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Topic | Replies | Views | Last Post | |
Asset Manager - HUD Icon Call of Duty 2 : CoD2 Scripting Hey guys! I've tested many options in the asset manager to create a HUD icon with a alpha channel (removing white) but idk how can i get only the picture without white. Please tell me the options!... [more] |
2 | 2035 | May 6, 2013 03:24 pm by L3uX |
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CoD 2 - Melee weapons needed! Call of Duty 2 : CoD2 Scripting Hey guys! I search for melee weapons like a baseball bat. I hasn't found anythink atm. Did anyone has these weapons?... [more] |
4 | 2049 | May 3, 2013 01:03 pm by L3uX |
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Freezing a player Call of Duty 2 : CoD2 Scripting Heys guys! Did anyone can give me a tip how can i freeze a player?... [more] |
5 | 2622 | May 1, 2013 08:28 pm by L3uX |
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Weapon for Kills? Call of Duty 2 : CoD2 Scripting Hey guys, How can i allow weapons only for players who has kills for this weapon. Change a weapon with 40Kills or something. On the weapon.gsc i has no idea. Can anyone help me with that?... [more] |
3 | 2235 | Nov 4, 2012 01:04 pm by L3uX |
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Rank system Call of Duty 2 : CoD2 Scripting There is a bug in this system ;)... [more] |
14 | 2117 | Nov 4, 2012 02:55 am by L3uX |
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Stats Textdraw won't work. Call of Duty 2 : CoD2 Scripting Hey guys, I have use IzNoGod's modulair rank system. now if i create a text draw and i set the value of the kills. Its automatic after a reconnect to set 0. But on the player data it's writed +1... If i want to load the stats with the HUD it won't w... [more] |
2 | 1924 | Nov 1, 2012 08:14 pm by L3uX |
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Created Fire FX don't work. Call of Duty 2 : CoD2 Scripting It's precached...... [more] |
8 | 2742 | Nov 1, 2012 11:58 am by L3uX |
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Calculate Fail Bashes Call of Duty 2 : CoD2 Scripting No. I mean i will calculate if u bash and u don't hurt/hit a player,... [more] |
4 | 1541 | Nov 1, 2012 11:48 am by L3uX |
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Easy-to-use Modulair acocunt system Call of Duty 2 : CoD2 Map + Mod Releases Thanks! Now i have a nice ranking system. Thank you IzGod!... [more] |
25 | 7170 | Nov 1, 2012 04:49 am by L3uX |
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Created Fire FX don't work. Call of Duty 2 : CoD2 Scripting Ya. The Spawnflames are working with Torso. But my own flame i have change the color to blue. Now if i paste my flame into my mod and i will spawn the fx it don't work :/ edited on Oct. 31, 2012 04:08 pm by L3uX @csocsi96 The Fire is working bu... [more] |
8 | 2742 | Oct 31, 2012 11:06 pm by L3uX |
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Created Fire FX don't work. Call of Duty 2 : CoD2 Scripting level._effect["spawnburn"] = loadfx("fx/fire/character_torso_fire.efx"); And the part of the playfx. The normal torso_fire works but my created one not.... [more] |
8 | 2742 | Oct 31, 2012 10:19 pm by L3uX |
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Calculate Fail Bashes Call of Duty 2 : CoD2 Scripting Hey guys, I will add fail bashed to my mod but i don't know how. can anyone give me a little help what i have to do. is there any done mod with that where i can take a look. ... [more] |
4 | 1541 | Oct 30, 2012 09:07 pm by L3uX |
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Created Fire FX don't work. Call of Duty 2 : CoD2 Scripting Hey guys! I have create my own firefx and if i will load the fx it won't work. If i use the normal torsofire is works fine but if i use my own .fx it don't will show anythink. level._effect["spawnburn"] = loadfx("fx/fire/flames.efx"); ... [more] |
8 | 2742 | Oct 29, 2012 11:34 pm by L3uX |
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Announcer Help Call of Duty 2 : CoD2 Scripting Are you kidding me? I will post the Printbold if the time is 0:60.... [more] |
4 | 1856 | Jul 23, 2012 08:29 pm by L3uX |
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Announcer Help Call of Duty 2 : CoD2 Scripting Hey guys, i have create a announcer system but it dont work, i have create a thread on CheckTime and this looks; Code: if(level.timelimit ... [more] |
4 | 1856 | Jul 23, 2012 07:35 pm by L3uX |
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Fix openScriptMenu Call of Duty 2 : CoD2 Scripting Hey, I have create a new mod, the guys can only join with pumpgun, but now some guys use ppsH. i will add more weapons(create gungame server) and this time only pumpgun how can i fix open script menu.?... [more] |
2 | 1705 | Jul 21, 2012 09:27 am by L3uX |
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Timer Function [HELP] Call of Duty 2 : CoD2 Scripting I dont know what you mean...... [more] |
9 | 2539 | Mar 17, 2012 06:27 pm by L3uX |
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Timer Function [HELP] Call of Duty 2 : CoD2 Scripting i have a zombie mod and i will count 4 minutes in a round and after the 4 minutes need to be called the function checkRestart for my zombie mod. i will make a countdown like UP Zombies.... [more] |
9 | 2539 | Mar 17, 2012 05:59 pm by L3uX |
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Timer Function [HELP] Call of Duty 2 : CoD2 Scripting Hey guys, i will script a timer if the timer is done the round will be restart. i have a timer but how can i make the function? my timer go to 0:0 and nothing... how can i make a timer ? ... [more] |
9 | 2539 | Mar 17, 2012 04:31 pm by L3uX |
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What serverside need ? Call of Duty 2 : CoD2 General Hey guys, what is needed on serverside? I have in server side mod: "b3" "localizedstrings" "maps"... [more] |
6 | 3788 | Mar 14, 2012 03:00 pm by L3uX |
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