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Radiant -- Camera Slow Call of Duty 2 : CoD2 MP Mapping I have Windows 8 running Radiant, clean computer, just installed the software. But when I make maps, the camera moves very choppy, like one frame per move, and its really slow. Every time I right click and drag to move the camera, I get really annoy... [more] |
2 | 135 | Mar 14, 2013 09:10 pm by jelvischan ![]() |
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Radiant -- Camera Slow Call of Duty 2 : CoD2 MP Mapping I have Windows 8 running Radiant, clean computer, just installed the software. But when I make maps, the camera moves very choppy, like one frame per move, and its really slow. Every time I right click and drag to move the camera, I get really annoy... [more] |
2 | 114 | Mar 14, 2013 09:09 pm by jelvischan ![]() |
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Zombie Money Script Call of Duty 2 : CoD2 Scripting Oh shut up.... [more] |
3 | 534 | Aug 14, 2012 02:16 pm by jelvischan ![]() |
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Zombie Money Script Call of Duty 2 : CoD2 Scripting What I'm trying to do is when a player triggers a trigger, $300 zombie money is deducted from their balance. I can't seem to find a zombie script, but I'm hoping its not too hard to script. Can I get any assistance?... [more] |
3 | 534 | Aug 14, 2012 09:15 am by jelvischan ![]() |
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Random Weapon Box Call of Duty 2 : CoD2 Scripting So basically I'm trying to make a box, just like zombies in Black Ops at Ascension, where (when you press F), a box opens, the guns move up and hide show hide show in random weapons and then stops at a random gun. You choose it , etc.. So I pretty m... [more] |
2 | 374 | Aug 11, 2012 02:48 pm by jelvischan ![]() |
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Cutting a Brush w/ Terrain Patch Call of Duty 2 : CoD2 MP Mapping Can you cut a brush with a terrain patch? Select a brush, patch, terrain patch. Can you cut it after that, or is it final?... [more] |
2 | 264 | Aug 10, 2012 10:11 am by jelvischan ![]() |
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Moving a brush. Call of Duty 2 : CoD2 MP Mapping Tally writes...Quote:Try this: Code:init() { plat = getent( "secret","targetname" ); trig = getent( "trig_secret1","targetname" ); esc1 = getent( "openup","targetname" ); trig thread secret( plat, esc1 ); } secret( plat, esc1 ) { lev... [more] |
6 | 400 | Jul 6, 2012 02:55 pm by jelvischan ![]() |
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Moving a brush. Call of Duty 2 : CoD2 MP Mapping Jeez, seems so advanced. Do you have xfire?... [more] |
6 | 400 | Jul 6, 2012 02:45 pm by jelvischan ![]() |
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Moving a brush. Call of Duty 2 : CoD2 MP Mapping Tally writes...Quote:jelvischan writes...Quote:I have this code, but there seems to be a problem, can someone take a look at it and see if anything is wrong? The problem is that when I trigger trig_Secret1, nothing happens... the brush doesn't move. ... [more] |
6 | 400 | Jul 6, 2012 11:03 am by jelvischan ![]() |
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Moving a brush. Call of Duty 2 : CoD2 MP Mapping I have this code, but there seems to be a problem, can someone take a look at it and see if anything is wrong? The problem is that when I trigger trig_Secret1, nothing happens... the brush doesn't move. Code:secret() { plat=getent("secret","target... [more] |
6 | 400 | Jul 6, 2012 10:20 am by jelvischan ![]() |
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Need ideas for zombiemod Call of Duty 2 : CoD2 General Add me on xfire I have some awesome ideas for perks and guns to use :D ROMANGOD90... [more] |
13 | 690 | Jul 6, 2012 10:17 am by jelvischan ![]() |
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Map Error Call of Duty 2 : CoD2 MP Mapping I think I found the error.. at the top of the .gsc file there was an "n" before the main()....said nmain() Mistake that somehow got there...... [more] |
8 | 498 | Jul 6, 2012 09:52 am by jelvischan ![]() |
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Map Error Call of Duty 2 : CoD2 MP Mapping No I didnt change anything in the map files. I have mymapname.gsc and all my scripts in there. Nothing was changed, so that's why I'm so confused.... [more] |
