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Topic | Replies | Views | Last Post | |
*DOWNLOAD* COD4 skies for COD2 IWI's! Call of Duty 2 : CoD2 Map + Mod Releases cud u plx give me ur xf or something?... [more] |
5 | 6419 | May 8, 2013 06:47 pm by z0d |
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2 weapon problems Call of Duty 2 : CoD2 Scripting Hello guys, I edit CoD2 PAM (ePAM actually) and I have 2 problems: Problem 1.) Well, I don't really know how to describe that problem without giving you an example: so we have 2 players: player A is in axis team and player B is in allies team. Rou... [more] |
1 | 1724 | Dec 8, 2012 01:58 pm by z0d |
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[Re-release] CoD4MoD [CoD2] Call of Duty 2 : CoD2 Map + Mod Releases Could you explain how did u make it work? How do red dots working? ... [more] |
18 | 5953 | Nov 5, 2012 01:44 pm by z0d |
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Cheat command & serverinfo Call of Duty 2 : CoD2 Scripting Hello, I need little help about next things: 1. I'd like to enable one cheat command (/noclip) and that would be the only one (so for all others cheat command players would get standard message "Cheats are not enabled"). 2. Theres sets _Admin "z0... [more] |
1 | 1272 | Nov 5, 2012 01:06 pm by z0d |
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statusicons Call of Duty 2 : CoD2 Scripting Hello, anyone knows where I can find list of all statusicons? I need one which isnt used anywhere (when connecting, when dead...). Thanks in advance... [more] |
1 | 1274 | Oct 7, 2012 01:00 pm by z0d |
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sound Call of Duty 2 : CoD2 Scripting yo, im wondering is it possible to cut a sp sound in soundalians or somewhere? i dont want to make my mod bigger by making it in some sound mixer. so basically, it is 50 seconds long and i want to make it be 10 seconds long or smth.... [more] |
2 | 2366 | Sep 22, 2012 09:39 am by z0d |
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Not being able to open a weaponmenu Call of Duty 2 : CoD2 Scripting hm, this is what i got there Code: if(level.splitscreen) { if(isdefined(self.pers["weapon"])) scriptMainMenu = game["menu_ingame_onteam"]; else scriptMainMenu = game["menu_ingame_spectator"]; } else scriptMainMenu = game["menu_in... [more] |
22 | 1554 | Sep 15, 2012 05:51 pm by z0d |
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Not being able to open a weaponmenu Call of Duty 2 : CoD2 Scripting could you please explain further more what youre on about? i have no experience with scriptmainmenu and such so.... [more] |
22 | 1554 | Sep 15, 2012 05:21 pm by z0d |
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Not being able to open a weaponmenu Call of Duty 2 : CoD2 Scripting yeah, it does work when u make a new bind but therefore players must make a new bind and basically they will have 2 different binds for two different modes.... [more] |
22 | 1554 | Sep 15, 2012 04:26 pm by z0d |
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Not being able to open a weaponmenu Call of Duty 2 : CoD2 Scripting just tried it using no mod (added ingamer menu and weapon_british - just because it has close ingame;) and it doesnt work neither. ... [more] |
22 | 1554 | Sep 15, 2012 04:21 pm by z0d |
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Not being able to open a weaponmenu Call of Duty 2 : CoD2 Scripting well, it opens for me aswell when im opening it via console but when im trying to reach it pressing x (keyboard shortcut button), it just doesnt work.... [more] |
22 | 1554 | Sep 15, 2012 04:08 pm by z0d |
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Not being able to open a weaponmenu Call of Duty 2 : CoD2 Scripting also theres a ingame.txt file aswell (if that changes anything)... [more] |
22 | 1554 | Sep 15, 2012 04:01 pm by z0d |
