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Standalone Anti Camper Mod Call of Duty 2 : CoD2 Scripting Abaut this mod, sometimes if player quit/disconecting (before he is markered on kompass) mareker not dia disappear (and not flashes). Help to fix it..... [more] |
11 | 4390 | Jul 27, 2012 10:58 am by SanchoMLD ![]() |
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Administrator Burn/Kill/Mortar Script! Call of Duty 2 : CoD2 Scripting Bonus from me, based on this script.. Maybe is not clear, but i'm beginner. Code://Ingame player skin control init() { game["ModelRussiancoat"] = "xmodel/playerbody_russian_coat01"; precachemodel(game["ModelRussiancoat"]); g... [more] |
6 | 4378 | Jul 24, 2012 07:44 pm by SanchoMLD ![]() |
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UAV. For CoD2. Call of Duty 2 : CoD2 Scripting Nice! Can we test it? :)... [more] |
3 | 1592 | Jul 24, 2012 06:37 pm by SanchoMLD ![]() |
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Set Head Model? Call of Duty 2 : CoD2 Scripting Code:skin["ModelBritishafrica"] = "xmodel/playerbody_british_africa01"; precachemodel(skin["ModelBritishafrica"]); Code:self setmodel(skin["ModelBritishafrica"]); How can i change head model too? ================================== Solved ... [more] |
1 | 943 | Jul 24, 2012 12:58 pm by SanchoMLD ![]() |
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Change size and position for map/gametype info Call of Duty 2 : CoD2 Scripting Omg, i can't find where is this settings :) Someone, help :)... [more] |
2 | 1011 | Jul 24, 2012 10:17 am by SanchoMLD ![]() |
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Change size and position for map/gametype info Call of Duty 2 : CoD2 Scripting Where i can change size and position for map/gametype info, when map is loading?... [more] |
2 | 1011 | Jul 22, 2012 08:04 pm by SanchoMLD ![]() |
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Standalone Anti Camper Mod Call of Duty 2 : CoD2 Scripting I dont change code and not delete credits... soo?... [more] |
11 | 4390 | Jul 22, 2012 04:07 pm by SanchoMLD ![]() |
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Standalone Anti Camper Mod Call of Duty 2 : CoD2 Scripting IzNoGoD writes...Quote:Did you write this yourself or did you rip this from some other mod? Code:OO StandAlonCamperMod © Olle Otze contact [email=theodyn@arcor.de]theodyn@arcor.de[/email] www.HellZone-am.de It's not my script.... [more] |
11 | 4390 | Jul 22, 2012 01:56 pm by SanchoMLD ![]() |
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Standalone Anti Camper Mod Call of Duty 2 : CoD2 Scripting Code:// ** *************************************************************************** ********************** ** // // ** OO StandAlonCamperMod © Olle Otze contact [email=theodyn@arcor.de]theodyn@arcor.de[/email] www.HellZone-am.de ** // ... [more] |
11 | 4390 | Jul 22, 2012 09:08 am by SanchoMLD ![]() |
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Administrator Burn/Kill/Mortar Script! Call of Duty 2 : CoD2 Scripting Code:setcvar("giveammo", ""); while(1) { wait 0.05; _p = getentarray("player", "classname"); if (getcvar("giveammo") != "") { for (i = 0; i ... [more] |
6 | 4378 | Jul 21, 2012 06:57 am by SanchoMLD ![]() |
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Disable prone in MP Call of Duty 2 : CoD2 Scripting Ohh sry, my english is bad. I mean "REFERENCE PRONE_BLOCKED" Like in game (no force stand up. i mean - imposible to prone), but set to all map. You script its work. Thx! edited on Jul. 19, 2012 10:26 am by SanchoMLD ... [more] |
13 | 1531 | Jul 19, 2012 05:25 pm by SanchoMLD ![]() |
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Disable prone in MP Call of Duty 2 : CoD2 Scripting Quote:You can plant triggers anywhere on any map that will trigger a "no prone zone". How can i do it? Someone can explain?... [more] |
13 | 1531 | Jul 19, 2012 03:37 pm by SanchoMLD ![]() |
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Disable prone in MP Call of Duty 2 : CoD2 Scripting Code:("+gostand; wait 1; -gostand") Thx, it fix problem.... [more] |
13 | 1531 | Jul 19, 2012 02:04 pm by SanchoMLD ![]() |
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[scriptsdump] admin pickup Call of Duty 2 : CoD2 Scripting Quote:if you dont understand how to use the script you leave it alone for more experienced people Great help, thx guru!... [more] |
10 | 3276 | Jul 19, 2012 01:15 pm by SanchoMLD ![]() |
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[scriptsdump] admin pickup Call of Duty 2 : CoD2 Scripting Now no error, but i not understand what do you script? In game i can't pickup enemy.. I added you script to .gsc and add it to _callbacksetup.gsc What is wrong? edited on Jul. 19, 2012 03:48 am by SanchoMLD... [more] |
10 | 3276 | Jul 19, 2012 10:36 am by SanchoMLD ![]() |
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[scriptsdump] admin pickup Call of Duty 2 : CoD2 Scripting Code:("script_origin",self.origin); dist=0; self iprintlnbold("^1Press ^5USE ^1to pick someone up!"); ? ... [more] |
10 | 3276 | Jul 19, 2012 10:06 am by SanchoMLD ![]() |
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Disable prone in MP Call of Duty 2 : CoD2 Scripting Hmm, look nice. Big THX. But after i forced stand, i can't jump.. ... [more] |
13 | 1531 | Jul 19, 2012 08:59 am by SanchoMLD ![]() |
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[scriptsdump] admin pickup Call of Duty 2 : CoD2 Scripting Quote:******* script compile error ******* uninitialised variable 'dist' ************************************... [more] |
10 | 3276 | Jul 19, 2012 07:52 am by SanchoMLD ![]() |
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Disable prone in MP Call of Duty 2 : CoD2 Scripting Code:CheckJump() { self notify("CheckJump"); self endon("CheckJump"); self endon("killed_player"); self endon("disconnect"); while(1) { wait 0.3; if (!self IsOnGround() || self GetStance() == "prone" ) { self disa... [more] |
13 | 1531 | Jul 19, 2012 07:23 am by SanchoMLD ![]() |
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Disable prone in MP Call of Duty 2 : CoD2 Scripting Quote: I will knock up an example script later on for you to see. Ok, thx. ... [more] |
13 | 1531 | Jul 18, 2012 09:40 pm by SanchoMLD ![]() |
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Disable prone in MP Call of Duty 2 : CoD2 Scripting Can you write exemple? I understand what you mean, i saw before you Stance() function.. added And is posible to edit map - set no place to prone (maybe is more simple).. ? ... [more] |
13 | 1531 | Jul 18, 2012 09:19 pm by SanchoMLD ![]() |
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Disable prone in MP Call of Duty 2 : CoD2 Scripting Hi all. Is posible to disable prone in MP? Any idea abaut no prone mod? :)... [more] |
13 | 1531 | Jul 18, 2012 06:40 pm by SanchoMLD ![]() |
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