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Latest Posts by aden34
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I need some help with this please (LunarLander)
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
Sevenz writes...Quote:but how did you get it? Copied from hex editor text view? Using Fast file decompiler? It's definately not the entire file, as what you posted starts with a } used FF viewer any yeah i cant post the entire file because its too l... [more]
8 2488 Mar 7, 2012 06:19 pm
by aden34
I need some help with this please (LunarLander)
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
I used prettyprinter.de to make it look read able but it doesnt fully undo the obfuscation this s the lunar lander script as is in the gsc }doLunarLander(){if( IsSubStr( level.script, "nazi_zombie_factory" ) && self GetFortStatus() == "SpotAvail... [more]
8 2488 Mar 7, 2012 05:01 pm
by aden34
I need some help with this please (LunarLander)
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
thank you for replying! but what exactly did you change/add? cuz the .gsc is obfuscated and i dont think i can just copy and paste :\... [more]
8 2488 Mar 7, 2012 03:20 pm
by aden34
I need some help with this please (LunarLander)
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
I am trying to make it so this lunarlander has to be hold the use button and not just press it. Ive looked everywhere but i cant seem to find an answer. here is the script for it. i took it from a compressed .ff file and used prettyprinter to change it wh... [more]
8 2488 Mar 6, 2012 07:46 pm
by aden34
I need some help with this please
Call of Duty: World at War : CoDWW Scripting
I am trying to make it so this lunarlander has to be hold the use button and not just press it. Ive looked everywhere but i cant seem to find an answer. here is the script for it. i took it from a compressed .ff file and used prettyprinter to change it wh... [more]
1 2186 Mar 6, 2012 07:44 pm
by aden34
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