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Latest Posts by Tinkerton
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Dynamic materials
Call of Duty 2 : CoD2 General
Through some research I actually managed to get swaying textures (e.g. CTF flags) working on a hedge texture - confirming that it also works with alpha textures. This was done by making a custom texture with material type set to "custom" and using the tem... [more]
2 511 Nov 23, 2017 12:46 pm
by Tinkerton
Dynamic materials
Call of Duty 2 : CoD2 General
Hello. I've searched high and low for an answer on how to create dynamic textures for CoD2, but all the results I found were on creating them for CoD1 or CoD4. I'm working on a map that's supposed to be rainy and windy, so my goal is to create some ... [more]
2 511 Nov 22, 2017 02:12 am
by Tinkerton
[Release]mp_chateau_manor (Not a remake)
Call of Duty 2 : CoD2 Map + Mod Releases
Hi and thanks for the compliments. The eye for details forgot to add doors to the map , though it's being fixed and restyled in places (with loads of setbacks slowing me down this week). This nickname is new, and this is my first release of anything, ev... [more]
6 2397 Apr 5, 2014 07:42 am
by Tinkerton
[Release]mp_chateau_manor (Not a remake)
Call of Duty 2 : CoD2 Map + Mod Releases
Thanks! I'll grab an overview screenshot and append it to the post sometime today. (might be useful for others if you already had a look yourself) There aren't any servers hosting it (to my knowledge), and if I recall correctly, the pubs in CoD2 are us... [more]
6 2397 Mar 21, 2014 07:36 am
by Tinkerton
[Release]mp_chateau_manor (Not a remake)
Call of Duty 2 : CoD2 Map + Mod Releases
Finally finished this! I felt like I needed to stress the fact that this is not a remake of CoD1's Chateau. I found out that it exists only halfway through development. Ingame name of the map is "Manor, France". This is a small map set in an old Fre... [more]
6 2397 Mar 14, 2014 06:22 am
by Tinkerton
Grass model lighting problem
Call of Duty 2 : CoD2 MP Mapping
So after a lot of experimenting and tweaking around, I managed to solve my problem. It seems that the static lights don't illuminate the grass models directly, but only through radiosity bounces. This means that the models need to be either placed close ... [more]
2 1420 Mar 10, 2014 07:36 pm
by Tinkerton
Grass model lighting problem
Call of Duty 2 : CoD2 MP Mapping
Hi guys. So I'm putting finishing touches on a map and I noticed that the grass models in cod2 seem to have some problems lighting up. The grass seems to "take" shadows and sunlight (or in this case moonlight) without any problems, but static lights don... [more]
2 1420 Mar 9, 2014 07:00 am
by Tinkerton
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