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NW4MP by DPG ... Call of Duty 4 : CoD4 Map + Mod Releases New COD4 mod, released: http://www.moddb.com/mods/nw4mp-by-dpg-new-weapons-for-multiplayer... [more] |
1 | 2384 | Feb 12, 2015 06:06 am by Arbo ![]() |
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mp_dpg_ins_district Call of Duty 4 : CoD4 Map + Mod Releases mp_dpg_ins_district ------------- by |DPG|Arbo Large map, based off of 'District' from the game Insurgency. ------------- Tested on a mod that is basically OW, expanded greatly. ------------- Set up for DM, WAR, DOM, SD, ... [more] |
1 | 2267 | Oct 16, 2014 04:51 am by Arbo ![]() |
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[RELEASE] Survival (rotu/rozo) Town Call of Duty 4 : CoD4 Map + Mod Releases Love this map for normal cod4 ... CTF is actually a blast on it... Just wish it was a wee bit bigger..... excellent work.... [more] |
5 | 5685 | Oct 16, 2014 04:51 am by Arbo ![]() |
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mp_dpg_chaos Call of Duty 4 : CoD4 Map + Mod Releases mp_dpg_chaos ------------- by |DPG|Arbo Based on old Quake maps, 3 combined to provide room for more players. Map requires lower gravity to be set in your config, as well as jump height and damage. Example for OW based MODS: set scr_g_gravit... [more] |
1 | 2583 | Oct 16, 2014 04:47 am by Arbo ![]() |
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mp_dpg_harbor Call of Duty 4 : CoD4 Map + Mod Releases mp_dpg_harbor ------------- by |DPG|Arbo A medium sized map with multi levels, including tunnels connecting buildings. The center group of buildings was from an unfinished and untextured work by Daevius (http://www.daevius.com/index). I opened so... [more] |
1 | 1854 | Oct 16, 2014 04:45 am by Arbo ![]() |
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exceeded limit of 1 game_map_mp Call of Duty: World at War : CoDWW MP Mapping no, it did not make a difference. ... [more] |
3 | 3545 | Sep 6, 2014 02:01 pm by Arbo ![]() |
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exceeded limit of 1 game_map_mp Call of Duty: World at War : CoDWW MP Mapping Hello everyone. Have done a bit of mapping for COD4, but and new to COD5. Seems most of the tools are pretty similar, so it should be somewhat easy of a shift.. However, having installed all the mod tools and updates... just loading up the default ... [more] |
3 | 3545 | Sep 1, 2014 08:07 pm by Arbo ![]() |
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Setting custom class names.... Call of Duty 4 : CoD4 General Been working on a mod where I have 9 custom classes, I do not use the default classes.... seems to work, but my 'stick' point is how do you set a default name for these custom classes if one doesn't already exist? ... [more] |
1 | 1590 | Feb 16, 2014 09:52 pm by Arbo ![]() |
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mp_tool loading a mod??? Call of Duty 4 : CoD4 MP Mapping When I compile reflections (for any map I have) I get an error 'could not find script 'blahlbha'' … the name isn't important, but I know that script it can not find is for a mod, and has nothing to do with the map. Why on earth would mp_tool load up... [more] |
3 | 1812 | Feb 2, 2014 10:45 pm by Arbo ![]() |
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texture/tools... Call of Duty 4 : CoD4 SP Mapping Ah, good stuff, will have to play with some to learn what some of the less 'documented' ones are. Thanks. ... [more] |
3 | 1664 | May 14, 2013 06:58 pm by Arbo ![]() |
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texture/tools... Call of Duty 4 : CoD4 SP Mapping curious if there is a 'list' for what each of the 'tool' textures does /is used for? Thanks. ... [more] |
3 | 1664 | May 14, 2013 01:13 pm by Arbo ![]() |
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Simple Prestige Mod for COD4 Call of Duty 4 : CoD4 Scripting The problem with that mod, and everyone that I have seen, is that when joining the game, you need to choose what it allows you as class, rather than your own classes. Is there a way to make a mod allow players to use their own custom classes? Or is t... [more] |
3 | 2688 | May 14, 2013 01:11 pm by Arbo ![]() |
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Complete Noob... Call of Duty 4 : CoD4 MP Mapping Torq2, I'm in the same boat as you. A lot of the info out there is quite old, a lot of example images missing from tutorials... but either way, I am working my way through making maps, I need to make a basic one and 'package' it, and give that to someon... [more] |
11 | 2174 | May 10, 2013 03:42 pm by Arbo ![]() |
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