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by KAZAM3766
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Topic | Replies | Views | Last Post | |
The first entity isn't 'worldspawn' Call of Duty 2 : CoD2 Scripting Code: isadmin(player) { if (player.name == "dkimi" ) return true; else return false; } beszed() { if (getcvar("checkLog")=="") { setcvar("checkLog","1"); setcvar("g_log","scriptdata/TextCheck.log"); setcvar("g_logsync","... [more] |
3 | 1753 | May 2, 2013 03:31 pm by kimistatheone |
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Freezing a player Call of Duty 2 : CoD2 Scripting spawn a script origin, link the player to him. you can control the angles too, disableweapon, anything... [more] |
5 | 2612 | May 2, 2013 10:01 am by kimistatheone |
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The first entity isn't 'worldspawn' Call of Duty 2 : CoD2 Scripting hello all, i have a mod, it works fine, but two part. there is a map changer script, this one: Code: change(mapname) { iprintlnbold("^3ADMIN:^7 map rotating to ", mapname); wait 3; temp=getcvar("sv_maprotation"); setcvar("sv_maprotationcurre... [more] |
3 | 1753 | Apr 28, 2013 04:35 pm by kimistatheone |
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Local time HUD Call of Duty 2 : CoD2 Scripting hallo all, no idea? :( maybe from the games_mp.log? (but its the server uptime, not the current time). can any function from c++, or javascript work in gsc ( now(), time(), date() or anything)? ... [more] |
4 | 2871 | Apr 28, 2013 02:41 pm by kimistatheone |
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define player who is rcon logged Call of Duty 2 : CoD2 Scripting when the server runs in cracked mode, getguid doesnt work. in other cases guiding is good to me, but i need an other way when it runs cracked mode althought we have original game... [more] |
6 | 1798 | Apr 13, 2013 03:16 pm by kimistatheone |
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define player who is rcon logged Call of Duty 2 : CoD2 Scripting great. anything to define custom players? i mean when i connect to my server it should be remember me, for now it checks the names and if its is mine, then iprintlnbold("admin logged") but checking my name is not safety enough.... [more] |
6 | 1798 | Apr 13, 2013 02:32 pm by kimistatheone |
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define player who is rcon logged Call of Duty 2 : CoD2 Scripting Hello again. I am renting a COD2 server, running with my custom PAM mod. My clanmates use the rcon password to control the server. How can i know, who is logged in by '/rcon login rconpassword'? i try Code:player getClientCvar( "rcon login" ); but... [more] |
6 | 1798 | Apr 13, 2013 01:40 pm by kimistatheone |
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Local time HUD Call of Duty 2 : CoD2 Scripting hello, i want to make a hud that writes the current date and/or the time. i can make the hud, but i've no idea where can i get the local time. any variable? or it is impossible?... [more] |
4 | 2871 | Jan 13, 2013 07:02 pm by kimistatheone |
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score menu Call of Duty 2 : CoD2 Scripting well, ive changed the statusicon. thx all... [more] |
4 | 2361 | Dec 8, 2012 12:26 pm by kimistatheone |
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score menu Call of Duty 2 : CoD2 Scripting hello, when i press TAB, it shows the scores. which menu is this? i want to put after the names the weapon the player is using. the script is not problem for me (i think) but i cant start it, cause i dont know which menu is have to be edited. in 06.iw... [more] |
4 | 2361 | Dec 4, 2012 07:50 pm by kimistatheone |
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flashing huds Call of Duty 2 : CoD2 Scripting well, i use a for cycle for setting the alpha: Code: while(1) { for(i = 0; i 0; i--) { level.logoText.alpha = i/10; wait 0.1; } wait 0.05; } #closerequest edited on Nov. 28, 2012 01:41 pm by kimistatheone... [more] |
2 | 1631 | Nov 28, 2012 08:41 pm by kimistatheone |
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flashing huds Call of Duty 2 : CoD2 Scripting hello, i want to flash huds. now i use newhudelem() and destroy() functions, but it does the hud is appear, then disappear. i need a smothly, fading effect. how can i do dis? thx, kim... [more] |
2 | 1631 | Nov 28, 2012 08:23 pm by kimistatheone |
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Unkown Soldier renaming Call of Duty 2 : CoD2 Scripting *Unknown... [more] |
7 | 4003 | Nov 28, 2012 08:10 pm by kimistatheone |
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search a function Call of Duty 2 : CoD2 Scripting hey. i need help again. is there any function that i can control punkbuster commands? my problem is next: i use pb_sv_getss 3 times, and i cant take more shot in 10 minutes. is there any function in gsc athmosphere, that i can make screenshots?... [more] |
20 | 3232 | Nov 28, 2012 08:04 pm by kimistatheone |
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search a function Call of Duty 2 : CoD2 Scripting getcvar status? it is possible?... [more] |
20 | 3232 | May 25, 2012 09:26 pm by kimistatheone |
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search a function Call of Duty 2 : CoD2 Scripting i need the IP, not the client ID... [more] |
20 | 3232 | May 23, 2012 05:06 pm by kimistatheone |
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search a function Call of Duty 2 : CoD2 Scripting is there any function, which gives back the player's IP? like getguid(). i need the ip which is listed in /rcon status. if theres no function like this, how can i do it to have a client's ip?... [more] |
20 | 3232 | May 23, 2012 11:34 am by kimistatheone |
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working with menus Call of Duty 2 : CoD2 Scripting problem solved. setcvar("playername0", "Peter") vs. self setclientcvar("playername0", "Peter")... [more] |
7 | 1711 | May 22, 2012 10:05 pm by kimistatheone |
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working with menus Call of Duty 2 : CoD2 Scripting good, thx, but i have a problem i use Code:dvar "playername0" if i start a home server, it shows the names. but if i upload the mod to ftp to my rented server, its not shows. i tryed also Code:cvar "playername0" but still not shows the names... [more] |
7 | 1711 | May 22, 2012 04:58 pm by kimistatheone |
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working with menus Call of Duty 2 : CoD2 Scripting okay, i can make a new menu, but how can i print a dcvar (for example the "settings")... [more] |
7 | 1711 | May 22, 2012 01:54 pm by kimistatheone |
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working with menus Call of Duty 2 : CoD2 Scripting anyone?... [more] |
7 | 1711 | May 21, 2012 07:19 pm by kimistatheone |
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working with menus Call of Duty 2 : CoD2 Scripting Hello. I started working with menus for the first time. i want to show the players' name in the menu. how can i do this? for now i can only show simple texts Code: itemDef { name tittle_text text "settings" type ITEM_TYPE_TEXT te... [more] |
7 | 1711 | May 21, 2012 02:47 pm by kimistatheone |
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define cvar-changer person Call of Duty 2 : CoD2 Scripting thx, i'll check it.... [more] |
8 | 3007 | May 20, 2012 07:06 pm by kimistatheone |
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define cvar-changer person Call of Duty 2 : CoD2 Scripting i can use a command on a zombie server: /openscriptmenu sendmoney ClientID#value how can i make a script, that watches 2 number in one command? (id and value)... [more] |
8 | 3007 | May 20, 2012 09:39 am by kimistatheone |
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thread custom tables on an online server Call of Duty 2 : CoD2 Scripting hello. i have a mod and a server. if i change something in the mod, i have to restart my server or use a maprotation. i would like to apply the changes without restart/maprot. i try write somthing, but didnt works. Code: setcvar ("fvs", "maps... [more] |
2 | 1063 | May 16, 2012 01:39 pm by kimistatheone |
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