, 2014 01:22 pm by Tinkerton |
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Grass model lighting problem Call of Duty 2 : CoD2 MP Mapping So after a lot of experimenting and tweaking around, I managed to solve my problem. It seems that the static lights don't illuminate the grass models directly, but only through radiosity bounces. This means that the models need to be either placed close ... [more] |
2 | 4465 | Mar 11, 2014 02:36 am by Tinkerton |
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Grass model lighting problem Call of Duty 2 : CoD2 MP Mapping Hi guys. So I'm putting finishing touches on a map and I noticed that the grass models in cod2 seem to have some problems lighting up. The grass seems to "take" shadows and sunlight (or in this case moonlight) without any problems, but static lights don... [more] |
2 | 4465 | Mar 9, 2014 02:00 pm by Tinkerton |
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