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Not being able to open a weaponmenu Call of Duty 2 : CoD2 Scripting @IzNoGoD - i actually made a mistake. I repleaced Code:openscriptmenu ingame changeweapon with Code:openscriptmenu ingamer changeweapon also I have added iprintln to find a cause and it seems everything works fine @Tally - i closed ingam... [more] |
22 | 1554 | Sep 15, 2012 03:29 pm by z0d |
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Not being able to open a weaponmenu Call of Duty 2 : CoD2 Scripting lo so heres my problem - i made my own ingame menu which is called ingamer and because of that menu, players aren't able to open a weaponmenu by a shortcut (keyboard button). i really must keep ingamer menu so changing it to ingame ain't a solution. ... [more] |
22 | 1554 | Sep 15, 2012 01:13 pm by z0d |
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Force MOD download Call of Duty 2 : CoD2 Scripting ah, im using ingamer menu cuz of my force download thing... [more] |
31 | 2189 | Sep 13, 2012 07:06 pm by z0d |
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Force MOD download Call of Duty 2 : CoD2 Scripting uhm, ive noticed it is not possible to open a weapon menu by a shortcut (keyboard button) anymore. ... [more] |
31 | 2189 | Sep 13, 2012 12:24 pm by z0d |
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Force MOD download Call of Duty 2 : CoD2 Scripting I made it. It works this way - I made 2 new menus (serverinfo_sd and ingame). serverinfo_sd is menu which opens first (gives you information about server such as friendly fire, motd and so on and so on). it is basically same as previous one only differenc... [more] |
31 | 2189 | Sep 8, 2012 07:28 pm by z0d |
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Force MOD download Call of Duty 2 : CoD2 Scripting -nvm-... [more] |
31 | 2189 | Sep 7, 2012 02:38 pm by z0d |
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all teams in cod2 Call of Duty 2 : CoD2 Scripting /cmdlist?... [more] |
8 | 1366 | Aug 29, 2012 02:20 pm by z0d |
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Sound thing Call of Duty 2 : CoD2 Scripting Okay, i made it and it works. i havent used line u gave me but some line ive found in some music/sound mod. Code:hill400_assault_gr5_letsgoget,,,Voiceovers/US/400Assault/hill400assaul t_gr5_sc03_01_t1.wav,1,1,,,,1000000,,auto,streamed there is no nee... [more] |
9 | 1853 | Aug 29, 2012 10:47 am by z0d |
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Sound thing Call of Duty 2 : CoD2 Scripting function is in sd gametype but im calling it from some other gsc just tell me if ill make my own soundalias, will people who doesn't have mod downloaded be able to hear it? and do i need to have that sound in sound folder or no?... [more] |
9 | 1853 | Aug 29, 2012 08:26 am by z0d |
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Sound thing Call of Duty 2 : CoD2 Scripting playsoundonplayers is used in all gametypes etc etc. i even used it for "move in" sound and it worked.... [more] |
9 | 1853 | Aug 28, 2012 07:24 pm by z0d |
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Sound thing Call of Duty 2 : CoD2 Scripting hill400assault_gr5_sc03_01_t1.wav (sound) is in folders: sound\Voiceovers\US\400Assault\hill400assault_gr5_sc03_01_t1.wav and its line in .csv (soundaliases) is - hill400_assault_gr5_letsgoget,,Voiceovers/US/400Assault/hill400assault_gr5_ sc03_01_t1.wav... [more] |
9 | 1853 | Aug 28, 2012 07:17 pm by z0d |
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Sound thing Call of Duty 2 : CoD2 Scripting well, server does work but just doesn't make any sound... [more] |
9 | 1853 | Aug 28, 2012 06:49 pm by z0d |
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Sound thing Call of Duty 2 : CoD2 Scripting Uhm, I have a problem with sound. I want to playsoundonplayers with some sound from singleplayer. I have tried using move in sound and it worked but it didn't work when I used SP sound. in sd.gsc: Code:playsoundstart() { wait 2; level playSo... [more] |
9 | 1853 | Aug 28, 2012 06:36 pm by z0d |
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