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Topic | Replies | Views | Last Post | |
Convert google sketchup into cod4 map Call of Duty 4 : CoD4 MP Mapping Hello! I have 3d model of the area I want to make map of. It is in KML and sketchup 3d type (google sketchup) How do I convert the whole map to cod4 map? I know I'll get its map on COD4 radient, if possible, and then finish it up. Is there any easy... [more] |
2 | 1584 | Nov 27, 2013 11:21 am by Jayddee |
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Making Stairs! Call of Duty 4 : CoD4 MP Mapping Hello! Do we have to make the stairs one by one using brushes or there's a shortcut to structure stairs? ... [more] |
2 | 1937 | Nov 26, 2013 06:27 pm by Jayddee |
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How to make xmodels ride-able? Call of Duty 4 : CoD4 MP Mapping I got it... the prefabs was helpful... We have to clip or caulk the xmodel first and then mantel_over it. Also, if we clip it, then the manter_over/mantle_on does not show the tip to jump, but if we caulk the xmodel then it does show the tip Thank y... [more] |
9 | 1635 | Nov 23, 2013 06:04 pm by Jayddee |
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How to make xmodels ride-able? Call of Duty 4 : CoD4 MP Mapping .KiLL3R. writes...Quote:Have a look at how some of the stock stuff does it, like prefabs/misc_models/mil_sandbag_desert_curved.map Did more, noticed, it is not working on the xmodels (crates) while it is working on the walls etc i made with the brushes... [more] |
9 | 1635 | Nov 23, 2013 05:37 pm by Jayddee |
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How to make xmodels ride-able? Call of Duty 4 : CoD4 MP Mapping Well! I just tested both mantle_over and mantle_on but I'd just go through them, and nothing else... :(... [more] |
9 | 1635 | Nov 23, 2013 05:28 pm by Jayddee |
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How to make xmodels ride-able? Call of Duty 4 : CoD4 MP Mapping .KiLL3R. writes...Quote:Objects and other things that you are standing on have no effect on jumping on or over the wall. You could always test it yourself; put mantle_over on one part of a wall and mantle_on for another part, compile the map and try th... [more] |
9 | 1635 | Nov 23, 2013 05:23 pm by Jayddee |
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How to make xmodels ride-able? Call of Duty 4 : CoD4 MP Mapping .KiLL3R. writes...Quote:I guess you mean being able to climb over/onto. In which case you surround the top of the object with a brush and texture it with mantle_over or mantle_on, depending whether you want players to jump over or onto it. The shift ke... [more] |
9 | 1635 | Nov 23, 2013 05:12 pm by Jayddee |
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How to make xmodels ride-able? Call of Duty 4 : CoD4 MP Mapping Hello! I have been trying to make crates and small walls ride-able, with SHIFT key, not jumping onto it but failed. I checked the mp_backlot and they have used Metal No Sight texture but that is not helping in my case. What should I do to make things ... [more] |
9 | 1635 | Nov 23, 2013 02:53 pm by Jayddee |
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Custom Map does not load and redirect to random default map Call of Duty 4 : CoD4 MP Mapping MPKiller545 writes...Quote:The .ff file is like a .rar file. It has got compressed models, files etc. All you need to do is copy the .ff file and send them to your friends, then you have to host a server with your map and test it Thanks, I have so... [more] |
5 | 2274 | Nov 20, 2013 03:51 pm by Jayddee |
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Custom Map does not load and redirect to random default map Call of Duty 4 : CoD4 MP Mapping MPKiller545 writes...Quote:I can't see default spawnpoints for multiplayer. Place them by right clicking on 2d view and select (it's for tdm) mp -> tdm -> spawn -> allies_start (it is spawnpoint for marines or sas) mp -> tdm -> spawn -> axis_star... [more] |
5 | 2274 | Nov 18, 2013 04:14 pm by Jayddee |
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Custom Map does not load and redirect to random default map Call of Duty 4 : CoD4 MP Mapping Hello! This is my first map and just having fun doing this. I followed tuts from your site which are really great but ran into a problem which the tut maker didn't. The problem is that everything happens alright but when the map is loaded, it redirect... [more] |
5 | 2274 | Nov 17, 2013 09:55 pm by Jayddee |
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