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Fixing map issues Call of Duty 2 : CoD2 MP Mapping Ray writes...Quote:If you know who made the map and can contact him then he may just fix it internally. That would take a few minutes to do in Radiant, then compile and you are good to go. That is of course if you can find him and get him to do it. N... [more] |
8 | 3441 | May 31, 2013 01:38 pm by Anarchic ![]() |
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Moving map objects Call of Duty 2 : CoD2 Scripting Ni3ls writes...Quote:Yeah u can add models and make them solid But there is only a square solid box of 16*16 then. If you want to make a whole model solid, open it in radiant and add playerclip and compile the model again No way to adjust the size of t... [more] |
15 | 1722 | May 30, 2013 01:30 pm by Anarchic ![]() |
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Fixing map issues Call of Duty 2 : CoD2 MP Mapping I'd like to try the trigger solid if I can find an example of the code. Is it possible to add it to the gsc file? An example would be very helpful if you can point me to a tutorial or even give me a sample of the code so I can google it. Thanks ... [more] |
8 | 3441 | May 30, 2013 01:18 pm by Anarchic ![]() |
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Fixing map issues Call of Duty 2 : CoD2 MP Mapping Can you help understand how to do that or point me to a tutorial? You do know I'm not working with the original map file right? I'm just trying to fix the issue in an existing map.... [more] |
8 | 3441 | May 29, 2013 03:07 am by Anarchic ![]() |
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Fixing map issues Call of Duty 2 : CoD2 MP Mapping I am working with a map called mp_brest and there are several weapon crates next to a running wall. When you jump on them you get stuck and your only option is to /kill or use your grenade to kill yourself. I'd like to fix this or prevent it from be... [more] |
8 | 3441 | May 28, 2013 02:03 pm by Anarchic ![]() |
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Moving map objects Call of Duty 2 : CoD2 Scripting Ok..so we have pretty much concluded that moving objects that are hard coded in the map is near impossible. If there any way we can add new objects and make them solid? Perhaps Oracos method?... [more] |
15 | 1722 | Apr 25, 2013 10:44 pm by Anarchic ![]() |
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Moving map objects Call of Duty 2 : CoD2 Scripting Harbinger writes...Quote:Move it to (0,0,0), that will put it outside the map most likely. I can move the model portion of the ladder just fine. Thats this code: { "gndLt" "9ea6c700" "origin" "1703 -1234 2" "angles" "0 270 0" "model" "xmodel/pr... [more] |
15 | 1722 | Apr 16, 2013 05:33 pm by Anarchic ![]() |
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Moving map objects Call of Duty 2 : CoD2 Scripting I think I can find the ladder brush in the bsp file as a simple search for the word "ladder" finds it listed near the top of most files but its the sections that follow that must indicate position and those would need to be hex edited.... [more] |
15 | 1722 | Apr 14, 2013 01:36 pm by Anarchic ![]() |
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Moving map objects Call of Duty 2 : CoD2 Scripting Right. Thats what I was afraid of. Looking at the bsp files I can see the ladder listed as an xmodel object but not the ladder brush which must be compiled into the map. Is it not possible to hex edit the location of the ladder brush?... [more] |
15 | 1722 | Apr 7, 2013 02:16 pm by Anarchic ![]() |
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Moving map objects Call of Duty 2 : CoD2 Scripting I'm already editing the bsp file. I've figured out how to add spawn points, delete spawnpoints, move flag positions, add random grenades/weapons and delete object models (tanks, crates, etc) but the kicker is that the brush assiciated with that model (tha... [more] |
15 | 1722 | Apr 6, 2013 01:18 pm by Anarchic ![]() |
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Moving map objects Call of Duty 2 : CoD2 Scripting Well here is my idea(s) and maybe you can add a bit more insight into this. When cod2 started the mapping tools were not available so some of the first "mappers" figured out how to take the single player maps and turn them into mp maps playing mostly D... [more] |
15 | 1722 | Apr 4, 2013 02:50 pm by Anarchic ![]() |
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Moving map objects Call of Duty 2 : CoD2 Scripting The map Chelm by Oraco has a script which randomly moves several selected objects into place or it hides them under the map. Is it possible apply this same type of scripting objects already built into a map? Say a tank or crates. I would like to scripting... [more] |
15 | 1722 | Mar 31, 2013 09:52 pm by Anarchic ![]() |
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Moving objects in maps? Call of Duty 2 : CoD2 MP Mapping For some time we have been redesigning maps for our community servers. By that I mean we can move the spawns and flag locations so that they play better. Now I have some great ideas brewing in my head and I'm looking for some input and possibly help.... [more] |
1 | 1604 | Mar 25, 2013 04:50 pm by Anarchic ![]() |
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