Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds
Watch MODSonair

Members Online

»
1 Active | 7 Guests
Online:

LATEST FORUM THREADS

»
Rainbow HELP....
CoD4 MP Mapping
water
CoD4 MP Mapping
help pls
CoD2 Scripting

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by bobiman
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
Triangles refs
Call of Duty 2 : CoD2 MP Mapping
okay, i found the problem after hours of search, the thing is that, in some (maybe rare?) cases, the use of the radiant fonction CAP (creating grey-colored brushes) will crash the compiling process, and make the light compile impossible. I do n... [more]
9 480 Dec 17, 2012 04:07 pm
by bobiman
Triangles refs
Call of Duty 2 : CoD2 MP Mapping
Here is what i get in compile (i tried deleting these fail brushes, it wont fix the situation)... [more]
9 480 Dec 16, 2012 09:28 am
by bobiman
Triangles refs
Call of Duty 2 : CoD2 MP Mapping
okay, i did open that file, but it's enormous, and i have no idea for what kind of ''strange thing'' i should look for... [more]
9 480 Dec 15, 2012 06:13 am
by bobiman
Triangles refs
Call of Duty 2 : CoD2 MP Mapping
thanks you for these links, but i already saw everything possible on modsonline about that problem, there are 1 or 2 other posts about it, but -none of these- actually give a precise way of fixing the problem! as i said, if it's about xmodels, lights o... [more]
9 480 Dec 14, 2012 11:39 am
by bobiman
Triangles refs
Call of Duty 2 : CoD2 MP Mapping
Hey guy, i am trying to fix a nasty mistake in my map since few days, but i have not found a solution yet. As the title says, it's about the weird compiling problems that does not seems to occur often. "Ran out of triangle refs Press any key to... [more]
9 480 Dec 14, 2012 07:26 am
by bobiman
Zombie Money Script
Call of Duty 2 : CoD2 Scripting
get any assistance? is spamming forums with already-answered-to questions all you can do? there have been so many posts about money scripts, thats very easy to get it on MODsonline Just learn how to search, before scripting... [more]
3 534 Aug 14, 2012 02:02 pm
by bobiman
kick+vibrate
Call of Duty 2 : CoD2 Scripting
hey guys, i found these functions and tried to work them out, but they wont work> unknown function error vibre() { vibre = getent ("vibre","targetname"); trig = getent("trig_vibre", "targetname"); while(1) { trig waittill ("trigger"); sel... [more]
4 403 Jul 19, 2012 04:27 am
by bobiman
Triggered teleport
Call of Duty 2 : CoD2 Scripting
just tested. Had some hard time with a forgotten parenthesis giving me a bad syntax, but i could finally test it and.. it works perfectly. I used the area where people camp= trig_multi> targetname=camping the area where you end up after too much c... [more]
4 339 Jul 2, 2012 09:52 am
by bobiman
Triggered teleport
Call of Duty 2 : CoD2 Scripting
Hi, i am today thinking about an anti-camp idea: i'd like to make an area in my map where people can camp. So far its fine, but i also want to put an end to the camp So the players could camp in the area, but at some point they would have to leave... [more]
4 339 Jul 2, 2012 06:05 am
by bobiman
Curves, and weirdly shaped entities
Call of Duty 2 : CoD2 Scripting
works well, tyvm... [more]
3 622 Jun 29, 2012 02:49 pm
by bobiman
Curves, and weirdly shaped entities
Call of Duty 2 : CoD2 Scripting
Hi guys, i'd like to know how to make weird looking brushes, like curved and round things, and also how to make a ball perfectly round. See the white lines on this map Here is the map that represent the middle place? well i'd like to make the same... [more]
3 622 Jun 13, 2012 02:33 pm
by bobiman
Entity moving by itself
Call of Duty 2 : CoD2 Scripting
Ok , thank you much guys, problem solved :)... [more]
7 507 May 13, 2012 01:04 am
by bobiman
Entity moving by itself
Call of Duty 2 : CoD2 Scripting
crap i made a mistake in my explaination, the script you gave me would make one of the entities to move automatically, and the other one to be trigger-able. (If i am right). But what i am trying to do exactly is: i have a huge room. i have 2 bo... [more]
7 507 May 12, 2012 02:00 am
by bobiman
Entity moving by itself
Call of Duty 2 : CoD2 Scripting
ok thanks, that fully answer my 2nd question, but how do i make entities moving alone without any trigger? i dont make any trigger?... [more]
7 507 May 11, 2012 06:44 am
by bobiman
Entity moving by itself
Call of Duty 2 : CoD2 Scripting
Hi guys, i am trying to make a map, and i wanted to know how to make an entity that moves without any trigger, or action needed. So basically, it would move on the map all the time. In this video is an example of what i mean, at the minute 3:30, Here ... [more]
7 507 May 11, 2012 03:33 am
by bobiman
MODSonline.com Forums

Latest Syndicated News

»
Why console gaming is dying
Quote:Consider this: Dedicated gaming sales — including living-room consoles...
Devs: Games are being dumb...
Click 'read more' to view the contents of this post.
Loadout
Gun Crafting to the Max. edited on Sep. 25, 2012 06:57 pm by Morp...
Introducing the Source Fil...
Surprised this wasn't made a long time ago. Sounds like a nice little feature.
Introducing the Source Fil...
The Source Filmmaker (SFM) is the movie-making tool built and used by us he...

Partners & Friends

»