8 | 498 | Jul 6, 2012 07:55 am by jelvischan ![]() |
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Map Error Call of Duty 2 : CoD2 MP Mapping I was running my map perfectly fine until I got this message from the server when I tried to run my map. I stuck developer 1 on and this is what it said (See Attached)... [more] |
8 | 498 | Jul 5, 2012 09:35 pm by jelvischan ![]() |
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Trigger Off/On Call of Duty 2 : CoD2 MP Mapping I got this script working on my map, but I tried it again using a little more complexion, and it does not seem to work. Can someone revise my script? I've threaded everything and made sure everything matches. Code:secret() { mover=getent("secret","ta... [more] |
2 | 284 | Jul 5, 2012 03:26 pm by jelvischan ![]() |
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Applying a function to a single brush. Call of Duty 2 : CoD2 MP Mapping Helped a little more.... [more] |
11 | 300 | Jul 5, 2012 01:24 pm by jelvischan ![]() |
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Applying a function to a single brush. Call of Duty 2 : CoD2 MP Mapping Thank you for the rules. I still don't fully understand what to do, but I think it'll help, kinda. I'm extremely new to scripting and I just know the basic stuff. ... [more] |
11 | 300 | Jul 5, 2012 09:32 am by jelvischan ![]() |
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Applying a function to a single brush. Call of Duty 2 : CoD2 MP Mapping So what would I use to get the exact coordinates of a trigger... would it just be trigger.origin?... [more] |
11 | 300 | Jul 5, 2012 09:04 am by jelvischan ![]() |
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Applying a function to a single brush. Call of Duty 2 : CoD2 MP Mapping Okay I just read through the tutorial. Self refers to the player executing the script, so the person who triggers the use trigger is the self. It gave me an insight to how to execute a script, so with my knowledge, i'll try my best to see if this is w... [more] |
11 | 300 | Jul 5, 2012 08:40 am by jelvischan ![]() |
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Applying a function to a single brush. Call of Duty 2 : CoD2 MP Mapping Is there some place I can learn what self actually is? ... [more] |
11 | 300 | Jul 5, 2012 08:25 am by jelvischan ![]() |
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Rotating Doors Call of Duty 2 : CoD2 MP Mapping Okay, but please stay updated with this topic its very important to me.... [more] |
15 | 454 | Jul 5, 2012 08:24 am by jelvischan ![]() |
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Applying a function to a single brush. Call of Duty 2 : CoD2 MP Mapping Can I add some sort of action to a single brush when a player walks on it (in multiplayer)? I have this code and I want to add it to a brush so that when a player walks onto the brush, the code is executed: Code:radiusDamage(): vPoint = ( self.orig... [more] |
11 | 300 | Jul 4, 2012 09:52 pm by jelvischan ![]() |
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Rotating Doors Call of Duty 2 : CoD2 MP Mapping IzNoGoD writes...Quote:read this: http://modsonline.com/Forums-top-134675.html I read it, but it doesn't help me with that I need to do....can you be more specific?... [more] |
15 | 454 | Jul 4, 2012 05:30 pm by jelvischan ![]() |
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Rotating Doors Call of Duty 2 : CoD2 MP Mapping Hey I got those doors working! Thanks a lot guys! Another question tho, I have a use button when someone presses it I want them to be teleported to the script>origin that I set up. I got help from another person and they said that this code would wo... [more] |
15 | 454 | Jul 4, 2012 04:56 pm by jelvischan ![]() |
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Rotating Doors Call of Duty 2 : CoD2 MP Mapping serthy writes...Quote::0 No - lets say something similar.. Can you tell me what the name of the scripting language is? I wanna learn some online tutorials. ... [more] |
15 | 454 | Jul 4, 2012 01:22 pm by jelvischan ![]() |
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